Player Matchup

Danzaburou
Danzaburou
Bicrox
Danzaburou
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,168 Elo+
Party 2
Yu Huang
Yu Huang
Gatelago
Yu Huang
Level 32
God Stats
0W - 5L
1,242 SR
Queue Stats
140W - 164L
1,099 Elo+
Party 2
Baba Yaga
Baba Yaga
Hissal
Baba Yaga
Level 148
God Stats
10W - 15L
1,411 SR
Queue Stats
236W - 250L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Id0ntevencare
Cu Chulainn
Level 68
God Stats
11W - 10L
1,629 SR
Queue Stats
65W - 69L
1,426 Elo+
Solo
Cliodhna
Cliodhna
llijat
Cliodhna
Level 37
God Stats
13W - 14L
1,408 SR
Queue Stats
238W - 249L
1,256 Elo+
Party 2
Team Averages
Level 61
1,438 SR
1,292 Elo+

VS

Team Averages
Level 109
1,649 SR
1,604 Elo+
Baron Samedi
Baron Samedi
FynnFinsta44
Baron Samedi
Level 129
God Stats
11W - 8L
1,500 SR
Queue Stats
306W - 299L
1,523 Elo+
Party 1
Set
Set
Timb0dini
Set
Level 140
God Stats
5W - 1L
1,819 SR
Queue Stats
179W - 141L
1,580 Elo+
Party 1
Tiamat
Tiamat
VezoFeaD18
Tiamat
Level 129
God Stats
4W - 2L
1,926 SR
Queue Stats
120W - 109L
1,585 Elo+
Party 1
Medusa
Medusa
metalgangster
Medusa
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,551 Elo+
Solo
Surtr
Surtr
varocalon
Surtr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bicrox
Danzaburou
11
1 / 5 / 3
7,448
438
4,399
13,617
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
Gatelago
Yu Huang
14
4 / 5 / 4
9,113
536
9,026
10,164
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Hissal
Baba Yaga
15
2 / 5 / 2
8,781
517
6,660
14,099
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Id0ntevencare
Cu Chulainn
15
6 / 5 / 2
9,758
574
15,795
20,479
19,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
llijat
Cliodhna
8
0 / 4 / 3
6,590
388
5,651
9,528
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FynnFinsta44
Baron Samedi
13
4 / 4 / 11
9,117
536
8,214
18,495
18,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
15 / 2 / 6
10,985
646
19,272
15,815
9,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
VezoFeaD18
Tiamat
17
1 / 1 / 6
10,034
590
7,257
10,619
8,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 6
8,842
520
5,292
10,500
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
varocalon
Surtr
14
2 / 4 / 3
8,385
493
9,098
15,060
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
13
Kills
24
24
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bicrox
Danzaburou
1
5
3
0.5
W
Baron Samedi
FynnFinsta44
Baron Samedi
4
4
11
2.38
L
Yu Huang
Gatelago
Yu Huang
4
5
4
1.2
L
Baba Yaga
Hissal
Baba Yaga
2
5
2
0.6
L
Cu Chulainn
Id0ntevencare
Cu Chulainn
6
5
2
1.4
W
15
2
6
9
W
Tiamat
VezoFeaD18
Tiamat
1
1
6
4
L
Cliodhna
llijat
Cliodhna
0
4
3
0.38
W
2
3
6
1.67
W
Surtr
varocalon
Surtr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
49,133
67,887
Taken
70,489
36,319
Mitigated
51,719
10,568
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bicrox
Danzaburou
4,399
1,552
0
3,378
13,617
4,486
532
1,311
12,306
0
36,252
W
Baron Samedi
FynnFinsta44
Baron Samedi
8,214
1,046
3,798
5,370
18,495
18,098
150
6,461
12,034
34,629
0
L
Yu Huang
Gatelago
Yu Huang
9,026
440
0
260
10,164
3,867
112
3,306
6,687
54,472
0
L
Baba Yaga
Hissal
Baba Yaga
6,660
318
88
3,453
14,099
5,525
0
4,295
9,445
60,046
0
L
Cu Chulainn
Id0ntevencare
Cu Chulainn
15,795
1,309
0
2,868
20,479
19,431
0
4,628
15,542
3,026
75,910
W
19,272
11,154
0
2,508
15,815
9,182
712
3,913
11,902
0
87,328
W
Tiamat
VezoFeaD18
Tiamat
7,257
276
0
3,882
10,619
8,200
624
2,941
7,678
80,443
0
L
Cliodhna
llijat
Cliodhna
5,651
755
0
521
9,528
3,010
0
1,452
7,997
0
34,030
W
5,292
1,725
0
550
10,500
4,836
86
3,808
6,692
0
61,129
W
Surtr
varocalon
Surtr
9,098
4,038
0
4,540
15,060
11,403
1,616
159
14,901
1,029
53,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
47,363
423
Minions Killed
476
0
Camps Cleared
0
1,583,632
Distance Traveled
1,735,262
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,448
438
60
4
0
339,744
0
W
Baron Samedi
9,117
536
27
2
0
330,521
0
L
Yu Huang
9,113
536
92
5
0
321,320
0
L
Baba Yaga
8,781
517
101
6
0
332,540
0
L
Cu Chulainn
9,758
574
119
7
0
338,302
2
W
Set
10,985
646
110
6
0
388,491
2
W
Tiamat
10,034
590
155
9
0
358,102
3
L
Cliodhna
6,590
388
51
3
0
251,726
0
W
Medusa
8,842
520
112
7
0
338,373
0
W
Surtr
8,385
493
72
4
0
319,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role