Player Matchup

Danzaburou
Danzaburou
GRA_TuiT
Danzaburou
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 17L
1,358 Elo+
Party 3
Cliodhna
Cliodhna
N3-_-xUs-
Cliodhna
Level 88
God Stats
6W - 6L
1,328 SR
Queue Stats
54W - 57L
1,402 Elo+
Party 3
Chang'e
Chang'e
Ow-Mada-Mada
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,461 Elo+
Party 3
Cerberus
Cerberus
kyrilljoker-aska
Cerberus
Level 48
God Stats
1W - 1L
1,899 SR
Queue Stats
13W - 18L
1,394 Elo+
Solo
Thoth
Thoth
ssandiee
Thoth
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 36L
1,368 Elo+
Party 3
Team Averages
Level 40
1,545 SR
1,396 Elo+

VS

Team Averages
Level 73
1,492 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
CptNosgoth
Cu Chulainn
Level 125
God Stats
9W - 18L
1,746 SR
Queue Stats
328W - 329L
1,455 Elo+
Solo
Anhur
Anhur
PhenGNOMEnal
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,220 Elo+
Party 2
Pele
Pele
SteazySirl
Pele
Level 69
God Stats
14W - 6L
1,738 SR
Queue Stats
125W - 117L
1,395 Elo+
Party 2
Janus
Janus
aveahorvath
Janus
Level 60
God Stats
0W - 2L
1,256 SR
Queue Stats
24W - 31L
1,574 Elo+
Party 1
Ymir
Ymir
mArd3l_
Ymir
Level 46
God Stats
0W - 1L
1,218 SR
Queue Stats
30W - 39L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRA_TuiT
Danzaburou
9
3 / 0 / 2
5,570
557
6,749
6,404
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
N3-_-xUs-
Cliodhna
10
4 / 2 / 2
6,043
604
5,411
8,352
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Ow-Mada-Mada
Chang'e
13
6 / 0 / 1
7,873
787
6,511
7,555
4,390
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 4
5,500
550
3,981
10,942
6,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
ssandiee
Thoth
11
0 / 0 / 1
5,824
582
2,216
2,508
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CptNosgoth
Cu Chulainn
8
0 / 6 / 0
4,689
469
2,268
9,283
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
4,627
463
5,037
6,057
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 0
6,058
606
4,455
9,015
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 1
5,461
546
1,717
4,715
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
mArd3l_
Ymir
7
1 / 2 / 2
5,240
524
4,211
8,833
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CptNosgoth
Cu Chulainn
0
6
0
0
W
Danzaburou
GRA_TuiT
Danzaburou
3
0
2
4
W
Cliodhna
N3-_-xUs-
Cliodhna
4
2
2
2.5
W
Chang'e
Ow-Mada-Mada
Chang'e
6
0
1
6.5
L
1
3
1
0.5
L
3
1
0
3
L
0
1
1
0.5
W
0
3
4
0.67
L
Ymir
mArd3l_
Ymir
1
2
2
1
W
Thoth
ssandiee
Thoth
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
17,688
35,761
Taken
37,903
16,453
Mitigated
16,400
15,328
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CptNosgoth
Cu Chulainn
2,268
681
0
442
9,283
3,773
0
5,136
4,147
0
27,540
W
Danzaburou
GRA_TuiT
Danzaburou
6,749
4,129
0
3,840
6,404
2,280
0
1,462
4,942
0
35,230
W
Cliodhna
N3-_-xUs-
Cliodhna
5,411
1,152
0
1,000
8,352
2,605
0
334
8,018
0
37,663
W
Chang'e
Ow-Mada-Mada
Chang'e
6,511
1,573
70
6,048
7,555
4,390
330
0
7,555
59,688
0
L
5,037
3,011
0
1,603
6,057
1,818
0
1,828
4,229
0
18,404
L
4,455
1,633
0
1,383
9,015
3,008
0
2,247
6,714
0
40,718
L
1,717
86
0
1,245
4,715
1,276
0
1,443
2,994
31,297
0
W
3,981
716
1,378
2,742
10,942
6,359
0
3,024
7,918
20,953
0
L
Ymir
mArd3l_
Ymir
4,211
1,735
0
1,012
8,833
6,525
0
1,722
7,111
16,498
0
W
Thoth
ssandiee
Thoth
2,216
43
0
250
2,508
819
42
1,108
1,400
29,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
26,075
305
Minions Killed
189
0
Camps Cleared
0
1,051,055
Distance Traveled
957,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,689
469
24
2
0
149,361
0
W
Danzaburou
5,570
557
44
4
0
201,100
0
W
Cliodhna
6,043
604
62
6
0
236,919
0
W
Chang'e
7,873
787
108
11
0
201,762
0
L
Anhur
4,627
463
26
3
0
175,691
0
L
Pele
6,058
606
62
6
0
245,484
1
L
Janus
5,461
546
60
6
0
188,402
0
W
Cerberus
5,500
550
44
4
0
209,187
0
L
Ymir
5,240
524
17
2
0
198,713
1
W
Thoth
5,824
582
47
5
0
202,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role