Player Matchup

Serqet
Serqet
NicLovein478
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,458 Elo+
Party 3
Cerberus
Cerberus
OrdinaryPunk
Cerberus
Level 26
God Stats
0W - 1L
1,588 SR
Queue Stats
44W - 68L
1,350 Elo+
Solo
Cernunnos
Cernunnos
SpiraIs
Cernunnos
Level 87
God Stats
0W - 1L
1,364 SR
Queue Stats
16W - 16L
1,491 Elo+
Party 3
He Bo
He Bo
StatuaryYard123
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
etrick11
Gilgamesh
Level 116
God Stats
15W - 12L
1,633 SR
Queue Stats
451W - 433L
1,512 Elo+
Solo
Team Averages
Level 74
1,517 SR
1,438 Elo+

VS

Team Averages
Level 85
1,586 SR
1,486 Elo+
Janus
Janus
Blackman213
Janus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,442 Elo+
Party 2
Izanami
Izanami
JustFitch
Izanami
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 58L
1,571 Elo+
Party 1
Nox
Nox
OGDark4208411
Nox
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 217L
1,443 Elo+
Solo
Cernunnos
Cernunnos
V2 Sticky
Cernunnos
Level 98
God Stats
3W - 1L
1,834 SR
Queue Stats
206W - 202L
1,528 Elo+
Party 1
Anubis
Anubis
Value17
Anubis
Level 105
God Stats
5W - 1L
1,597 SR
Queue Stats
107W - 102L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 5 / 4
7,614
761
4,792
10,566
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
OrdinaryPunk
Cerberus
14
2 / 8 / 3
8,292
829
6,375
20,229
21,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
SpiraIs
Cernunnos
13
1 / 5 / 3
7,426
743
8,386
13,227
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 3
7,859
786
4,956
11,359
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
etrick11
Gilgamesh
14
3 / 6 / 4
8,541
854
7,858
13,383
9,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 11
9,202
920
10,518
5,827
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
JustFitch
Izanami
17
12 / 3 / 15
10,620
1,062
23,097
9,708
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 20
8,937
894
6,188
6,634
3,447
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
V2 Sticky
Cernunnos
16
7 / 4 / 13
9,552
955
10,878
10,880
4,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Value17
Anubis
16
4 / 1 / 22
9,554
955
9,403
8,682
3,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
9
Kills
32
32
Deaths
11
17
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
W
Izanami
JustFitch
Izanami
12
3
15
6.5
L
Serqet
2
5
4
0.8
W
1
2
20
5.5
L
Cerberus
OrdinaryPunk
Cerberus
2
8
3
0.44
L
Cernunnos
SpiraIs
Cernunnos
1
5
3
0.5
L
1
8
3
0.31
W
Cernunnos
V2 Sticky
Cernunnos
7
4
13
3.38
W
Anubis
Value17
Anubis
4
1
22
15
L
Gilgamesh
etrick11
Gilgamesh
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,367
Damage
60,084
68,764
Taken
41,731
53,250
Mitigated
18,665
10,371
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,518
557
1,363
2,078
5,827
2,204
1,100
1,259
4,435
14,603
0
W
Izanami
JustFitch
Izanami
23,097
17,928
0
3,073
9,708
4,734
3,570
2,492
6,876
0
40,639
L
Serqet
4,792
558
195
1,081
10,566
11,445
0
3,574
6,992
0
5,623
W
6,188
231
995
1,588
6,634
3,447
1,066
1,237
5,219
12,705
0
L
Cerberus
OrdinaryPunk
Cerberus
6,375
169
482
2,492
20,229
21,994
0
10,053
10,176
10,297
1,339
L
Cernunnos
SpiraIs
Cernunnos
8,386
3,084
175
2,176
13,227
6,152
0
4,231
8,996
0
17,149
L
4,956
152
0
313
11,359
4,538
0
3,342
8,017
18,301
0
W
Cernunnos
V2 Sticky
Cernunnos
10,878
5,812
0
2,751
10,880
4,501
564
1,805
8,538
0
19,877
W
Anubis
Value17
Anubis
9,403
474
562
4,623
8,682
3,779
1,360
3,199
4,865
29,841
0
L
Gilgamesh
etrick11
Gilgamesh
7,858
887
361
3,096
13,383
9,121
0
4,909
8,474
0
16,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
47,865
85
Minions Killed
118
0
Camps Cleared
0
855,202
Distance Traveled
966,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,202
920
16
2
0
203,544
0
W
Izanami
10,620
1,062
35
4
0
185,000
0
L
Serqet
7,614
761
5
1
0
196,903
0
W
Nox
8,937
894
16
2
0
204,816
0
L
Cerberus
8,292
829
14
1
0
159,785
0
L
Cernunnos
7,426
743
24
2
0
172,978
0
L
He Bo
7,859
786
23
2
0
166,083
0
W
Cernunnos
9,552
955
20
2
0
179,184
0
W
Anubis
9,554
955
31
3
0
194,094
0
L
Gilgamesh
8,541
854
19
2
0
159,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role