Player Matchup

Cthulhu
Cthulhu
Lavont
Cthulhu
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 26L
1,426 Elo+
Party 1
Agni
Agni
SenorWhite
Agni
Level 21
God Stats
3W - 1L
1,308 SR
Queue Stats
55W - 41L
1,471 Elo+
Party 1
Izanami
Izanami
SweetFrequency
Izanami
Level 124
God Stats
2W - 7L
1,285 SR
Queue Stats
47W - 37L
1,352 Elo+
Party 1
Team Averages
Level 63
1,364 SR
1,416 Elo+

VS

Team Averages
Level 58
1,696 SR
1,526 Elo+
Artemis
Artemis
Belodrin
Artemis
Level 67
God Stats
3W - 0L
1,648 SR
Queue Stats
10W - 4L
1,670 Elo+
Party 2
Ares
Ares
GuktarTheGallant
Ares
Level 18
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SirSnufaluf
Baron Samedi
Level 89
God Stats
6W - 2L
1,669 SR
Queue Stats
17W - 18L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lavont
Cthulhu
15
1 / 5 / 0
10,794
675
13,190
21,397
31,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 6 / 0
8,928
558
10,625
13,575
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 3 / 0
9,947
622
10,848
14,824
8,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Belodrin
Artemis
18
5 / 1 / 8
11,451
716
20,959
14,473
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 11
12,389
774
5,148
22,889
32,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SirSnufaluf
Baron Samedi
18
6 / 0 / 8
11,944
747
19,034
14,273
10,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
14
14
Deaths
1
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Belodrin
Artemis
5
1
8
9
W
3
0
11
8.5
L
Cthulhu
Lavont
Cthulhu
1
5
0
0.2
L
0
6
0
0
W
Baron Samedi
SirSnufaluf
Baron Samedi
6
0
8
10
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
45,141
49,796
Taken
51,635
47,058
Mitigated
52,763
7,540
Healing
29,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Belodrin
Artemis
20,959
10,715
0
7,748
14,473
9,156
2,126
7,994
6,479
0
59,893
W
5,148
648
0
7,600
22,889
32,678
401
8,826
14,063
12,122
0
L
Cthulhu
Lavont
Cthulhu
13,190
121
158
1,922
21,397
31,017
0
11,660
9,737
27,718
0
L
10,625
559
0
521
13,575
7,430
0
6,406
7,169
30,085
0
W
Baron Samedi
SirSnufaluf
Baron Samedi
19,034
1,325
5,066
8,898
14,273
10,929
537
7,324
6,949
69,233
0
L
10,848
6,724
0
4,939
14,824
8,611
0
6,162
8,662
0
67,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
35,784
176
Minions Killed
172
0
Camps Cleared
0
780,311
Distance Traveled
852,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,451
716
85
5
0
276,420
0
W
Ares
12,389
774
11
1
0
280,138
0
L
Cthulhu
10,794
675
18
1
0
280,795
0
L
Agni
8,928
558
40
3
0
243,492
0
W
Baron Samedi
11,944
747
76
5
0
296,372
0
L
Izanami
9,947
622
118
7
0
256,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role