Player Matchup

Jing Wei
Jing Wei
DEATHTOALLZOMS
Jing Wei
Level 55
God Stats
5W - 3L
1,802 SR
Queue Stats
553W - 559L
1,306 Elo+
Party 1
Ra
Ra
Misterkill148
Ra
Level 36
God Stats
4W - 4L
1,465 SR
Queue Stats
138W - 164L
1,183 Elo+
Party 2
Surtr
Surtr
Sheep10Slayer
Surtr
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
88W - 89L
1,423 Elo+
Solo
Bacchus
Bacchus
Swaggg_Warfareee
Bacchus
Level 47
God Stats
47W - 39L
1,013 SR
Queue Stats
623W - 634L
1,261 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mathgame19
Tsukuyomi
Level 35
God Stats
6W - 8L
1,221 SR
Queue Stats
99W - 132L
1,177 Elo+
Party 2
Team Averages
Level 43
1,400 SR
1,270 Elo+

VS

Team Averages
Level 37
1,528 SR
1,407 Elo+
Awilix
Awilix
Countryroads15
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 249L
1,336 Elo+
Solo
Chiron
Chiron
Fear_N0VA15
Chiron
Level 81
God Stats
53W - 22L
1,562 SR
Queue Stats
331W - 332L
1,430 Elo+
Party 3
Fafnir
Fafnir
LilTyDontLie
Fafnir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Loki
Loki
Valks_0n1yf2ns
Loki
Level 43
God Stats
9W - 9L
1,667 SR
Queue Stats
96W - 81L
1,434 Elo+
Party 3
Ishtar
Ishtar
silentpeeler
Ishtar
Level 16
God Stats
2W - 3L
1,412 SR
Queue Stats
32W - 29L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
5 / 0 / 2
5,533
553
5,257
7,922
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 0 / 1
5,580
558
3,549
4,720
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 1 / 0
6,942
694
3,660
8,813
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 4
5,278
528
3,015
7,104
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
mathgame19
Tsukuyomi
9
1 / 1 / 5
5,514
551
6,293
7,626
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,329
433
477
4,537
1,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
9
1 / 0 / 0
4,797
480
4,482
5,719
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
8
0 / 4 / 1
5,310
531
1,789
8,385
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 5 / 0
5,446
545
5,984
7,876
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
7
1 / 2 / 0
4,469
447
5,067
6,269
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
4
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jing Wei
5
0
2
6
L
Chiron
1
0
0
1
L
Fafnir
0
4
1
0.13
W
0
0
1
0.5
W
5
1
0
5
W
1
2
4
1.5
L
1
5
0
0.2
W
Tsukuyomi
mathgame19
Tsukuyomi
1
1
5
3.5
L
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,774
Damage
17,799
36,185
Taken
32,786
16,426
Mitigated
15,387
14,165
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
477
0
0
500
4,537
1,289
318
1,056
3,481
0
9,350
W
Jing Wei
5,257
3,704
0
3,631
7,922
2,323
0
755
7,167
0
27,841
L
Chiron
4,482
1,130
554
1,868
5,719
1,994
0
2,376
3,343
0
36,985
L
Fafnir
1,789
770
0
1,094
8,385
7,962
52
1,548
6,837
14,307
0
W
3,549
195
92
2,178
4,720
1,526
0
0
4,720
40,270
0
W
3,660
1,315
0
3,917
8,813
4,485
724
0
8,813
207
40,821
W
3,015
283
0
2,247
7,104
5,367
0
848
6,256
12,953
113
L
5,984
1,230
0
471
7,876
2,160
0
210
7,666
0
28,941
W
Tsukuyomi
mathgame19
Tsukuyomi
6,293
2,103
0
2,100
7,626
2,725
0
186
7,440
0
34,440
L
Ishtar
5,067
2,075
0
1,335
6,269
1,982
0
1,354
4,915
0
23,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
24,351
237
Minions Killed
160
0
Camps Cleared
0
1,054,340
Distance Traveled
945,101
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,329
433
21
2
0
184,606
0
W
Jing Wei
5,533
553
38
4
0
194,199
6
L
Chiron
4,797
480
49
5
0
169,988
0
L
Fafnir
5,310
531
19
2
0
211,268
0
W
Ra
5,580
558
66
7
0
207,502
0
W
Surtr
6,942
694
72
7
0
189,439
0
W
Bacchus
5,278
528
14
1
0
209,744
0
L
Loki
5,446
545
40
4
0
199,278
0
W
Tsukuyomi
5,514
551
47
5
0
253,456
0
L
Ishtar
4,469
447
31
3
0
179,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role