Player Matchup

Bacchus
Bacchus
Donut2333
Bacchus
Level 23
God Stats
4W - 4L
1,334 SR
Queue Stats
4W - 6L
1,259 Elo+
Party 1
Chaac
Chaac
FaZe_smokey747
Chaac
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 145L
1,500 Elo+
Solo
Nox
Nox
Reaper8669
Nox
Level 86
God Stats
6W - 5L
1,286 SR
Queue Stats
20W - 25L
1,221 Elo+
Party 1
Thanatos
Thanatos
VisibleBeezy
Thanatos
Level 107
God Stats
8W - 17L
1,388 SR
Queue Stats
60W - 67L
1,312 Elo+
Party 1
Artemis
Artemis
hun33nut
Artemis
Level 61
God Stats
2W - 2L
1,462 SR
Queue Stats
108W - 112L
1,387 Elo+
Solo
Team Averages
Level 61
1,394 SR
1,336 Elo+

VS

Team Averages
Level 83
1,408 SR
1,447 Elo+
Sol
Sol
DemonlyIsane
Sol
Level 102
God Stats
1W - 2L
1,282 SR
Queue Stats
369W - 355L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MattyBj
Cu Chulainn
Level 59
God Stats
13W - 12L
1,453 SR
Queue Stats
422W - 469L
1,463 Elo+
Solo
Surtr
Surtr
TBG_SHIFT
Surtr
Level 67
God Stats
60W - 54L
1,406 SR
Queue Stats
94W - 84L
1,362 Elo+
Solo
Ares
Ares
dark_blade42069
Ares
Level 69
God Stats
6W - 8L
1,417 SR
Queue Stats
160W - 193L
1,486 Elo+
Party 2
He Bo
He Bo
hmartin98
He Bo
Level 116
God Stats
21W - 27L
1,481 SR
Queue Stats
320W - 311L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Donut2333
Bacchus
12
0 / 3 / 4
7,800
411
5,956
17,663
22,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 7 / 3
8,639
455
5,819
19,658
15,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 4
7,582
399
2,436
12,749
4,847
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VisibleBeezy
Thanatos
15
5 / 3 / 1
8,943
471
7,667
16,298
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artemis
hun33nut
Artemis
13
3 / 6 / 4
7,601
400
14,138
15,298
6,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
9,141
481
12,157
12,336
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
MattyBj
Cu Chulainn
19
2 / 2 / 3
11,517
606
5,938
12,859
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
TBG_SHIFT
Surtr
15
3 / 3 / 7
10,062
530
7,307
16,628
8,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 4
8,990
473
6,623
21,219
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
hmartin98
He Bo
18
11 / 3 / 0
11,788
620
28,134
11,361
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
21
21
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Bacchus
Donut2333
Bacchus
0
3
4
0.67
L
4
7
3
0.79
W
Cu Chulainn
MattyBj
Cu Chulainn
2
2
3
1.75
L
1
2
4
1.5
W
Surtr
TBG_SHIFT
Surtr
3
3
7
2.17
L
Thanatos
VisibleBeezy
Thanatos
5
3
1
1.83
W
1
3
4
1
W
He Bo
hmartin98
He Bo
11
3
0
3.67
L
Artemis
hun33nut
Artemis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
60,159
81,666
Taken
74,403
56,439
Mitigated
47,799
23,820
Healing
24,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,157
4,301
0
3,363
12,336
4,769
977
2,087
10,249
75,753
0
L
Bacchus
Donut2333
Bacchus
5,956
1,019
326
3,920
17,663
22,575
0
11,995
5,668
31,968
0
L
5,819
1,385
0
3,419
19,658
15,843
0
5,846
13,812
0
41,809
W
Cu Chulainn
MattyBj
Cu Chulainn
5,938
2,062
0
6,942
12,859
7,350
3,280
82
12,777
0
101,540
L
2,436
324
0
0
12,749
4,847
0
10,564
2,185
42,262
0
W
Surtr
TBG_SHIFT
Surtr
7,307
2,653
0
4,902
16,628
8,942
614
1,090
15,538
929
63,123
L
Thanatos
VisibleBeezy
Thanatos
7,667
1,197
0
13,947
16,298
6,712
0
6,664
9,634
0
60,134
W
6,623
518
276
5,259
21,219
22,464
449
3,362
17,857
32,568
0
W
He Bo
hmartin98
He Bo
28,134
332
186
3,603
11,361
4,274
962
1,771
9,590
99,312
0
L
Artemis
hun33nut
Artemis
14,138
7,019
0
2,208
15,298
6,462
0
12,012
3,286
0
39,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
51,498
300
Minions Killed
537
0
Camps Cleared
0
1,720,908
Distance Traveled
1,858,152
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,141
481
116
6
0
352,651
0
L
Bacchus
7,800
411
26
1
0
361,023
0
L
Chaac
8,639
455
66
3
0
330,342
0
W
Cu Chulainn
11,517
606
160
8
0
426,960
4
L
Nox
7,582
399
61
3
0
337,121
0
W
Surtr
10,062
530
89
5
0
364,237
1
L
Thanatos
8,943
471
96
5
0
379,960
2
W
Ares
8,990
473
27
1
0
367,274
1
W
He Bo
11,788
620
145
8
0
347,030
0
L
Artemis
7,601
400
51
3
0
312,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role