Player Matchup

Sylvanus
Sylvanus
JAD-izzle
Sylvanus
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
595W - 616L
1,495 Elo+
Solo
Sol
Sol
SumKhoont
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Solo
Xbalanque
Xbalanque
Urabis161
Xbalanque
Level 24
God Stats
25W - 11L
1,500 SR
Queue Stats
750W - 748L
1,503 Elo+
Solo
Geb
Geb
capcarbon06
Geb
Level 147
God Stats
12W - 7L
1,477 SR
Queue Stats
778W - 758L
1,459 Elo+
Solo
Mulan
Mulan
nnikell
Mulan
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 75L
1,500 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,443 Elo+

VS

Team Averages
Level 102
1,573 SR
1,439 Elo+
Khepri
Khepri
Ascheriit95
Khepri
Level 101
God Stats
4W - 3L
1,800 SR
Queue Stats
198W - 209L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
For_Skin267
Sun Wukong
Level 27
God Stats
0W - 3L
1,298 SR
Queue Stats
40W - 70L
1,285 Elo+
Solo
Fenrir
Fenrir
SN1P1NGW1NT3R
Fenrir
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 41L
1,439 Elo+
Solo
Merlin
Merlin
apotenqul
Merlin
Level 148
God Stats
9W - 11L
1,406 SR
Queue Stats
522W - 534L
1,476 Elo+
Party 1
Terra
Terra
look_its_Lunar
Terra
Level 114
God Stats
4W - 6L
1,645 SR
Queue Stats
220W - 226L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JAD-izzle
Sylvanus
10
0 / 1 / 9
5,572
929
3,398
8,136
7,369
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 0 / 4
6,742
1,124
7,347
7,589
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Urabis161
Xbalanque
13
4 / 0 / 5
6,621
1,104
13,551
6,924
3,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 2 / 7
5,983
997
3,704
8,144
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
nnikell
Mulan
8
0 / 0 / 7
5,170
862
3,255
4,983
3,261
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 2 / 2
5,388
898
3,855
7,909
8,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
For_Skin267
Sun Wukong
9
2 / 4 / 0
5,507
918
6,429
8,859
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 2 / 1
4,759
793
1,838
4,684
4,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Merlin
apotenqul
Merlin
11
0 / 1 / 2
5,618
936
10,577
4,124
1,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
5,939
990
5,189
8,584
10,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
10
Kills
3
3
Deaths
10
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
2
0.5
L
Sun Wukong
For_Skin267
Sun Wukong
2
4
0
0.5
W
Sylvanus
JAD-izzle
Sylvanus
0
1
9
4.5
L
0
2
1
0.25
W
6
0
4
8
W
Xbalanque
Urabis161
Xbalanque
4
0
5
6.5
L
Merlin
apotenqul
Merlin
0
1
2
1
W
0
2
7
1.75
L
1
1
1
1.5
W
Mulan
nnikell
Mulan
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,255
Damage
27,888
35,776
Taken
34,160
25,009
Mitigated
31,531
21,614
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,855
188
537
990
7,909
8,236
0
3,827
4,082
6,057
0
L
Sun Wukong
For_Skin267
Sun Wukong
6,429
916
117
1,710
8,859
6,336
0
4,484
4,375
0
9,996
W
Sylvanus
JAD-izzle
Sylvanus
3,398
836
5,617
3,069
8,136
7,369
92
4,321
3,815
3,970
0
L
1,838
505
247
949
4,684
4,728
0
2,026
2,658
0
3,817
W
7,347
3,000
0
3,261
7,589
3,837
390
5,248
2,341
12,815
0
W
Xbalanque
Urabis161
Xbalanque
13,551
2,776
2,143
3,771
6,924
3,268
517
3,412
3,512
0
24,972
L
Merlin
apotenqul
Merlin
10,577
0
1,907
1,044
4,124
1,895
0
1,106
3,018
19,592
0
W
3,704
243
169
1,487
8,144
7,274
25
3,616
4,528
10,765
0
L
5,189
115
2,634
2,254
8,584
10,336
0
3,006
5,578
10,646
0
W
Mulan
nnikell
Mulan
3,255
450
1,307
790
4,983
3,261
0
3,024
1,959
0
5,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
27,211
60
Minions Killed
66
0
Camps Cleared
0
612,329
Distance Traveled
564,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,388
898
10
2
0
128,576
0
L
Sun Wukong
5,507
918
9
2
0
100,535
0
W
Sylvanus
5,572
929
5
1
0
109,912
0
L
Fenrir
4,759
793
3
1
0
73,068
0
W
Sol
6,742
1,124
20
3
0
116,584
0
W
Xbalanque
6,621
1,104
28
5
0
130,533
0
L
Merlin
5,618
936
28
5
0
117,161
0
W
Geb
5,983
997
5
1
0
127,792
0
L
Terra
5,939
990
16
3
0
145,527
0
W
Mulan
5,170
862
2
0
0
127,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role