Player Matchup

Danzaburou
Danzaburou
A Wise Kamau
Danzaburou
Level 83
God Stats
28W - 23L
1,465 SR
Queue Stats
46W - 49L
1,476 Elo+
Party 2
Janus
Janus
Bshawiskindabad
Janus
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 14L
1,265 Elo+
Party 2
Bellona
Bellona
JacksonSucks
Bellona
Level 89
God Stats
24W - 29L
1,630 SR
Queue Stats
59W - 65L
1,489 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,410 Elo+

VS

Team Averages
Level 91
1,425 SR
1,399 Elo+
Baba Yaga
Baba Yaga
SlipperyMo2
Baba Yaga
Level 53
God Stats
5W - 4L
1,299 SR
Queue Stats
14W - 23L
1,261 Elo+
Solo
Horus
Horus
iAmYungZeus
Horus
Level 105
God Stats
5W - 6L
1,486 SR
Queue Stats
83W - 86L
1,462 Elo+
Party 1
Jing Wei
Jing Wei
vCrispy--
Jing Wei
Level 115
God Stats
7W - 5L
1,490 SR
Queue Stats
73W - 62L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Wise Kamau
Danzaburou
14
0 / 6 / 4
9,433
590
10,759
18,591
8,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 3
10,105
632
14,364
14,350
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
JacksonSucks
Bellona
14
4 / 5 / 0
10,612
663
6,885
26,528
21,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SlipperyMo2
Baba Yaga
19
9 / 2 / 6
12,867
804
24,828
14,279
7,034
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 12
11,334
708
12,504
21,141
18,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
vCrispy--
Jing Wei
16
5 / 1 / 6
11,263
704
18,355
14,654
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Wise Kamau
Danzaburou
0
6
4
0.33
L
0
5
3
0.3
L
Bellona
JacksonSucks
Bellona
4
5
0
0.8
W
Baba Yaga
SlipperyMo2
Baba Yaga
9
2
6
6
W
2
1
12
8
W
Jing Wei
vCrispy--
Jing Wei
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,008
Damage
55,687
59,469
Taken
50,074
35,287
Mitigated
32,052
7,592
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Wise Kamau
Danzaburou
10,759
4,020
331
3,331
18,591
8,328
228
6,691
11,900
0
26,802
L
14,364
1,023
479
2,780
14,350
5,717
62
7,923
6,427
61,093
0
L
Bellona
JacksonSucks
Bellona
6,885
2,071
0
671
26,528
21,242
28
10,236
16,292
0
14,249
W
Baba Yaga
SlipperyMo2
Baba Yaga
24,828
1,860
437
5,304
14,279
7,034
2,112
2,067
12,212
76,337
0
W
12,504
4,673
1,592
6,549
21,141
18,388
342
7,704
12,719
0
28,384
W
Jing Wei
vCrispy--
Jing Wei
18,355
14,574
0
6,641
14,654
6,630
1,524
4,896
9,758
0
68,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
35,464
125
Minions Killed
209
0
Camps Cleared
0
721,223
Distance Traveled
848,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,433
590
37
2
0
206,063
0
L
Janus
10,105
632
70
4
0
248,626
0
L
Bellona
10,612
663
18
1
0
266,534
0
W
Baba Yaga
12,867
804
105
7
0
291,192
0
W
Horus
11,334
708
29
2
0
289,636
0
W
Jing Wei
11,263
704
75
5
0
268,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role