Player Matchup

Arachne
Arachne
 
Arachne
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CaçadorDeCasadas
Tsukuyomi
Level 175
God Stats
7W - 4L
1,500 SR
Queue Stats
143W - 103L
1,640 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GetúlioNargas
Morgan Le Fay
Level 106
God Stats
6W - 0L
1,759 SR
Queue Stats
112W - 43L
1,702 Elo+
Party 1
Cernunnos
Cernunnos
JіnD
Cernunnos
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 140L
1,727 Elo+
Party 1
Bacchus
Bacchus
woaaz
Bacchus
Level 159
God Stats
5W - 2L
1,517 SR
Queue Stats
443W - 167L
1,748 Elo+
Party 1
Team Averages
Level 156
1,555 SR
1,663 Elo+

VS

Team Averages
Level 181
1,632 SR
1,759 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
MoscowMuIe
Loki
Level 191
God Stats
4W - 1L
1,821 SR
Queue Stats
198W - 109L
1,752 Elo+
Party 3
King Arthur
King Arthur
SabmahC
King Arthur
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 41L
1,808 Elo+
Party 2
Chronos
Chronos
däm1an
Chronos
Level 159
God Stats
1W - 1L
1,743 SR
Queue Stats
47W - 15L
1,977 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xJuninn
Morgan Le Fay
Level 191
God Stats
6W - 3L
1,596 SR
Queue Stats
273W - 92L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 0 / 1
3,249
650
268
2,385
677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 1 / 0
3,909
782
1,965
4,098
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
GetúlioNargas
Morgan Le Fay
7
0 / 0 / 0
3,663
733
1,119
2,238
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
JіnD
Cernunnos
6
0 / 1 / 0
3,331
666
1,070
2,790
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
woaaz
Bacchus
5
0 / 1 / 0
3,464
693
440
2,970
1,831
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 0 / 0
3,580
716
804
1,663
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 2
3,644
729
1,997
3,248
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
SabmahC
King Arthur
7
1 / 1 / 0
4,122
824
2,511
4,336
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
däm1an
Chronos
7
2 / 0 / 0
3,755
751
1,955
1,971
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
xJuninn
Morgan Le Fay
1
0 / 0 / 0
2,510
502
0
116
48
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
1
0.5
L
Agni
 
Agni
0
0
0
0
W
1
1
0
1
W
Morgan Le Fay
GetúlioNargas
Morgan Le Fay
0
0
0
0
W
Cernunnos
JіnD
Cernunnos
0
1
0
0
L
0
0
2
1
L
King Arthur
SabmahC
King Arthur
1
1
0
1
L
Chronos
däm1an
Chronos
2
0
0
2
W
Bacchus
woaaz
Bacchus
0
1
0
0
L
Morgan Le Fay
xJuninn
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,862
Damage
7,267
14,481
Taken
11,334
5,141
Mitigated
4,797
5,051
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
268
189
0
603
2,385
677
0
0
2,385
0
10,234
L
Agni
 
Agni
804
54
0
950
1,663
481
0
666
997
20,796
0
W
1,965
544
0
1,860
4,098
1,193
0
0
4,098
0
21,147
W
Morgan Le Fay
GetúlioNargas
Morgan Le Fay
1,119
134
0
770
2,238
653
0
804
1,434
24,593
0
W
Cernunnos
JіnD
Cernunnos
1,070
381
0
1,221
2,790
787
0
746
2,044
0
20,550
L
1,997
672
0
483
3,248
977
0
685
2,563
0
15,931
L
King Arthur
SabmahC
King Arthur
2,511
265
0
1,280
4,336
2,797
0
0
4,336
0
22,761
L
Chronos
däm1an
Chronos
1,955
986
0
660
1,971
494
0
208
1,763
17,694
0
W
Bacchus
woaaz
Bacchus
440
37
0
597
2,970
1,831
0
1,209
1,761
5,758
0
L
Morgan Le Fay
xJuninn
Morgan Le Fay
0
0
0
45
116
48
0
0
116
276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,616
Gold Earned
17,611
158
Minions Killed
145
0
Camps Cleared
0
538,760
Distance Traveled
471,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,249
650
24
5
0
126,105
0
L
Agni
3,580
716
42
8
0
92,136
0
W
Tsukuyomi
3,909
782
43
9
0
111,969
0
W
Morgan Le Fay
3,663
733
45
9
0
109,889
0
W
Cernunnos
3,331
666
40
8
0
94,726
0
L
Loki
3,644
729
31
6
0
124,045
0
L
King Arthur
4,122
824
34
7
0
115,822
0
L
Chronos
3,755
751
38
8
0
119,553
0
W
Bacchus
3,464
693
6
1
0
96,071
0
L
Morgan Le Fay
2,510
502
0
0
0
20,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role