Player Matchup

Nemesis
Nemesis
Carlos_88f
Nemesis
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 76L
1,421 Elo+
Party 1
Tiamat
Tiamat
RARIGA
Tiamat
Level 61
God Stats
1W - 2L
1,479 SR
Queue Stats
198W - 188L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
el_sergio
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 182L
1,397 Elo+
Party 1
Team Averages
Level 50
1,493 SR
1,406 Elo+

VS

Team Averages
Level 67
1,535 SR
1,432 Elo+
Chang'e
Chang'e
EGP AsiaNvasion
Chang'e
Level 64
God Stats
98W - 86L
1,473 SR
Queue Stats
350W - 363L
1,439 Elo+
Party 2
Surtr
Surtr
JamesIV1221
Surtr
Level 75
God Stats
3W - 5L
1,593 SR
Queue Stats
7W - 10L
1,439 Elo+
Solo
Danzaburou
Danzaburou
LethalDucks
Danzaburou
Level 62
God Stats
29W - 22L
1,538 SR
Queue Stats
155W - 146L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carlos_88f
Nemesis
12
1 / 2 / 1
6,702
670
5,991
9,718
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
RARIGA
Tiamat
12
1 / 2 / 1
6,990
699
4,803
7,717
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
el_sergio
Cthulhu
11
0 / 4 / 2
6,330
633
5,185
8,937
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,351
735
7,633
8,101
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 4
7,767
777
6,916
10,755
8,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LethalDucks
Danzaburou
14
2 / 0 / 6
8,216
822
8,361
5,077
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Carlos_88f
Nemesis
1
2
1
0.75
W
2
1
5
4.5
W
4
1
4
6
W
Danzaburou
LethalDucks
Danzaburou
2
0
6
5
L
Tiamat
RARIGA
Tiamat
1
2
1
0.75
L
Cthulhu
el_sergio
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
22,910
26,372
Taken
23,933
18,843
Mitigated
13,570
4,516
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Carlos_88f
Nemesis
5,991
1,778
0
1,957
9,718
5,767
0
3,219
6,499
0
21,648
W
7,633
105
2,284
2,789
8,101
2,584
0
2,867
4,787
30,906
0
W
6,916
1,585
0
3,299
10,755
8,923
171
3,885
6,286
667
16,628
W
Danzaburou
LethalDucks
Danzaburou
8,361
3,273
480
2,833
5,077
2,063
1,186
2,635
2,181
0
41,169
L
Tiamat
RARIGA
Tiamat
4,803
209
0
1,054
7,717
4,515
0
2,451
5,266
36,202
0
L
Cthulhu
el_sergio
Cthulhu
5,185
152
123
1,382
8,937
8,561
0
2,461
6,476
15,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,022
Gold Earned
23,334
147
Minions Killed
141
0
Camps Cleared
0
553,899
Distance Traveled
561,266
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,702
670
45
5
0
210,342
1
W
Chang'e
7,351
735
47
5
0
178,433
0
W
Surtr
7,767
777
19
2
0
200,496
0
W
Danzaburou
8,216
822
75
8
0
182,337
0
L
Tiamat
6,990
699
85
9
0
173,245
1
L
Cthulhu
6,330
633
17
2
0
170,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role