Player Matchup

Izanami
Izanami
Babyface0794
Izanami
Level 42
God Stats
24W - 16L
1,742 SR
Queue Stats
430W - 406L
1,520 Elo+
Solo
Chaac
Chaac
Sargie
Chaac
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,261 Elo+
Solo
Janus
Janus
luisillo05
Janus
Level 159
God Stats
5W - 6L
1,934 SR
Queue Stats
28W - 19L
1,707 Elo+
Solo
Team Averages
Level 114
1,725 SR
1,496 Elo+

VS

Team Averages
Level 139
1,418 SR
1,373 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MiragexVon
Ishtar
Level 109
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 2L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Babyface0794
Izanami
10
0 / 1 / 5
6,838
684
4,214
5,234
1,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Sargie
Chaac
13
2 / 2 / 6
7,548
755
6,128
6,535
4,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
8 / 0 / 2
8,413
841
10,498
6,413
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 4 / 0
7,043
704
5,345
8,887
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
 
King Arthur
11
1 / 2 / 1
6,808
681
6,239
8,750
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
MiragexVon
Ishtar
10
0 / 4 / 2
6,279
628
3,022
7,624
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
0
0.5
L
King Arthur
 
King Arthur
1
2
1
0.75
W
Izanami
Babyface0794
Izanami
0
1
5
2.5
L
Ishtar
MiragexVon
Ishtar
0
4
2
0.25
W
Chaac
Sargie
Chaac
2
2
6
2.5
W
Janus
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
14,606
18,182
Taken
25,261
8,637
Mitigated
14,797
3,778
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,345
229
0
1,030
8,887
3,873
0
3,630
5,257
22,761
0
L
King Arthur
 
King Arthur
6,239
591
0
634
8,750
7,627
0
3,668
5,082
470
20,756
W
Izanami
Babyface0794
Izanami
4,214
3,225
0
1,050
5,234
1,686
380
1,744
3,227
0
18,918
L
Ishtar
MiragexVon
Ishtar
3,022
2,113
0
581
7,624
3,297
0
3,223
4,401
0
12,620
W
Chaac
Sargie
Chaac
6,128
672
0
2,044
6,535
4,586
408
1,958
4,218
0
20,523
W
Janus
10,498
573
0
684
6,413
2,365
0
1,399
4,538
36,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
20,130
161
Minions Killed
92
0
Camps Cleared
0
498,559
Distance Traveled
474,030
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,043
704
36
4
0
166,120
0
L
King Arthur
6,808
681
27
3
0
184,288
0
W
Izanami
6,838
684
26
3
0
121,199
0
L
Ishtar
6,279
628
29
3
0
123,622
0
W
Chaac
7,548
755
50
5
0
202,277
3
W
Janus
8,413
841
85
9
0
175,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role