Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
 
Rama
Gold I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver I
CutePinkRabbit
Tiamat
Silver I
Level 59
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 3L
1,775 MMR
Solo
Maui
Maui
Gold II
Styx05
Maui
Gold II
Level 123
God Stats
1W - 1L
1,745 SR
Queue Stats
242W - 235L
1,768 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,513 SR
1,609 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 178
1,587 SR
1,701 MMR
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold III
Patrikbun
Sol
Gold III
Level 161
God Stats
5W - 4L
1,576 SR
Queue Stats
102W - 85L
1,778 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Qurr3
Kukulkan
Platinum V
Level 179
God Stats
26W - 18L
1,659 SR
Queue Stats
143W - 145L
1,706 MMR
Party 1
Hercules
Hercules
Platinum IV
RippersNightmare
Hercules
Platinum IV
Level 161
God Stats
56W - 53L
1,658 SR
Queue Stats
899W - 892L
1,753 MMR
Solo
Athena
Athena
Platinum III
catalinmarc
Athena
Platinum III
Level 123
God Stats
20W - 15L
1,543 SR
Queue Stats
454W - 426L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 1 / 0
5,620
511
1,402
7,959
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
10
0 / 3 / 0
5,530
503
3,943
11,118
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Rama
 
Rama
10
0 / 2 / 0
5,513
501
2,915
6,596
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
6,276
571
4,049
6,377
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Styx05
Maui
7
0 / 1 / 0
4,688
426
1,244
7,666
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThorOlorunAo KuangFreya

VS

Bans
SurtrThanatosHe BoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 0 / 3
5,838
531
5,567
6,576
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 2
6,842
622
5,577
5,462
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Qurr3
Kukulkan
12
1 / 1 / 0
6,494
590
3,133
4,342
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 0
7,303
664
7,046
8,449
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
9
1 / 0 / 4
5,958
542
3,248
6,409
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
L
Cerberus
 
Cerberus
0
3
0
0
L
Rama
 
Rama
0
2
0
0
W
Susano
 
Susano
1
0
3
2.5
L
1
1
0
1
W
2
0
2
3
W
Kukulkan
Qurr3
Kukulkan
1
1
0
1
W
3
0
0
3
L
Maui
Styx05
Maui
0
1
0
0
W
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,553
Damage
24,571
39,716
Taken
31,238
20,375
Mitigated
16,220
16,791
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,402
464
0
2,512
7,959
3,624
0
2,683
5,234
0
42,590
L
Cerberus
 
Cerberus
3,943
459
0
5,445
11,118
6,162
0
29
10,596
39,043
0
L
Rama
 
Rama
2,915
2,569
0
2,735
6,596
2,294
0
3,520
3,076
0
42,092
W
Susano
 
Susano
5,567
751
0
599
6,576
2,533
0
1,029
5,507
0
43,169
L
4,049
275
0
2,892
6,377
3,800
0
2,181
4,196
51,094
0
W
5,577
3,300
0
2,658
5,462
1,851
0
170
5,292
64,436
0
W
Kukulkan
Qurr3
Kukulkan
3,133
324
0
480
4,342
1,680
0
2,333
1,836
65,599
0
W
7,046
3,519
0
4,734
8,449
5,431
0
2,731
5,084
0
55,284
L
Maui
Styx05
Maui
1,244
233
1,218
1,989
7,666
4,495
0
3,545
4,121
10,037
0
W
Athena
3,248
1,377
292
2,564
6,409
4,725
0
1,913
4,283
12,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
32,435
351
Minions Killed
425
0
Camps Cleared
0
1,091,600
Distance Traveled
1,165,404
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,620
511
72
7
0
253,914
0
L
Cerberus
5,530
503
70
6
0
203,760
0
L
Rama
5,513
501
81
7
0
197,287
3
W
Susano
5,838
531
62
6
0
261,469
4
L
Tiamat
6,276
571
118
11
0
199,111
0
W
Sol
6,842
622
115
10
0
205,523
5
W
Kukulkan
6,494
590
122
11
0
217,478
0
W
Hercules
7,303
664
105
10
0
234,123
1
L
Maui
4,688
426
10
1
0
237,528
3
W
Athena
5,958
542
21
2
0
246,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role