Player Matchup

Ishtar
Ishtar
JHooper
Ishtar
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
Masters96
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hercules
Hercules
SatanSuckz
Hercules
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,500 Elo+

VS

Team Averages
Level 78
1,355 SR
1,109 Elo+
Fenrir
Fenrir
killingmoo
Fenrir
Level 159
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 2
King Arthur
King Arthur
xx-Psyrine-xx
King Arthur
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 2
Ao Kuang
Ao Kuang
Нашам
Ao Kuang
Level 69
God Stats
2W - 6L
1,107 SR
Queue Stats
15W - 26L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JHooper
Ishtar
15
4 / 2 / 14
9,691
808
11,815
7,322
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Masters96
Olorun
16
11 / 2 / 7
10,951
913
18,303
11,861
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SatanSuckz
Hercules
15
7 / 2 / 15
10,012
834
11,769
9,272
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
killingmoo
Fenrir
15
5 / 8 / 0
10,094
841
11,743
19,082
15,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
xx-Psyrine-xx
King Arthur
12
0 / 7 / 4
7,891
658
1,566
17,861
15,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Нашам
Ao Kuang
11
1 / 7 / 2
7,826
652
7,672
15,141
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
6
6
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
JHooper
Ishtar
4
2
14
5.5
W
Olorun
Masters96
Olorun
11
2
7
7.25
W
Hercules
SatanSuckz
Hercules
7
2
15
7.25
L
Fenrir
killingmoo
Fenrir
5
8
0
0.63
L
King Arthur
xx-Psyrine-xx
King Arthur
0
7
4
0.29
L
Ao Kuang
Нашам
Ao Kuang
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
20,981
28,455
Taken
52,084
16,297
Mitigated
38,316
9,335
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
JHooper
Ishtar
11,815
8,964
0
1,962
7,322
2,812
838
1,740
5,582
0
41,260
W
Olorun
Masters96
Olorun
18,303
11,198
917
4,229
11,861
5,147
1,918
4,022
7,839
52,983
0
W
Hercules
SatanSuckz
Hercules
11,769
4,005
0
2,227
9,272
8,338
423
2,692
5,680
0
20,534
L
Fenrir
killingmoo
Fenrir
11,743
1,940
0
1,302
19,082
15,214
0
6,737
11,829
1,666
32,118
L
King Arthur
xx-Psyrine-xx
King Arthur
1,566
129
0
130
17,861
15,191
0
5,728
11,835
0
13,313
L
Ao Kuang
Нашам
Ao Kuang
7,672
2,517
0
2,629
15,141
7,911
0
6,008
8,811
22,926
5,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,654
Gold Earned
25,811
136
Minions Killed
103
0
Camps Cleared
0
625,018
Distance Traveled
618,169
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,691
808
56
5
0
200,902
0
W
Olorun
10,951
913
67
6
0
196,353
2
W
Hercules
10,012
834
13
1
0
227,763
1
L
Fenrir
10,094
841
50
4
0
204,245
0
L
King Arthur
7,891
658
17
1
0
204,322
0
L
Ao Kuang
7,826
652
36
3
0
209,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role