Player Matchup

Medusa
Medusa
Malkath
Medusa
Level 107
God Stats
38W - 18L
1,599 SR
Queue Stats
168W - 85L
1,780 Elo+
Party 1
Mercury
Mercury
Nr24KobeBryant
Mercury
Level 34
God Stats
7W - 1L
1,862 SR
Queue Stats
34W - 7L
1,833 Elo+
Party 1
Sun Wukong
Sun Wukong
PDOG9
Sun Wukong
Level 120
God Stats
2W - 0L
1,772 SR
Queue Stats
77W - 31L
1,644 Elo+
Party 1
Kukulkan
Kukulkan
ULULULLU
Kukulkan
Level 108
God Stats
11W - 8L
1,745 SR
Queue Stats
47W - 53L
1,370 Elo+
Solo
Freya
Freya
ZhongKuiFeetPics
Freya
Level 58
God Stats
1W - 1L
1,300 SR
Queue Stats
23W - 7L
1,845 Elo+
Party 1
Team Averages
Level 85
1,656 SR
1,694 Elo+

VS

Team Averages
Level 83
1,463 SR
1,437 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
CornetLait94521
Poseidon
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 124L
1,360 Elo+
Party 3
Ares
Ares
Dr_Murchik
Ares
Level 67
God Stats
148W - 116L
1,480 SR
Queue Stats
449W - 434L
1,438 Elo+
Party 2
Olorun
Olorun
eldarionv
Olorun
Level 122
God Stats
45W - 41L
1,369 SR
Queue Stats
214W - 202L
1,455 Elo+
Party 3
Thanatos
Thanatos
moneyed_nankeen7
Thanatos
Level 64
God Stats
16W - 26L
1,467 SR
Queue Stats
156W - 161L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Malkath
Medusa
11
3 / 0 / 2
6,227
623
7,375
4,156
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
7 / 0 / 5
7,217
722
8,776
6,710
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
PDOG9
Sun Wukong
10
4 / 2 / 2
6,494
649
6,357
8,295
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
ULULULLU
Kukulkan
11
3 / 0 / 2
6,848
685
5,876
2,905
1,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
4 / 1 / 4
5,742
574
6,838
7,067
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,548
455
2,258
7,467
2,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
10
1 / 4 / 0
5,300
530
1,672
6,782
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
4,743
474
1,597
12,151
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
eldarionv
Olorun
9
1 / 5 / 0
5,291
529
5,383
10,958
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 5 / 0
5,990
599
2,415
11,400
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
21
Kills
3
3
Deaths
21
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
L
Poseidon
1
4
0
0.25
L
0
4
0
0
W
Medusa
Malkath
Medusa
3
0
2
4
W
7
0
5
9.5
W
Sun Wukong
PDOG9
Sun Wukong
4
2
2
2.5
W
Kukulkan
ULULULLU
Kukulkan
3
0
2
4
W
4
1
4
6
L
Olorun
eldarionv
Olorun
1
5
0
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,222
Damage
13,325
29,133
Taken
48,758
15,073
Mitigated
21,062
7,109
Healing
16,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,258
691
0
1,980
7,467
2,534
0
2,567
4,546
0
24,076
L
Poseidon
1,672
68
0
417
6,782
2,388
0
4,527
2,174
33,958
0
L
1,597
0
342
3,359
12,151
6,829
0
4,084
7,848
14,435
0
W
Medusa
Malkath
Medusa
7,375
2,894
0
702
4,156
1,584
272
527
3,629
0
52,020
W
8,776
4,353
0
997
6,710
2,262
0
1,381
5,329
0
53,590
W
Sun Wukong
PDOG9
Sun Wukong
6,357
1,182
0
2,484
8,295
5,475
0
3,891
4,404
0
43,179
W
Kukulkan
ULULULLU
Kukulkan
5,876
366
0
634
2,905
1,051
319
1,090
1,766
52,263
0
W
6,838
2,317
0
2,292
7,067
4,701
13
1,287
5,773
23,864
0
L
Olorun
eldarionv
Olorun
5,383
2,151
172
3,539
10,958
5,042
0
0
10,958
30,180
3,802
L
2,415
761
0
6,778
11,400
4,269
0
847
10,518
0
47,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
25,872
366
Minions Killed
256
0
Camps Cleared
0
1,103,702
Distance Traveled
899,403
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,548
455
50
5
0
159,090
0
L
Poseidon
5,300
530
54
5
0
185,905
3
L
Ares
4,743
474
16
2
0
205,337
0
W
Medusa
6,227
623
92
9
0
197,937
1
W
Mercury
7,217
722
83
8
0
299,216
0
W
Sun Wukong
6,494
649
65
7
0
211,160
0
W
Kukulkan
6,848
685
101
10
0
196,144
4
W
Freya
5,742
574
25
3
0
199,245
0
L
Olorun
5,291
529
52
5
0
155,730
0
L
Thanatos
5,990
599
84
8
0
193,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role