Player Matchup

Bakasura
Bakasura
Doritrox
Bakasura
Level 122
God Stats
9W - 7L
1,572 SR
Queue Stats
98W - 113L
1,559 Elo+
Solo
Chang'e
Chang'e
FumetsuNoDoragon
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,571 Elo+
Solo
Surtr
Surtr
GreenyBoii_100
Surtr
Level 52
God Stats
5W - 5L
1,478 SR
Queue Stats
11W - 7L
1,558 Elo+
Solo
Martichoras
Martichoras
LISANDRO_CTBA
Martichoras
Level 175
God Stats
1W - 1L
1,442 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Olorun
Olorun
almightyaxel1
Olorun
Level 83
God Stats
4W - 1L
1,623 SR
Queue Stats
259W - 242L
1,441 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,526 Elo+

VS

Team Averages
Level 151
1,454 SR
1,486 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Big-Mitch-Energy
Zeus
Level 155
God Stats
23W - 15L
1,539 SR
Queue Stats
623W - 648L
1,521 Elo+
Solo
Hun Batz
Hun Batz
DarthPhingerz12
Hun Batz
Level 248
God Stats
2W - 4L
1,507 SR
Queue Stats
128W - 125L
1,462 Elo+
Solo
Ganesha
Ganesha
Gupweiser_Beer
Ganesha
Level 68
God Stats
0W - 1L
1,226 SR
Queue Stats
71W - 78L
1,447 Elo+
Solo
Jing Wei
Jing Wei
il_TheFuZZ_li
Jing Wei
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 177L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doritrox
Bakasura
16
5 / 0 / 2
9,189
656
7,527
13,184
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
8,333
595
6,073
7,514
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 4
6,952
497
10,539
9,053
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
LISANDRO_CTBA
Martichoras
10
1 / 1 / 2
6,615
473
6,209
7,428
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 1 / 1
7,851
561
6,450
11,089
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 1 / 1
7,671
548
7,739
12,240
8,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 2 / 0
7,761
554
4,731
7,679
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
11
1 / 2 / 0
6,314
451
4,748
10,755
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 2
6,137
438
3,542
13,461
12,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
il_TheFuZZ_li
Jing Wei
11
2 / 2 / 0
6,468
462
5,809
10,601
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
1
0.5
L
1
2
0
0.5
L
Hun Batz
1
2
0
0.5
W
Bakasura
Doritrox
Bakasura
5
0
2
6
W
1
1
1
1.5
W
2
1
4
4
L
0
3
2
0.33
W
Martichoras
LISANDRO_CTBA
Martichoras
1
1
2
2
W
1
1
1
1.5
L
Jing Wei
il_TheFuZZ_li
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
26,569
48,268
Taken
54,736
20,872
Mitigated
31,802
20,700
Healing
13,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,739
2,158
0
6,195
12,240
8,196
0
5,907
6,183
1,733
70,277
L
4,731
418
0
967
7,679
3,067
0
3,484
3,983
66,022
0
L
Hun Batz
4,748
1,546
0
462
10,755
4,071
0
3,110
7,310
0
43,471
W
Bakasura
Doritrox
Bakasura
7,527
5,392
0
3,737
13,184
6,182
72
1,517
11,621
0
77,975
W
6,073
397
957
5,141
7,514
2,643
0
2,680
4,706
67,432
0
W
10,539
5,484
0
1,122
9,053
4,258
484
2,760
6,293
336
32,503
L
3,542
480
163
2,141
13,461
12,177
0
97
12,599
23,167
0
W
Martichoras
LISANDRO_CTBA
Martichoras
6,209
2,456
0
4,009
7,428
3,246
0
1,443
5,985
0
50,816
W
6,450
3,575
99
5,635
11,089
4,543
0
918
10,161
68,239
0
L
Jing Wei
il_TheFuZZ_li
Jing Wei
5,809
4,182
0
3,758
10,601
4,291
0
154
10,377
0
46,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
34,351
468
Minions Killed
445
0
Camps Cleared
0
1,359,156
Distance Traveled
1,414,163
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,671
548
119
9
0
280,606
3
L
Zeus
7,761
554
133
10
0
283,235
3
L
Hun Batz
6,314
451
76
5
0
308,317
0
W
Bakasura
9,189
656
125
9
0
315,969
0
W
Chang'e
8,333
595
130
9
0
273,455
3
W
Surtr
6,952
497
32
2
0
301,310
2
L
Ganesha
6,137
438
6
0
0
277,043
0
W
Martichoras
6,615
473
67
5
0
235,464
5
W
Olorun
7,851
561
114
8
0
232,958
3
L
Jing Wei
6,468
462
111
8
0
264,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role