Player Matchup

Mercury
Mercury
AscendNE
Mercury
Level 80
God Stats
1W - 1L
1,712 SR
Queue Stats
5W - 10L
1,471 Elo+
Party 1
Bacchus
Bacchus
Bluejeans6061
Bacchus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,176 Elo+
Party 1
Hera
Hera
Pheonix-Dilly
Hera
Level 48
God Stats
32W - 32L
1,597 SR
Queue Stats
707W - 729L
1,426 Elo+
Solo
Team Averages
Level 49
1,603 SR
1,357 Elo+

VS

Team Averages
Level 51
1,517 SR
1,328 Elo+
Maui
Maui
Casanova 4K
Maui
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 24L
1,338 Elo+
Solo
Martichoras
Martichoras
Evacious
Martichoras
Level 50
God Stats
4W - 1L
1,561 SR
Queue Stats
127W - 125L
1,248 Elo+
Solo
Anubis
Anubis
S1LENTxXxSNIPEZ
Anubis
Level 43
God Stats
78W - 66L
1,490 SR
Queue Stats
362W - 363L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AscendNE
Mercury
13
1 / 9 / 4
9,027
645
9,365
17,264
6,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bacchus
14
2 / 7 / 4
9,715
694
5,831
18,065
21,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 6 / 2
9,621
687
11,549
12,181
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
10,276
734
7,074
13,545
11,381
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
Evacious
Martichoras
17
14 / 3 / 4
12,060
861
18,483
15,765
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 1 / 14
11,480
820
9,979
8,524
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
22
22
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
AscendNE
Mercury
1
9
4
0.33
L
Bacchus
2
7
4
0.57
W
4
3
10
3
W
Martichoras
Evacious
Martichoras
14
3
4
5.33
L
2
6
2
0.5
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
35,536
47,510
Taken
37,834
33,076
Mitigated
24,528
2,399
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AscendNE
Mercury
9,365
6,113
206
322
17,264
6,247
0
6,347
10,917
0
26,788
L
Bacchus
5,831
1,411
0
862
18,065
21,999
24
5,714
12,351
17,059
0
W
7,074
2,298
483
302
13,545
11,381
697
6,925
6,620
13,482
0
W
Martichoras
Evacious
Martichoras
18,483
8,235
0
5,162
15,765
8,365
1,412
5,218
10,547
0
57,681
L
11,549
3,435
0
1,009
12,181
4,830
109
5,349
6,832
42,857
0
W
9,979
458
0
3,466
8,524
4,782
453
5,268
3,256
59,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
33,816
123
Minions Killed
179
0
Camps Cleared
0
673,535
Distance Traveled
718,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,027
645
27
2
0
234,794
0
L
Bacchus
9,715
694
27
2
0
226,110
0
W
Maui
10,276
734
8
1
0
237,989
0
W
Martichoras
12,060
861
60
4
0
233,894
0
L
Hera
9,621
687
69
5
0
212,631
0
W
Anubis
11,480
820
111
8
0
246,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role