Player Matchup

Osiris
Osiris
BigPapaMunky
Osiris
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
434W - 399L
1,595 Elo+
Solo
Ishtar
Ishtar
Fergianskarl
Ishtar
Level 126
God Stats
7W - 0L
1,500 SR
Queue Stats
365W - 359L
1,584 Elo+
Solo
Hera
Hera
KillAllMagikarp
Hera
Level 246
God Stats
21W - 15L
1,537 SR
Queue Stats
1,630W - 1,685L
1,567 Elo+
Solo
Persephone
Persephone
Lethiale
Persephone
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 22L
1,696 Elo+
Solo
Ao Kuang
Ao Kuang
TheDeliriousDog
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,894 Elo+
Solo
Team Averages
Level 160
1,550 SR
1,667 Elo+

VS

Team Averages
Level 131
1,638 SR
1,578 Elo+
Izanami
Izanami
DarkApple1
Izanami
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 65L
1,636 Elo+
Party 1
Kali
Kali
DarkMM7
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 133L
1,632 Elo+
Party 1
Hercules
Hercules
NearAeris
Hercules
Level 117
God Stats
6W - 7L
1,744 SR
Queue Stats
648W - 637L
1,570 Elo+
Solo
Cerberus
Cerberus
OutcastMosquito
Cerberus
Level 176
God Stats
6W - 2L
1,716 SR
Queue Stats
99W - 100L
1,492 Elo+
Solo
Odin
Odin
levelupFARAMID
Odin
Level 79
God Stats
3W - 5L
1,729 SR
Queue Stats
183W - 197L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 3 / 8
8,634
785
7,871
10,329
15,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
0 / 5 / 6
7,191
654
7,743
9,265
3,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 9
8,872
807
10,981
7,040
3,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Lethiale
Persephone
12
0 / 4 / 7
7,708
701
10,035
8,566
2,677
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
16
9 / 4 / 5
9,713
883
16,004
13,267
7,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkApple1
Izanami
17
4 / 3 / 11
9,155
832
7,827
7,854
4,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
DarkMM7
Kali
15
5 / 5 / 10
8,750
795
8,285
13,321
7,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
NearAeris
Hercules
14
3 / 1 / 13
8,336
758
7,419
9,016
9,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
16
3 / 3 / 14
9,132
830
8,012
14,307
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 5 / 12
8,493
772
5,605
18,161
12,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
15
Kills
18
19
Deaths
17
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
3
8
2.67
L
Izanami
DarkApple1
Izanami
4
3
11
3.17
L
Kali
DarkMM7
Kali
5
5
10
2
W
Ishtar
0
5
6
0.6
W
2
3
9
2.17
W
Persephone
Lethiale
Persephone
0
4
7
0.88
L
Hercules
NearAeris
Hercules
3
1
13
9.5
L
Cerberus
3
3
14
3.33
W
Ao Kuang
9
4
5
2.88
L
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
37,148
48,467
Taken
62,659
32,867
Mitigated
50,368
14,100
Healing
25,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
7,871
1,518
953
1,864
10,329
15,309
173
1,751
8,578
2,001
11,084
L
Izanami
DarkApple1
Izanami
7,827
5,446
1,216
394
7,854
4,346
2,417
6,220
1,634
0
41,517
L
Kali
DarkMM7
Kali
8,285
3,622
1,144
4,125
13,321
7,240
260
9,570
3,751
0
15,676
W
Ishtar
7,743
6,171
774
385
9,265
3,693
1,077
1,703
7,562
0
14,294
W
10,981
2,994
1,432
1,341
7,040
3,248
843
1,950
5,090
30,447
0
W
Persephone
Lethiale
Persephone
10,035
730
388
2,160
8,566
2,677
316
1,152
7,410
20,981
0
L
Hercules
NearAeris
Hercules
7,419
1,829
1,832
3,484
9,016
9,987
0
5,709
3,307
0
11,381
L
Cerberus
8,012
223
681
4,589
14,307
16,142
0
8,643
5,664
11,728
0
W
Ao Kuang
16,004
2,274
504
4,299
13,267
7,940
0
2,019
11,248
20,667
0
L
5,605
1,161
3,174
4,816
18,161
12,653
23
8,328
9,833
1,146
10,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
43,866
106
Minions Killed
128
0
Camps Cleared
0
989,217
Distance Traveled
981,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,634
785
8
1
0
232,339
0
L
Izanami
9,155
832
72
7
0
202,458
0
L
Kali
8,750
795
10
1
0
197,523
0
W
Ishtar
7,191
654
20
2
0
177,294
0
W
Hera
8,872
807
53
5
0
181,148
0
W
Persephone
7,708
701
17
2
0
212,052
0
L
Hercules
8,336
758
11
1
0
181,917
0
L
Cerberus
9,132
830
24
2
0
195,030
0
W
Ao Kuang
9,713
883
8
1
0
186,384
0
L
Odin
8,493
772
11
1
0
204,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role