Player Matchup

Ganesha
Ganesha
AriesWise
Ganesha
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 344L
1,313 Elo+
Solo
Eset
Eset
RGK12
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,209 Elo+
Party 2
Nox
Nox
bdavis201217
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,506 Elo+
Solo
Bacchus
Bacchus
just_jnt
Bacchus
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 39L
1,478 Elo+
Solo
Ne Zha
Ne Zha
xCatxMariox
Ne Zha
Level 100
God Stats
1W - 1L
1,281 SR
Queue Stats
33W - 21L
1,671 Elo+
Party 2
Team Averages
Level 98
1,456 SR
1,436 Elo+

VS

Team Averages
Level 82
1,462 SR
1,453 Elo+
Cthulhu
Cthulhu
Darrnezy
Cthulhu
Level 124
God Stats
2W - 4L
1,318 SR
Queue Stats
325W - 305L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
Dondodo
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,307 Elo+
Solo
Anubis
Anubis
NotSlimNotShady
Anubis
Level 119
God Stats
7W - 9L
1,708 SR
Queue Stats
211W - 218L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
ToTheRanch04
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,486 Elo+
Solo
Chronos
Chronos
kevinjota21
Chronos
Level 123
God Stats
2W - 5L
1,285 SR
Queue Stats
145W - 144L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AriesWise
Ganesha
17
0 / 2 / 20
9,009
693
6,136
17,176
26,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
RGK12
Eset
17
5 / 2 / 21
10,308
793
16,052
13,637
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 17
9,435
726
10,017
10,981
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
just_jnt
Bacchus
17
6 / 2 / 17
9,905
762
11,383
19,268
27,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
20
16 / 1 / 12
11,686
899
28,659
15,539
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darrnezy
Cthulhu
15
0 / 7 / 7
8,559
658
10,107
16,709
18,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Dondodo
Ao Kuang
16
3 / 8 / 4
9,348
719
6,343
16,949
15,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 8 / 3
8,594
661
12,771
15,157
7,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ToTheRanch04
Xbalanque
16
4 / 4 / 5
9,619
740
21,557
14,219
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
kevinjota21
Chronos
17
2 / 2 / 5
9,145
703
11,291
13,074
4,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
29
Kills
10
10
Deaths
29
87
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AriesWise
Ganesha
0
2
20
5
L
Cthulhu
Darrnezy
Cthulhu
0
7
7
0.5
L
Ao Kuang
Dondodo
Ao Kuang
3
8
4
0.63
L
1
8
3
0.31
W
Eset
RGK12
Eset
5
2
21
7.75
L
Xbalanque
ToTheRanch04
Xbalanque
4
4
5
1.63
W
2
3
17
3.5
W
Bacchus
just_jnt
Bacchus
6
2
17
7.25
L
Chronos
kevinjota21
Chronos
2
2
5
2.25
W
Ne Zha
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,247
Damage
62,069
76,601
Taken
76,108
77,003
Mitigated
51,523
35,671
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AriesWise
Ganesha
6,136
736
1,772
1,508
17,176
26,353
629
10,507
6,493
16,722
0
L
Cthulhu
Darrnezy
Cthulhu
10,107
295
934
1,234
16,709
18,543
0
9,514
6,786
20,741
946
L
Ao Kuang
Dondodo
Ao Kuang
6,343
1,738
0
1,994
16,949
15,790
0
11,252
5,315
9,488
0
L
12,771
130
534
4,699
15,157
7,311
0
8,061
6,829
29,446
0
W
Eset
RGK12
Eset
16,052
1,465
6,050
4,106
13,637
7,813
996
5,977
7,515
26,260
0
L
Xbalanque
ToTheRanch04
Xbalanque
21,557
10,793
1,657
4,453
14,219
4,937
0
6,918
7,098
0
30,931
W
10,017
1,487
2,849
2,303
10,981
6,212
784
6,332
4,526
25,601
0
W
Bacchus
just_jnt
Bacchus
11,383
986
3,100
5,195
19,268
27,342
66
7,200
11,698
15,489
0
L
Chronos
kevinjota21
Chronos
11,291
2,559
1,451
2,185
13,074
4,942
0
6,476
6,492
26,755
0
W
Ne Zha
28,659
5,322
2,572
6,216
15,539
9,283
484
8,696
6,803
0
51,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
45,265
146
Minions Killed
137
0
Camps Cleared
0
1,325,571
Distance Traveled
1,100,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,009
693
0
0
0
254,380
0
L
Cthulhu
8,559
658
33
3
0
219,900
0
L
Ao Kuang
9,348
719
8
1
0
214,451
0
L
Anubis
8,594
661
29
2
0
173,042
0
W
Eset
10,308
793
37
3
0
262,058
0
L
Xbalanque
9,619
740
25
2
0
232,478
0
W
Nox
9,435
726
52
4
0
248,059
0
W
Bacchus
9,905
762
20
2
0
248,111
0
L
Chronos
9,145
703
42
3
0
260,228
0
W
Ne Zha
11,686
899
37
3
0
312,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role