Player Matchup

Hachiman
Hachiman
An3K1n0
Hachiman
Level 25
God Stats
17W - 27L
1,348 SR
Queue Stats
139W - 175L
1,234 Elo+
Party 1
Freya
Freya
Miuca
Freya
Level 136
God Stats
3W - 3L
1,380 SR
Queue Stats
155W - 186L
1,265 Elo+
Party 1
Bakasura
Bakasura
tobein
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Team Averages
Level 83
1,409 SR
1,333 Elo+

VS

Team Averages
Level 77
1,556 SR
1,452 Elo+
Nox
Nox
 
Nox
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Sheiitana
Kuzenbo
Level 83
God Stats
292W - 292L
1,455 SR
Queue Stats
383W - 437L
1,279 Elo+
Solo
Mercury
Mercury
angelotmac90
Mercury
Level 84
God Stats
0W - 1L
1,714 SR
Queue Stats
25W - 15L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
An3K1n0
Hachiman
14
4 / 6 / 10
9,827
756
7,655
14,028
5,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Miuca
Freya
16
7 / 2 / 8
10,923
840
12,905
8,688
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bakasura
tobein
Bakasura
15
6 / 2 / 7
10,348
796
9,557
10,433
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 7 / 6
9,610
739
6,023
11,826
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Sheiitana
Kuzenbo
13
1 / 3 / 5
8,963
689
3,686
12,945
16,993
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
angelotmac90
Mercury
15
7 / 7 / 1
10,792
830
10,905
14,966
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
10
10
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
7
6
0.71
W
Hachiman
An3K1n0
Hachiman
4
6
10
1.5
W
Freya
Miuca
Freya
7
2
8
5.5
L
Kuzenbo
Sheiitana
Kuzenbo
1
3
5
1.17
L
Mercury
angelotmac90
Mercury
7
7
1
1.07
W
Bakasura
tobein
Bakasura
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
20,614
33,149
Taken
39,737
15,228
Mitigated
28,590
9,442
Healing
1,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,023
133
0
718
11,826
5,741
459
2,933
8,283
34,816
0
W
Hachiman
An3K1n0
Hachiman
7,655
5,996
0
2,991
14,028
5,201
1,136
4,582
9,446
0
21,913
W
Freya
Miuca
Freya
12,905
4,210
0
3,352
8,688
3,959
1,099
2,158
6,530
53,502
0
L
Kuzenbo
Sheiitana
Kuzenbo
3,686
1,307
0
491
12,945
16,993
169
4,761
7,571
12,737
0
L
Mercury
angelotmac90
Mercury
10,905
4,687
0
74
14,966
5,856
459
5,293
8,938
0
37,513
W
Bakasura
tobein
Bakasura
9,557
5,684
0
3,099
10,433
6,068
1,155
3,337
7,096
0
34,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
29,365
154
Minions Killed
121
0
Camps Cleared
0
666,062
Distance Traveled
665,845
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,610
739
49
4
0
197,902
0
W
Hachiman
9,827
756
32
2
0
188,065
0
W
Freya
10,923
840
68
5
0
208,983
3
L
Kuzenbo
8,963
689
11
1
0
224,665
0
L
Mercury
10,792
830
61
5
0
243,278
0
W
Bakasura
10,348
796
54
4
0
269,014
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role