Player Matchup

Thanatos
Thanatos
CerealPiano5040
Thanatos
Level 123
God Stats
6W - 6L
1,713 SR
Queue Stats
258W - 242L
1,460 Elo+
Solo
Nox
Nox
DEATHTOALLZOMS
Nox
Level 55
God Stats
21W - 25L
1,313 SR
Queue Stats
553W - 559L
1,335 Elo+
Party 1
Susano
Susano
KimBO923944
Susano
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
509W - 544L
1,217 Elo+
Solo
Mulan
Mulan
Lucasio989
Mulan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Swaggg_Warfareee
Danzaburou
Level 47
God Stats
2W - 2L
1,261 SR
Queue Stats
623W - 634L
1,289 Elo+
Party 1
Team Averages
Level 74
1,457 SR
1,343 Elo+

VS

Team Averages
Level 74
1,498 SR
1,373 Elo+
Bastet
Bastet
Bubbenko
Bastet
Level 67
God Stats
6W - 3L
1,383 SR
Queue Stats
124W - 156L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Luna_Chick242
Sylvanus
Level 122
God Stats
27W - 27L
1,461 SR
Queue Stats
119W - 135L
1,408 Elo+
Party 2
Izanami
Izanami
NecronDreama
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,342 Elo+
Party 2
Sol
Sol
Qrow_242
Sol
Level 86
God Stats
4W - 6L
1,531 SR
Queue Stats
18W - 22L
1,370 Elo+
Party 2
Freya
Freya
liltino242
Freya
Level 25
God Stats
10W - 6L
1,614 SR
Queue Stats
50W - 60L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 3 / 2
7,148
511
6,949
16,215
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 4 / 2
6,623
473
10,131
12,039
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
8
0 / 7 / 2
5,829
416
2,619
11,307
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
12
4 / 3 / 0
7,274
520
8,307
15,025
9,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Swaggg_Warfareee
Danzaburou
9
0 / 2 / 1
5,668
405
4,635
9,316
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bubbenko
Bastet
13
3 / 1 / 4
8,075
577
5,107
10,976
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Luna_Chick242
Sylvanus
12
6 / 1 / 4
7,616
544
6,197
9,522
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
NecronDreama
Izanami
12
1 / 1 / 3
7,260
519
3,636
7,721
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 5
8,300
593
14,071
12,924
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
14
3 / 3 / 3
8,826
630
13,908
11,724
4,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
17
19
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bubbenko
Bastet
3
1
4
5
L
Thanatos
2
3
2
1
L
3
4
2
1
L
Susano
0
7
2
0.14
L
Mulan
4
3
0
1.33
W
Sylvanus
Luna_Chick242
Sylvanus
6
1
4
8
W
Izanami
NecronDreama
Izanami
1
1
3
2.5
W
4
3
5
2.17
L
Danzaburou
Swaggg_Warfareee
Danzaburou
0
2
1
0.25
W
Freya
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
42,919
63,902
Taken
52,867
32,321
Mitigated
24,645
19,735
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bubbenko
Bastet
5,107
1,208
0
5,658
10,976
4,000
0
1,425
9,551
0
40,839
L
Thanatos
6,949
773
1,561
9,653
16,215
10,024
0
8,533
7,682
0
24,661
L
10,131
2,050
0
3,166
12,039
5,107
0
8,125
3,914
32,319
0
L
Susano
2,619
725
0
2,187
11,307
4,140
0
2,740
8,567
0
26,805
L
Mulan
8,307
814
0
1,455
15,025
9,779
0
10,603
4,422
246
42,248
W
Sylvanus
Luna_Chick242
Sylvanus
6,197
1,622
1,296
2,613
9,522
8,297
522
2,108
7,414
22,586
7,982
W
Izanami
NecronDreama
Izanami
3,636
1,983
0
3,418
7,721
2,701
4,259
1,146
6,575
0
40,302
W
14,071
6,823
206
6,502
12,924
4,744
2,980
4,877
8,047
63,556
0
L
Danzaburou
Swaggg_Warfareee
Danzaburou
4,635
1,228
0
1,713
9,316
3,271
576
3,350
5,966
0
26,457
W
Freya
13,908
5,098
0
5,051
11,724
4,903
290
745
10,979
61,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
40,077
209
Minions Killed
355
0
Camps Cleared
0
1,217,692
Distance Traveled
1,311,236
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,075
577
62
4
0
326,918
6
L
Thanatos
7,148
511
24
2
0
284,717
0
L
Nox
6,623
473
49
4
0
242,388
4
L
Susano
5,829
416
38
3
0
225,943
0
L
Mulan
7,274
520
60
4
0
224,983
4
W
Sylvanus
7,616
544
44
3
0
250,068
3
W
Izanami
7,260
519
69
5
0
252,335
1
W
Sol
8,300
593
87
6
0
226,789
0
L
Danzaburou
5,668
405
38
3
0
239,661
5
W
Freya
8,826
630
93
7
0
255,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role