Player Matchup

Terra
Terra
Assassina_KatGR
Terra
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 201L
1,347 Elo+
Party 3
Rama
Rama
Rasty_64
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,256 Elo+
Party 1
Charybdis
Charybdis
VlP_Assassin
Charybdis
Level 141
God Stats
1W - 2L
1,749 SR
Queue Stats
71W - 85L
1,347 Elo+
Party 3
Neith
Neith
martynchev
Neith
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 163L
1,263 Elo+
Party 1
Arachne
Arachne
shikespeare
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 122L
1,165 Elo+
Party 1
Team Averages
Level 83
1,550 SR
1,276 Elo+

VS

Team Averages
Level 94
1,571 SR
1,535 Elo+
Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Shuma_ru
Loki
Level 109
God Stats
7W - 3L
1,286 SR
Queue Stats
325W - 315L
1,580 Elo+
Party 2
Horus
Horus
egor1999t
Horus
Level 54
God Stats
10W - 5L
2,067 SR
Queue Stats
377W - 372L
1,551 Elo+
Party 2
Bastet
Bastet
jigjig2000
Bastet
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,562 Elo+
Solo
Thoth
Thoth
matthewmuzyka1
Thoth
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 182L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
7,786
599
8,239
15,674
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
13
2 / 6 / 3
8,194
630
4,571
11,560
3,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
VlP_Assassin
Charybdis
14
1 / 10 / 5
8,398
646
14,311
16,425
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
18
4 / 3 / 1
9,841
757
14,699
14,835
6,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
shikespeare
Arachne
12
1 / 6 / 1
7,373
567
4,993
12,987
6,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 19
10,020
771
18,675
14,899
7,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
18
10 / 1 / 11
11,139
857
12,884
9,964
5,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
egor1999t
Horus
16
3 / 3 / 18
9,537
734
7,320
19,152
25,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
jigjig2000
Bastet
15
1 / 0 / 20
9,295
715
9,722
11,130
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
7 / 2 / 17
11,269
867
18,834
11,737
6,181
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
8
Kills
26
26
Deaths
8
14
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
19
7.25
L
0
1
4
2
L
Rama
2
6
3
0.58
W
Loki
10
1
11
15.5
L
Charybdis
VlP_Assassin
Charybdis
1
10
5
0.35
W
Horus
egor1999t
Horus
3
3
18
4
W
Bastet
jigjig2000
Bastet
1
0
20
11
L
Neith
4
3
1
1.5
W
7
2
17
7.75
L
Arachne
shikespeare
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,813
Damage
67,435
71,481
Taken
66,882
34,464
Mitigated
50,475
28,190
Healing
29,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,675
5,217
1,075
2,243
14,899
7,575
4,542
2,222
12,366
0
33,652
L
8,239
116
7,160
9,787
15,674
11,461
0
3,371
11,282
15,141
0
L
Rama
4,571
3,496
472
842
11,560
3,461
0
2,708
8,281
0
7,885
W
Loki
12,884
858
518
1,944
9,964
5,842
1,052
1,112
8,627
0
37,052
L
Charybdis
VlP_Assassin
Charybdis
14,311
5,068
350
973
16,425
6,471
0
3,003
12,800
0
23,707
W
Horus
egor1999t
Horus
7,320
2,539
8,567
7,240
19,152
25,105
263
2,256
16,754
0
9,143
W
Bastet
jigjig2000
Bastet
9,722
1,926
3,123
3,117
11,130
5,772
322
1,016
9,982
0
14,340
L
Neith
14,699
5,316
842
4,447
14,835
6,762
553
4,243
9,963
0
42,340
W
18,834
701
224
1,852
11,737
6,181
1,384
692
10,914
48,098
0
L
Arachne
shikespeare
Arachne
4,993
3,255
1,591
1,726
12,987
6,309
0
3,166
9,348
0
6,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
51,260
126
Minions Killed
185
0
Camps Cleared
0
1,074,209
Distance Traveled
1,295,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,020
771
32
2
0
245,111
0
L
Terra
7,786
599
11
1
0
260,440
0
L
Rama
8,194
630
11
1
0
194,854
0
W
Loki
11,139
857
49
4
0
261,508
0
L
Charybdis
8,398
646
23
2
0
164,938
0
W
Horus
9,537
734
7
1
0
267,098
0
W
Bastet
9,295
715
18
1
0
294,259
0
L
Neith
9,841
757
74
6
0
220,015
0
W
Thoth
11,269
867
79
6
0
227,253
0
L
Arachne
7,373
567
7
1
0
233,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role