Player Matchup

Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
SÖVIET
Sobek
Level 144
God Stats
1W - 1L
1,410 SR
Queue Stats
84W - 89L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
minelunatics
Danzaburou
Level 37
God Stats
14W - 4L
1,803 SR
Queue Stats
89W - 96L
1,471 Elo+
Party 1
Team Averages
Level 100
1,571 SR
1,480 Elo+

VS

Team Averages
Level 75
1,500 SR
1,654 Elo+
Anubis
Anubis
Cyr9748
Anubis
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,627 Elo+
Party 2
Fafnir
Fafnir
gnouillle
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,627 Elo+
Party 2
Achilles
Achilles
varocalon
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 5
8,485
849
9,194
4,540
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
SÖVIET
Sobek
13
3 / 0 / 5
8,640
864
5,685
12,292
10,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
minelunatics
Danzaburou
11
2 / 1 / 6
7,831
783
6,584
7,376
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cyr9748
Anubis
12
2 / 3 / 0
7,683
768
7,622
7,192
3,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
gnouillle
Fafnir
9
0 / 1 / 1
6,925
693
2,647
7,279
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
varocalon
Achilles
11
0 / 5 / 1
6,464
646
6,121
12,858
12,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
5
6.5
L
Anubis
Cyr9748
Anubis
2
3
0
0.67
W
Sobek
SÖVIET
Sobek
3
0
5
5.5
L
Fafnir
gnouillle
Fafnir
0
1
1
0.5
W
Danzaburou
minelunatics
Danzaburou
2
1
6
5
L
Achilles
varocalon
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
16,390
24,208
Taken
27,329
14,991
Mitigated
22,569
10,652
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,194
1,493
0
447
4,540
1,655
862
2,520
1,942
42,498
0
L
Anubis
Cyr9748
Anubis
7,622
351
0
2,057
7,192
3,649
0
4,571
2,621
38,730
0
W
Sobek
SÖVIET
Sobek
5,685
525
1,955
5,242
12,292
10,810
548
4,512
7,351
16,376
0
L
Fafnir
gnouillle
Fafnir
2,647
592
0
1,182
7,279
6,517
0
4,552
2,727
4,995
0
W
Danzaburou
minelunatics
Danzaburou
6,584
3,214
0
3,008
7,376
2,526
1,259
3,581
3,461
0
19,635
L
Achilles
varocalon
Achilles
6,121
1,828
0
1,428
12,858
12,403
0
5,774
7,084
0
13,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,956
Gold Earned
21,072
107
Minions Killed
90
0
Camps Cleared
0
559,998
Distance Traveled
512,612
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,485
849
69
7
0
169,568
0
L
Anubis
7,683
768
66
7
0
153,545
2
W
Sobek
8,640
864
9
1
0
208,946
0
L
Fafnir
6,925
693
9
1
0
173,485
0
W
Danzaburou
7,831
783
29
3
0
181,484
0
L
Achilles
6,464
646
15
2
0
185,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role