Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lucasio989
Danzaburou
Level 99
God Stats
1W - 1L
1,714 SR
Queue Stats
7W - 10L
1,461 Elo+
Solo
Kukulkan
Kukulkan
QuartzCommander
Kukulkan
Level 47
God Stats
1W - 4L
1,333 SR
Queue Stats
58W - 54L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
Silver Wing6888
Ao Kuang
Level 142
God Stats
39W - 27L
1,642 SR
Queue Stats
90W - 81L
1,469 Elo+
Party 1
Achilles
Achilles
troisfoistrois
Achilles
Level 42
God Stats
3W - 2L
1,152 SR
Queue Stats
41W - 37L
1,386 Elo+
Solo
Team Averages
Level 77
1,468 SR
1,458 Elo+

VS

Team Averages
Level 81
1,617 SR
1,448 Elo+
Anubis
Anubis
Greedy_Infidel
Anubis
Level 89
God Stats
75W - 81L
1,507 SR
Queue Stats
434W - 447L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
KungFuuMassa
Ah Puch
Level 158
God Stats
7W - 5L
1,921 SR
Queue Stats
425W - 379L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
T4c BestiA4050
Baba Yaga
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 103L
1,447 Elo+
Solo
Neith
Neith
brickwall6923
Neith
Level 50
God Stats
10W - 5L
1,603 SR
Queue Stats
25W - 22L
1,439 Elo+
Party 2
Pele
Pele
idkbutidc
Pele
Level 61
God Stats
16W - 17L
1,555 SR
Queue Stats
201W - 216L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 3 / 0
5,719
477
1,350
13,944
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Lucasio989
Danzaburou
9
2 / 5 / 2
6,077
506
3,463
8,356
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
11
0 / 7 / 1
6,266
522
2,572
9,820
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
9
4 / 2 / 1
5,906
492
5,124
13,486
7,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
10
0 / 1 / 0
5,380
448
3,487
9,451
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
7,661
638
12,409
7,612
3,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
KungFuuMassa
Ah Puch
12
0 / 0 / 0
6,525
544
4,449
4,287
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
T4c BestiA4050
Baba Yaga
10
1 / 2 / 3
6,093
508
5,844
4,853
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 2 / 0
6,044
504
6,018
5,648
1,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
12
8 / 1 / 1
7,835
653
7,590
10,708
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
18
18
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
6
1
0
6
W
Ah Puch
KungFuuMassa
Ah Puch
0
0
0
0
L
Danzaburou
Lucasio989
Danzaburou
2
5
2
0.6
L
Kukulkan
0
7
1
0.07
L
Ao Kuang
4
2
1
2.25
W
Baba Yaga
T4c BestiA4050
Baba Yaga
1
2
3
1.25
W
3
2
0
1.5
W
Pele
8
1
1
8.5
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,996
Damage
36,310
55,057
Taken
33,108
25,066
Mitigated
14,951
16,533
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,350
950
1,355
6,421
13,944
5,689
0
3,371
10,573
34,061
0
W
12,409
828
0
4,663
7,612
3,573
820
3,667
3,945
54,650
0
W
Ah Puch
KungFuuMassa
Ah Puch
4,449
426
0
1,970
4,287
3,765
0
165
3,661
45,908
0
L
Danzaburou
Lucasio989
Danzaburou
3,463
1,283
0
1,561
8,356
2,723
0
2,335
6,021
0
27,230
L
Kukulkan
2,572
337
0
950
9,820
2,447
0
7,378
2,442
41,379
0
L
Ao Kuang
5,124
1,011
0
4,587
13,486
7,419
0
5,169
8,317
15,649
0
W
Baba Yaga
T4c BestiA4050
Baba Yaga
5,844
657
0
1,547
4,853
1,760
475
2,191
2,662
30,594
0
W
6,018
1,841
0
1,494
5,648
1,835
1,082
1,874
3,774
0
28,908
W
Pele
7,590
2,785
0
2,671
10,708
4,018
0
1,489
9,141
0
54,290
L
Achilles
3,487
1,065
0
1,659
9,451
6,788
0
3,586
5,002
890
27,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
34,158
273
Minions Killed
282
0
Camps Cleared
0
1,110,708
Distance Traveled
1,166,081
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,719
477
77
6
0
200,517
0
W
Anubis
7,661
638
65
5
0
200,340
0
W
Ah Puch
6,525
544
50
4
0
215,863
7
L
Danzaburou
6,077
506
40
3
0
233,477
2
L
Kukulkan
6,266
522
79
7
0
199,524
0
L
Ao Kuang
5,906
492
20
2
0
258,854
4
W
Baba Yaga
6,093
508
51
4
0
247,916
3
W
Neith
6,044
504
36
3
0
244,850
0
W
Pele
7,835
653
80
7
0
257,112
0
L
Achilles
5,380
448
57
5
0
218,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role