Player Matchup

Da Ji
Da Ji
BlueWolf0
Da Ji
Level 128
God Stats
2W - 4L
1,439 SR
Queue Stats
269W - 255L
1,562 Elo+
Party 1
Ares
Ares
MaxiM9S
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Sciaphos
King Arthur
Level 156
God Stats
1W - 2L
1,439 SR
Queue Stats
17W - 15L
1,606 Elo+
Solo
Izanami
Izanami
Shrobber
Izanami
Level 158
God Stats
0W - 1L
1,297 SR
Queue Stats
17W - 22L
1,539 Elo+
Party 2
Janus
Janus
Shàkèy
Janus
Level 142
God Stats
10W - 10L
1,439 SR
Queue Stats
378W - 347L
1,543 Elo+
Party 1
Team Averages
Level 120
1,423 SR
1,550 Elo+

VS

Team Averages
Level 122
1,572 SR
1,534 Elo+
Horus
Horus
Berrie23
Horus
Level 101
God Stats
136W - 150L
1,481 SR
Queue Stats
430W - 466L
1,539 Elo+
Party 3
Yu Huang
Yu Huang
FaffinHisBalls
Yu Huang
Level 111
God Stats
2W - 0L
1,754 SR
Queue Stats
67W - 30L
1,678 Elo+
Solo
Bakasura
Bakasura
Frichon
Bakasura
Level 119
God Stats
5W - 2L
1,559 SR
Queue Stats
144W - 136L
1,607 Elo+
Solo
Martichoras
Martichoras
Shynto
Martichoras
Level 156
God Stats
20W - 18L
1,564 SR
Queue Stats
415W - 436L
1,518 Elo+
Party 3
Anubis
Anubis
eatclengopro
Anubis
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
73W - 62L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlueWolf0
Da Ji
8
0 / 3 / 2
4,935
494
4,016
8,127
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
MaxiM9S
Ares
6
0 / 5 / 1
4,436
444
1,361
9,573
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Sciaphos
King Arthur
10
0 / 3 / 0
5,747
575
6,033
10,350
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Shrobber
Izanami
8
0 / 5 / 1
4,769
477
2,457
8,605
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Shàkèy
Janus
12
3 / 0 / 0
6,448
645
2,997
1,706
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Berrie23
Horus
9
1 / 0 / 8
5,949
595
4,778
5,138
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
12
0 / 0 / 1
6,357
636
1,178
3,789
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Frichon
Bakasura
11
5 / 3 / 0
6,400
640
5,069
10,076
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Shynto
Martichoras
10
7 / 0 / 2
6,709
671
7,425
3,314
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
3 / 0 / 0
6,676
668
6,464
8,197
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Berrie23
Horus
1
0
8
5
L
Da Ji
BlueWolf0
Da Ji
0
3
2
0.33
W
Yu Huang
0
0
1
0.5
W
Bakasura
Frichon
Bakasura
5
3
0
1.67
L
Ares
MaxiM9S
Ares
0
5
1
0.1
L
King Arthur
Sciaphos
King Arthur
0
3
0
0
L
Izanami
Shrobber
Izanami
0
5
1
0.1
W
Martichoras
Shynto
Martichoras
7
0
2
8
L
Janus
Shàkèy
Janus
3
0
0
3
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
24,914
38,361
Taken
30,514
17,759
Mitigated
14,234
5,381
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Berrie23
Horus
4,778
1,667
70
3,001
5,138
3,722
136
845
4,293
0
12,162
L
Da Ji
BlueWolf0
Da Ji
4,016
1,207
0
500
8,127
2,507
0
564
6,834
0
25,144
W
Yu Huang
1,178
187
0
875
3,789
1,303
0
782
2,933
58,192
0
W
Bakasura
Frichon
Bakasura
5,069
4,158
0
1,943
10,076
4,143
379
2,139
7,860
0
40,566
L
Ares
MaxiM9S
Ares
1,361
146
0
768
9,573
5,528
0
0
9,573
8,999
0
L
King Arthur
Sciaphos
King Arthur
6,033
845
0
2,046
10,350
7,025
0
6,464
3,886
0
45,524
L
Izanami
Shrobber
Izanami
2,457
1,179
0
1,680
8,605
2,150
0
0
8,565
0
36,087
W
Martichoras
Shynto
Martichoras
7,425
3,088
0
1,733
3,314
1,249
0
441
2,873
0
50,706
L
Janus
Shàkèy
Janus
2,997
316
0
387
1,706
549
0
520
1,076
46,790
0
W
Anubis
6,464
749
0
6,133
8,197
3,817
0
0
8,197
53,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,335
Gold Earned
32,091
284
Minions Killed
398
0
Camps Cleared
0
1,040,327
Distance Traveled
1,046,954
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,949
595
13
1
0
200,205
3
L
Da Ji
4,935
494
46
5
0
222,389
0
W
Yu Huang
6,357
636
129
13
0
213,837
2
W
Bakasura
6,400
640
76
8
0
249,559
0
L
Ares
4,436
444
7
1
0
191,437
0
L
King Arthur
5,747
575
76
8
0
199,661
2
L
Izanami
4,769
477
66
7
0
204,520
6
W
Martichoras
6,709
671
79
8
0
189,911
0
L
Janus
6,448
645
89
9
0
222,320
0
W
Anubis
6,676
668
101
10
0
193,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role