Player Matchup

Maui
Maui
Bhaarneey
Maui
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
165W - 175L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
EmperorSecurra
Cernunnos
Level 102
God Stats
13W - 7L
1,480 SR
Queue Stats
256W - 264L
1,436 Elo+
Solo
Sol
Sol
Taiga
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,476 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,456 Elo+

VS

Team Averages
Level 63
1,580 SR
1,488 Elo+
Cthulhu
Cthulhu
Dejan02
Cthulhu
Level 15
God Stats
0W - 1L
1,695 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1
Xing Tian
Xing Tian
ShadowDzonI
Xing Tian
Level 48
God Stats
2W - 4L
1,630 SR
Queue Stats
72W - 54L
1,577 Elo+
Party 1
Thor
Thor
xXFanaticMenXx
Thor
Level 127
God Stats
3W - 9L
1,413 SR
Queue Stats
83W - 86L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
4 / 0 / 8
9,226
923
5,951
9,016
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
EmperorSecurra
Cernunnos
13
4 / 1 / 6
8,100
810
11,003
6,507
2,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Taiga
Sol
13
4 / 1 / 4
8,282
828
9,679
8,474
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dejan02
Cthulhu
10
0 / 5 / 1
6,211
621
4,920
11,772
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
ShadowDzonI
Xing Tian
10
0 / 2 / 1
6,816
682
2,893
12,378
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 0
6,963
696
8,583
9,825
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
4
0
8
8
L
Cthulhu
Dejan02
Cthulhu
0
5
1
0.1
W
Cernunnos
EmperorSecurra
Cernunnos
4
1
6
7
L
Xing Tian
ShadowDzonI
Xing Tian
0
2
1
0.25
W
Sol
Taiga
Sol
4
1
4
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
16,396
23,997
Taken
33,975
14,100
Mitigated
25,644
9,855
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,951
1,911
281
3,610
9,016
8,623
125
3,494
4,620
18,706
0
L
Cthulhu
Dejan02
Cthulhu
4,920
558
83
702
11,772
10,953
0
4,442
7,330
19,961
0
W
Cernunnos
EmperorSecurra
Cernunnos
11,003
5,670
0
2,012
6,507
2,723
1,379
1,995
4,307
0
33,498
L
Xing Tian
ShadowDzonI
Xing Tian
2,893
376
0
2,111
12,378
9,411
0
5,192
7,186
9,684
0
W
Sol
Taiga
Sol
9,679
3,979
0
3,952
8,474
2,754
1,568
1,729
6,421
47,210
0
L
8,583
2,276
0
1,044
9,825
5,280
0
6,083
3,742
0
18,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
19,990
144
Minions Killed
70
0
Camps Cleared
0
563,588
Distance Traveled
521,789
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,226
923
26
3
0
203,252
2
L
Cthulhu
6,211
621
25
3
0
150,423
0
W
Cernunnos
8,100
810
42
4
0
173,014
1
L
Xing Tian
6,816
682
18
2
0
195,306
0
W
Sol
8,282
828
76
8
0
187,322
0
L
Thor
6,963
696
27
3
0
176,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role