Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
FaKeRz_-
Cthulhu
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,538 MMR
Party 1
Osiris
Osiris
Gold II
UrFreelo_
Osiris
Gold II
Level 127
God Stats
2W - 4L
1,365 SR
Queue Stats
549W - 533L
1,537 MMR
Solo
Zeus
Zeus
Gold II
gnArfy
Zeus
Gold II
Level 145
God Stats
91W - 73L
1,641 SR
Queue Stats
236W - 230L
1,552 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,501 SR
1,526 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,627 SR
1,529 MMR
Thoth
Thoth
Gold II
Cådmus
Thoth
Gold II
Level 79
God Stats
63W - 49L
1,837 SR
Queue Stats
453W - 444L
1,558 MMR
Solo
Cernunnos
Cernunnos
Bronze III
LukeGiako23
Cernunnos
Bronze III
Level 146
God Stats
4W - 4L
1,639 SR
Queue Stats
335W - 336L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
M4NG3KY0
Thanatos
Bronze III
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
SortedEros
Zhong Kui
Bronze III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 83L
1,546 MMR
Party 2
Horus
Horus
Gold V
VincentGameur27
Horus
Gold V
Level 127
God Stats
58W - 48L
1,660 SR
Queue Stats
73W - 66L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 2
5,885
589
2,585
5,949
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
 
Izanami
8
0 / 3 / 0
4,853
485
2,983
6,049
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
FaKeRz_-
Cthulhu
6
0 / 4 / 0
4,334
433
1,911
7,740
3,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
UrFreelo_
Osiris
10
1 / 2 / 0
5,637
564
3,100
8,461
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
gnArfy
Zeus
10
1 / 3 / 1
6,031
603
2,942
4,710
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
He BoAgniSusano

VS

Bans
DanzaburouAo KuangFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cådmus
Thoth
11
1 / 1 / 3
5,864
586
2,739
3,592
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
LukeGiako23
Cernunnos
11
2 / 0 / 5
5,911
591
5,031
5,352
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
M4NG3KY0
Thanatos
11
8 / 1 / 1
6,666
667
6,279
6,807
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
SortedEros
Zhong Kui
10
2 / 2 / 1
5,885
589
5,035
7,814
5,447
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 0 / 7
5,644
564
2,300
3,824
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
L
Izanami
 
Izanami
0
3
0
0
W
Thoth
Cådmus
Thoth
1
1
3
2.5
L
Cthulhu
FaKeRz_-
Cthulhu
0
4
0
0
W
Cernunnos
LukeGiako23
Cernunnos
2
0
5
4.5
W
Thanatos
M4NG3KY0
Thanatos
8
1
1
8.5
W
Zhong Kui
SortedEros
Zhong Kui
2
2
1
1.25
L
Osiris
UrFreelo_
Osiris
1
2
0
0.5
W
1
0
7
4.5
L
Zeus
gnArfy
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,521
Damage
21,384
32,909
Taken
27,389
14,474
Mitigated
13,982
9,466
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,585
640
0
2,344
5,949
1,724
0
1,176
4,731
0
34,871
L
Izanami
 
Izanami
2,983
2,138
0
1,598
6,049
1,413
0
0
6,049
0
34,937
W
Thoth
Cådmus
Thoth
2,739
93
0
1,070
3,592
1,128
0
1,828
1,764
45,908
0
L
Cthulhu
FaKeRz_-
Cthulhu
1,911
71
59
2,217
7,740
3,448
0
0
7,740
8,088
0
W
Cernunnos
LukeGiako23
Cernunnos
5,031
3,008
0
3,668
5,352
1,958
0
968
4,384
0
42,559
W
Thanatos
M4NG3KY0
Thanatos
6,279
2,006
0
8,226
6,807
3,077
0
817
5,990
0
44,273
W
Zhong Kui
SortedEros
Zhong Kui
5,035
515
0
3,570
7,814
5,447
0
0
7,814
41,924
0
L
Osiris
UrFreelo_
Osiris
3,100
1,323
0
2,526
8,461
6,799
0
4,164
4,297
0
36,919
W
2,300
1,003
434
1,821
3,824
2,372
0
1,240
2,584
0
11,395
L
Zeus
gnArfy
Zeus
2,942
70
0
722
4,710
1,090
0
2,152
2,318
41,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
29,970
288
Minions Killed
322
0
Camps Cleared
0
915,331
Distance Traveled
975,972
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,885
589
64
6
0
227,719
1
L
Izanami
4,853
485
61
6
0
151,737
0
W
Thoth
5,864
586
95
10
0
197,715
2
L
Cthulhu
4,334
433
18
2
0
168,500
0
W
Cernunnos
5,911
591
79
8
0
183,116
2
W
Thanatos
6,666
667
68
7
0
222,855
0
W
Zhong Kui
5,885
589
69
7
0
169,780
0
L
Osiris
5,637
564
65
7
0
200,441
0
W
Horus
5,644
564
11
1
0
202,506
4
L
Zeus
6,031
603
80
8
0
166,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role