Player Matchup

Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ImPathos
Ravana
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
218W - 218L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
Kazancient
Erlang Shen
Level 121
God Stats
2W - 2L
1,486 SR
Queue Stats
57W - 75L
1,543 Elo+
Solo
Agni
Agni
NyxDoug
Agni
Level 155
God Stats
3W - 3L
1,330 SR
Queue Stats
24W - 25L
1,468 Elo+
Party 1
Bacchus
Bacchus
iamjiggs
Bacchus
Level 61
God Stats
5W - 2L
1,285 SR
Queue Stats
242W - 253L
1,481 Elo+
Solo
Team Averages
Level 130
1,420 SR
1,484 Elo+

VS

Team Averages
Level 121
1,512 SR
1,555 Elo+
Hun Batz
Hun Batz
Engel_bernardo
Hun Batz
Level 54
God Stats
7W - 5L
1,920 SR
Queue Stats
612W - 623L
1,522 Elo+
Solo
Shiva
Shiva
TheFalconLife
Shiva
Level 156
God Stats
1W - 3L
1,354 SR
Queue Stats
104W - 112L
1,479 Elo+
Solo
Awilix
Awilix
TurtleOfAwesome
Awilix
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 76L
1,636 Elo+
Solo
Izanami
Izanami
mommalarry840
Izanami
Level 141
God Stats
0W - 1L
1,288 SR
Queue Stats
101W - 89L
1,589 Elo+
Solo
Apollo
Apollo
xXTMGxKILLAXx
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
420W - 437L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 0 / 9
9,524
952
15,431
10,741
5,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
ImPathos
Ravana
14
4 / 3 / 8
8,453
845
10,798
10,355
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Kazancient
Erlang Shen
16
3 / 1 / 12
8,557
856
6,726
10,782
12,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
NyxDoug
Agni
13
2 / 4 / 11
7,975
798
14,608
12,101
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
iamjiggs
Bacchus
15
1 / 0 / 13
8,979
898
7,809
9,706
14,644
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 4 / 3
7,270
727
9,746
11,384
8,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 4
7,407
741
14,600
14,781
18,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
7,187
719
7,122
14,544
14,087
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
1 / 3 / 5
7,782
778
10,269
9,447
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 4
7,012
701
4,859
9,985
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
17
Kills
8
8
Deaths
17
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
9
11.5
L
Hun Batz
2
4
3
0.88
W
Ravana
ImPathos
Ravana
4
3
8
2.67
W
Erlang Shen
Kazancient
Erlang Shen
3
1
12
9
W
Agni
NyxDoug
Agni
2
4
11
1.88
L
2
3
4
1.33
L
2
3
3
1.17
W
Bacchus
iamjiggs
Bacchus
1
0
13
7.5
L
Izanami
1
3
5
1.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,372
Damage
46,596
53,685
Taken
60,141
44,083
Mitigated
50,256
22,781
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,431
9,050
4,046
5,660
10,741
5,352
624
64
10,427
0
34,495
L
Hun Batz
9,746
507
1,463
2,072
11,384
8,045
0
3,496
7,856
0
14,959
W
Ravana
ImPathos
Ravana
10,798
2,652
1,319
1,099
10,355
5,953
0
64
10,018
0
19,149
W
Erlang Shen
Kazancient
Erlang Shen
6,726
3,263
1,320
4,741
10,782
12,939
509
96
10,570
0
11,911
W
Agni
NyxDoug
Agni
14,608
1,161
0
1,655
12,101
5,195
0
0
11,725
24,510
0
L
14,600
982
2,725
3,111
14,781
18,323
0
6,261
8,513
406
20,706
L
7,122
1,685
774
2,542
14,544
14,087
0
5,539
8,991
0
10,089
W
Bacchus
iamjiggs
Bacchus
7,809
503
291
2,650
9,706
14,644
434
182
9,267
15,669
0
L
Izanami
10,269
5,038
58
438
9,447
5,002
212
4,331
5,116
0
29,393
L
4,859
1,352
128
921
9,985
4,799
0
2,737
7,248
0
12,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
36,658
127
Minions Killed
103
0
Camps Cleared
0
1,041,769
Distance Traveled
951,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,524
952
54
5
0
213,104
0
L
Hun Batz
7,270
727
9
1
0
202,133
0
W
Ravana
8,453
845
20
2
0
193,261
0
W
Erlang Shen
8,557
856
12
1
0
209,360
0
W
Agni
7,975
798
19
2
0
196,709
0
L
Shiva
7,407
741
17
2
0
203,263
0
L
Awilix
7,187
719
6
1
0
194,226
0
W
Bacchus
8,979
898
22
2
0
229,335
0
L
Izanami
7,782
778
52
5
0
164,267
0
L
Apollo
7,012
701
19
2
0
188,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role