Player Matchup

Rama
Rama
Gold III
Bondspace98
Rama
Gold III
Level 109
God Stats
34W - 24L
1,447 SR
Queue Stats
131W - 124L
1,542 MMR
Solo
Ymir
Ymir
Gold IV
M7EZIO2M
Ymir
Gold IV
Level 66
God Stats
29W - 22L
1,704 SR
Queue Stats
441W - 441L
1,541 MMR
Solo
Susano
Susano
Gold III
PapiiAlonso_
Susano
Gold III
Level 127
God Stats
64W - 66L
1,532 SR
Queue Stats
257W - 260L
1,539 MMR
Party 1
Awilix
Awilix
Gold III
UnPiti_
Awilix
Gold III
Level 132
God Stats
11W - 6L
1,705 SR
Queue Stats
95W - 89L
1,539 MMR
Party 1
Olorun
Olorun
Gold III
dremzy96
Olorun
Gold III
Level 118
God Stats
4W - 4L
1,313 SR
Queue Stats
231W - 227L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,540 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,602 SR
1,544 MMR
Bacchus
Bacchus
Gold IV
Deralic
Bacchus
Gold IV
Level 126
God Stats
12W - 7L
1,739 SR
Queue Stats
38W - 38L
1,452 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
FLYKY03
Cu Chulainn
Gold III
Level 122
God Stats
10W - 4L
1,767 SR
Queue Stats
125W - 133L
1,536 MMR
Solo
Scylla
Scylla
Gold I
KissAKill
Scylla
Gold I
Level 63
God Stats
20W - 17L
1,506 SR
Queue Stats
201W - 187L
1,539 MMR
Solo
Apollo
Apollo
Gold III
RadicalRed
Apollo
Gold III
Level 164
God Stats
12W - 17L
1,501 SR
Queue Stats
136W - 143L
1,539 MMR
Solo
Mercury
Mercury
Gold IV
lrothious
Mercury
Gold IV
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,028
502
12,279
17,336
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
0 / 5 / 3
7,789
433
3,467
15,128
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
1 / 4 / 1
8,644
480
4,877
18,180
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
UnPiti_
Awilix
16
5 / 4 / 3
10,053
559
14,571
17,334
8,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
dremzy96
Olorun
16
4 / 3 / 0
9,816
545
13,574
17,872
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
SurtrAo KuangFreya

VS

Bans
ThorChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deralic
Bacchus
16
5 / 1 / 8
10,878
604
8,020
15,564
17,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
FLYKY03
Cu Chulainn
17
3 / 1 / 2
11,417
634
12,552
14,520
16,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
KissAKill
Scylla
18
0 / 1 / 10
11,313
629
12,781
5,746
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
RadicalRed
Apollo
17
3 / 1 / 5
11,392
633
13,207
16,655
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lrothious
Mercury
19
11 / 6 / 6
12,633
702
20,287
20,274
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
22
22
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bacchus
Deralic
Bacchus
5
1
8
9
W
Cu Chulainn
FLYKY03
Cu Chulainn
3
1
2
4
W
Scylla
KissAKill
Scylla
0
1
10
5
L
Ymir
0
5
3
0.3
L
Susano
1
4
1
0.38
W
Apollo
RadicalRed
Apollo
3
1
5
5.5
L
Awilix
UnPiti_
Awilix
5
4
3
1.63
L
Olorun
dremzy96
Olorun
4
3
0
1.33
W
Mercury
lrothious
Mercury
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,768
Damage
66,847
85,850
Taken
72,759
46,162
Mitigated
52,593
25,477
Healing
23,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,279
10,406
0
6,702
17,336
7,279
684
1,049
16,287
0
89,728
W
Bacchus
Deralic
Bacchus
8,020
2,042
3,089
4,036
15,564
17,362
1,808
6,123
9,441
28,179
0
W
Cu Chulainn
FLYKY03
Cu Chulainn
12,552
1,419
0
2,072
14,520
16,602
789
1,675
12,845
1,138
89,899
W
Scylla
KissAKill
Scylla
12,781
1,216
0
1,773
5,746
2,522
1,045
2,993
2,753
108,318
0
L
Ymir
3,467
962
0
2,314
15,128
14,043
0
4,474
10,654
20,848
0
L
Susano
4,877
929
0
5,746
18,180
8,378
0
2,172
16,008
0
60,215
W
Apollo
RadicalRed
Apollo
13,207
9,977
0
8,880
16,655
7,282
3,069
964
15,691
0
86,922
L
Awilix
UnPiti_
Awilix
14,571
5,178
0
623
17,334
8,517
0
4,581
12,753
0
88,842
L
Olorun
dremzy96
Olorun
13,574
6,388
208
9,884
17,872
7,945
868
9,202
8,670
86,727
0
W
Mercury
lrothious
Mercury
20,287
12,037
0
3,538
20,274
8,825
1,973
5,568
14,706
0
117,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,330
Gold Earned
57,633
532
Minions Killed
616
0
Camps Cleared
0
1,806,674
Distance Traveled
1,926,450
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,028
502
151
8
0
339,511
3
W
Bacchus
10,878
604
29
2
0
365,546
5
W
Cu Chulainn
11,417
634
142
8
0
375,484
2
W
Scylla
11,313
629
185
10
0
364,411
5
L
Ymir
7,789
433
16
1
0
338,807
4
L
Susano
8,644
480
117
7
0
378,477
1
W
Apollo
11,392
633
146
8
0
359,658
0
L
Awilix
10,053
559
118
7
0
420,993
1
L
Olorun
9,816
545
130
7
0
328,886
1
W
Mercury
12,633
702
114
6
0
461,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role