Player Matchup

Cupid
Cupid
B2TN JR809
Cupid
Level 107
God Stats
5W - 9L
1,536 SR
Queue Stats
11W - 18L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Croonos001
Baron Samedi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 1
Surtr
Surtr
GurrenLagann078
Surtr
Level 124
God Stats
2W - 1L
1,793 SR
Queue Stats
8W - 11L
1,273 Elo+
Solo
Pele
Pele
MagnaCarterr
Pele
Level 97
God Stats
15W - 8L
1,569 SR
Queue Stats
207W - 179L
1,437 Elo+
Solo
Chaac
Chaac
jurain
Chaac
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 93L
1,442 Elo+
Solo
Team Averages
Level 107
1,580 SR
1,393 Elo+

VS

Team Averages
Level 88
1,521 SR
1,473 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DeftestSwing531
Ishtar
Level 95
God Stats
4W - 2L
1,776 SR
Queue Stats
256W - 240L
1,451 Elo+
Solo
King Arthur
King Arthur
ElGlitch-
King Arthur
Level 46
God Stats
10W - 8L
1,240 SR
Queue Stats
141W - 151L
1,448 Elo+
Solo
Pele
Pele
idkbutidc
Pele
Level 61
God Stats
16W - 17L
1,589 SR
Queue Stats
201W - 216L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
4 / 1 / 1
6,128
511
7,604
8,218
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Croonos001
Baron Samedi
11
2 / 2 / 2
6,525
544
4,260
6,432
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 0
6,214
518
5,791
13,027
8,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 4 / 0
7,729
644
9,819
13,926
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jurain
Chaac
11
1 / 1 / 5
6,077
506
8,712
14,895
9,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 4 / 1
6,743
562
3,840
7,836
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
 
Terra
10
1 / 2 / 1
5,998
500
5,062
11,894
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
5,657
471
8,910
11,263
4,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ElGlitch-
King Arthur
13
5 / 1 / 0
7,665
639
9,883
11,340
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
11
4 / 3 / 0
6,943
579
10,332
12,235
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
12
12
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
1
0.63
L
Terra
 
Terra
1
2
1
0.75
W
Cupid
4
1
1
4.5
W
Baron Samedi
Croonos001
Baron Samedi
2
2
2
1.5
L
0
4
1
0.13
L
King Arthur
ElGlitch-
King Arthur
5
1
0
5
W
1
4
0
0.25
W
6
4
0
1.5
L
Pele
4
3
0
1.33
W
Chaac
jurain
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
38,027
56,498
Taken
54,568
27,782
Mitigated
25,216
21,837
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,840
348
0
1,067
7,836
2,580
482
2,877
4,959
43,730
0
L
Terra
 
Terra
5,062
406
736
2,449
11,894
7,781
96
0
11,894
27,706
1,378
W
Cupid
7,604
5,160
1,846
3,810
8,218
2,836
778
2,527
5,691
0
33,882
W
Baron Samedi
Croonos001
Baron Samedi
4,260
554
303
2,262
6,432
2,408
420
2,659
3,773
33,001
0
L
8,910
5,880
0
1,613
11,263
4,537
0
0
11,263
0
41,818
L
King Arthur
ElGlitch-
King Arthur
9,883
1,592
0
3,389
11,340
6,237
0
115
11,225
170
60,907
W
5,791
2,543
0
3,997
13,027
8,198
0
170
12,857
220
38,390
W
9,819
3,512
0
3,046
13,926
4,635
114
1,181
12,745
0
59,191
L
Pele
10,332
2,795
0
2,182
12,235
4,081
0
1,383
10,852
0
47,678
W
Chaac
jurain
Chaac
8,712
2,997
0
6,573
14,895
9,705
396
2,481
12,414
0
30,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
33,006
284
Minions Killed
361
0
Camps Cleared
0
1,174,356
Distance Traveled
1,151,897
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,743
562
73
6
0
215,193
0
L
Terra
5,998
500
47
4
0
229,497
3
W
Cupid
6,128
511
49
4
0
199,186
0
W
Baron Samedi
6,525
544
59
5
0
239,317
0
L
Ishtar
5,657
471
62
5
0
212,682
0
L
King Arthur
7,665
639
110
9
0
241,641
1
W
Surtr
6,214
518
50
4
0
238,148
0
W
Pele
7,729
644
85
7
0
268,173
0
L
Pele
6,943
579
69
6
0
252,884
0
W
Chaac
6,077
506
41
3
0
229,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role