Player Matchup

Hou Yi
Hou Yi
Istvan30
Hou Yi
Level 45
God Stats
3W - 5L
1,282 SR
Queue Stats
136W - 156L
1,426 Elo+
Solo
Cabrakan
Cabrakan
Ocean esmo
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,320 Elo+
Solo
Kukulkan
Kukulkan
Sscorpiontt
Kukulkan
Level 124
God Stats
3W - 0L
1,728 SR
Queue Stats
66W - 44L
1,517 Elo+
Solo
Charybdis
Charybdis
lequeax
Charybdis
Level 21
God Stats
1W - 1L
1,564 SR
Queue Stats
33W - 56L
1,202 Elo+
Solo
Bacchus
Bacchus
pochk
Bacchus
Level 105
God Stats
6W - 1L
1,715 SR
Queue Stats
330W - 315L
1,492 Elo+
Solo
Team Averages
Level 64
1,558 SR
1,391 Elo+

VS

Team Averages
Level 87
1,435 SR
1,402 Elo+
Ishtar
Ishtar
EL-SpaRooW-
Ishtar
Level 66
God Stats
0W - 1L
1,179 SR
Queue Stats
29W - 49L
1,331 Elo+
Solo
Baba Yaga
Baba Yaga
Hellfaer
Baba Yaga
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Tillie01
Jing Wei
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 159L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
Zaiji
Gilgamesh
Level 129
God Stats
18W - 16L
1,727 SR
Queue Stats
605W - 633L
1,437 Elo+
Solo
Eset
Eset
ubaltohned
Eset
Level 109
God Stats
1W - 3L
1,267 SR
Queue Stats
252W - 279L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Istvan30
Hou Yi
14
3 / 2 / 14
8,969
747
10,742
8,944
4,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Ocean esmo
Cabrakan
16
1 / 2 / 17
9,469
789
5,040
11,654
15,016
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Sscorpiontt
Kukulkan
19
11 / 2 / 12
11,551
963
24,698
11,539
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
lequeax
Charybdis
16
8 / 1 / 10
10,074
840
11,514
8,889
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
pochk
Bacchus
15
5 / 2 / 15
10,086
841
10,580
20,360
24,116
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 5 / 5
7,912
659
7,046
14,051
6,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Hellfaer
Baba Yaga
15
3 / 5 / 4
9,235
770
14,493
12,596
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Tillie01
Jing Wei
14
1 / 6 / 6
8,269
689
10,291
12,343
5,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Zaiji
Gilgamesh
15
3 / 7 / 4
8,841
737
8,514
18,128
18,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

14
2 / 5 / 4
8,884
740
8,798
10,732
4,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
28
Kills
9
9
Deaths
28
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
5
5
0.5
L
Baba Yaga
Hellfaer
Baba Yaga
3
5
4
1
W
Hou Yi
Istvan30
Hou Yi
3
2
14
5
W
Cabrakan
Ocean esmo
Cabrakan
1
2
17
4.75
W
Kukulkan
Sscorpiontt
Kukulkan
11
2
12
8.5
L
Jing Wei
Tillie01
Jing Wei
1
6
6
0.67
L
Gilgamesh
Zaiji
Gilgamesh
3
7
4
0.71
W
Charybdis
lequeax
Charybdis
8
1
10
13
W
Bacchus
pochk
Bacchus
5
2
15
6.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,574
Damage
49,142
61,386
Taken
67,850
53,843
Mitigated
42,019
29,312
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,046
2,665
492
2,855
14,051
6,717
548
10,579
3,472
0
15,330
L
Baba Yaga
Hellfaer
Baba Yaga
14,493
785
544
3,379
12,596
6,477
336
8,267
4,329
26,326
0
W
Hou Yi
Istvan30
Hou Yi
10,742
3,688
89
2,268
8,944
4,141
1,046
4,042
4,902
0
21,844
W
Cabrakan
Ocean esmo
Cabrakan
5,040
376
63
213
11,654
15,016
567
5,334
6,320
9,434
0
W
Kukulkan
Sscorpiontt
Kukulkan
24,698
1,436
4,665
5,807
11,539
6,247
39
3,467
8,072
48,490
0
L
Jing Wei
Tillie01
Jing Wei
10,291
8,613
798
1,108
12,343
5,472
384
6,427
5,916
0
20,652
L
Gilgamesh
Zaiji
Gilgamesh
8,514
1,534
1,315
1,606
18,128
18,507
174
8,825
9,303
0
15,890
W
Charybdis
lequeax
Charybdis
11,514
3,738
1,203
2,957
8,889
4,323
1,946
2,691
6,198
0
20,632
W
Bacchus
pochk
Bacchus
10,580
602
4,354
7,693
20,360
24,116
353
7,757
12,603
15,155
0
L
8,798
333
1,315
1,550
10,732
4,846
182
6,220
4,512
18,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
43,141
124
Minions Killed
106
0
Camps Cleared
0
1,176,305
Distance Traveled
1,111,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,912
659
21
2
0
223,271
0
L
Baba Yaga
9,235
770
22
2
0
216,009
0
W
Hou Yi
8,969
747
28
2
0
204,608
0
W
Cabrakan
9,469
789
11
1
0
221,019
0
W
Kukulkan
11,551
963
55
5
0
256,378
0
L
Jing Wei
8,269
689
20
2
0
245,631
0
L
Gilgamesh
8,841
737
12
1
0
204,546
0
W
Charybdis
10,074
840
20
2
0
240,454
0
W
Bacchus
10,086
841
10
1
0
253,846
0
L
Eset
8,884
740
31
3
0
222,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role