Player Matchup

Apollo
Apollo
Darkim00n
Apollo
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
anheliyo12
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
luciatgmz
Nu Wa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 43
1,426 SR
1,500 Elo+

VS

Team Averages
Level 46
1,417 SR
1,219 Elo+
Merlin
Merlin
AcidAttacker
Merlin
Level 8
God Stats
3W - 3L
1,251 SR
Queue Stats
7W - 10L
1,219 Elo+
Party 1
Anhur
Anhur
DrunkenPigu
Anhur
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 32L
1,219 Elo+
Party 1
Surtr
Surtr
k1llerkaboose
Surtr
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 29L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darkim00n
Apollo
12
0 / 8 / 1
7,046
587
4,229
13,578
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
11
4 / 4 / 0
7,911
659
7,553
11,547
4,993
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
luciatgmz
Nu Wa
12
0 / 6 / 2
7,163
597
8,289
10,368
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 2 / 11
8,881
740
6,055
6,218
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 0 / 6
10,682
890
17,481
13,781
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 6
9,416
785
6,487
11,258
10,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
18
18
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
11
3.25
L
Apollo
Darkim00n
Apollo
0
8
1
0.06
W
11
0
6
14
L
Da Ji
4
4
0
1
W
6
2
6
4.5
L
Nu Wa
luciatgmz
Nu Wa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
30,023
35,493
Taken
31,257
13,669
Mitigated
19,811
1,421
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,055
335
0
305
6,218
2,461
385
1,301
4,917
33,687
0
L
Apollo
Darkim00n
Apollo
4,229
1,729
0
697
13,578
5,196
0
3,143
10,435
0
18,808
W
17,481
11,322
0
5,574
13,781
6,472
1,923
3,512
10,269
0
58,373
L
Da Ji
7,553
879
0
0
11,547
4,993
0
1,222
10,325
0
22,075
W
6,487
1,403
0
1,712
11,258
10,878
518
3,606
7,652
526
21,155
L
Nu Wa
luciatgmz
Nu Wa
8,289
2,145
76
648
10,368
3,480
0
2,131
8,237
25,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,120
Gold Earned
28,979
107
Minions Killed
154
0
Camps Cleared
0
575,382
Distance Traveled
635,841
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,881
740
52
4
0
202,726
0
L
Apollo
7,046
587
37
3
0
173,438
0
W
Anhur
10,682
890
75
6
0
204,703
0
L
Da Ji
7,911
659
32
3
0
216,350
1
W
Surtr
9,416
785
27
2
0
228,412
0
L
Nu Wa
7,163
597
38
3
0
185,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role