Player Matchup

Awilix
Awilix
 
Awilix
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BountyHunter690
Vulcan
Level 127
God Stats
3W - 4L
1,688 SR
Queue Stats
222W - 229L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Kiereal
Nu Wa
Level 69
God Stats
37W - 34L
1,482 SR
Queue Stats
201W - 221L
1,264 Elo+
Solo
Neith
Neith
Spartacus7966
Neith
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 58L
1,403 Elo+
Party 1
Team Averages
Level 87
1,534 SR
1,425 Elo+

VS

Team Averages
Level 61
1,512 SR
1,397 Elo+
Persephone
Persephone
AgustinLaborido
Persephone
Level 40
God Stats
11W - 9L
1,573 SR
Queue Stats
41W - 61L
1,352 Elo+
Party 2
Surtr
Surtr
Hiddden159
Surtr
Level 43
God Stats
4W - 8L
1,380 SR
Queue Stats
25W - 32L
1,324 Elo+
Solo
Eset
Eset
LeodiuS88
Eset
Level 44
God Stats
3W - 11L
1,608 SR
Queue Stats
172W - 190L
1,387 Elo+
Solo
Nox
Nox
TheP4leRider4
Nox
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 254L
1,421 Elo+
Solo
Sobek
Sobek
felipemoreno00
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 204L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
7 / 2 / 8
10,010
834
8,853
11,643
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
17
8 / 3 / 9
9,877
823
8,733
13,699
20,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 1 / 12
9,456
788
19,531
4,332
1,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Kiereal
Nu Wa
17
2 / 2 / 9
9,747
812
6,986
7,646
2,985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 2 / 12
9,552
796
10,494
9,723
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AgustinLaborido
Persephone
14
0 / 7 / 4
8,293
691
3,726
12,881
4,522
Surtr
16
4 / 5 / 5
9,937
828
11,662
16,690
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
15
1 / 4 / 7
8,763
730
8,129
11,454
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 3
9,740
812
6,411
8,134
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 1
7,604
634
1,742
18,182
10,074

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
23
Kills
10
10
Deaths
23
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
8
5.5
W
Kuzenbo
 
Kuzenbo
8
3
9
4.17
L
Persephone
AgustinLaborido
Persephone
0
7
4
0.29
W
4
1
12
10
L
Surtr
4
5
5
1.3
W
Nu Wa
Kiereal
Nu Wa
2
2
9
3.25
L
Eset
1
4
7
1.13
W
2
2
12
4
L
4
0
3
5.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
31,670
47,043
Taken
67,341
35,135
Mitigated
33,086
4,929
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,853
3,405
0
1,386
11,643
5,267
0
4,480
6,753
0
34,839
W
Kuzenbo
 
Kuzenbo
8,733
2,175
0
315
13,699
20,347
986
6,199
7,071
29,113
871
L
Persephone
AgustinLaborido
Persephone
3,726
441
1,415
2,047
12,881
4,522
200
8,544
4,330
18,635
0
W
19,531
9,558
0
0
4,332
1,921
257
1,666
2,599
44,187
0
L
Surtr
11,662
4,405
650
4,252
16,690
10,901
0
7,633
9,057
739
30,396
W
Nu Wa
Kiereal
Nu Wa
6,986
2,318
0
0
7,646
2,985
3,808
2,483
4,897
35,953
0
L
Eset
8,129
562
143
344
11,454
4,169
0
7,244
4,210
24,536
0
W
10,494
5,913
0
3,228
9,723
4,615
3,456
5,337
4,270
0
37,310
L
6,411
1,004
0
500
8,134
3,420
0
5,219
2,915
33,519
0
L
1,742
39
0
782
18,182
10,074
0
5,733
12,449
10,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,642
Gold Earned
44,337
285
Minions Killed
214
0
Camps Cleared
0
1,234,150
Distance Traveled
1,265,111
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,010
834
45
4
0
274,015
0
W
Kuzenbo
9,877
823
42
4
0
234,480
6
L
Persephone
8,293
691
30
3
0
224,906
0
W
Vulcan
9,456
788
57
5
0
272,195
0
L
Surtr
9,937
828
46
4
0
252,097
0
W
Nu Wa
9,747
812
61
5
0
212,346
0
L
Eset
8,763
730
54
5
0
268,796
0
W
Neith
9,552
796
80
7
0
241,114
0
L
Nox
9,740
812
70
6
0
234,343
6
L
Sobek
7,604
634
14
1
0
284,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role