Player Matchup

Pele
Pele
IKillyouSlow
Pele
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 272L
1,462 Elo+
Solo
Zeus
Zeus
Knallkörper
Zeus
Level 135
God Stats
5W - 7L
1,109 SR
Queue Stats
632W - 667L
1,468 Elo+
Solo
Athena
Athena
MrDeathtruction
Athena
Level 129
God Stats
13W - 9L
1,490 SR
Queue Stats
500W - 506L
1,471 Elo+
Solo
Yu Huang
Yu Huang
TheYanklng
Yu Huang
Level 176
God Stats
6W - 2L
1,739 SR
Queue Stats
185W - 190L
1,475 Elo+
Solo
Cabrakan
Cabrakan
coxSami
Cabrakan
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 163L
1,390 Elo+
Solo
Team Averages
Level 127
1,468 SR
1,453 Elo+

VS

Team Averages
Level 84
1,528 SR
1,492 Elo+
Fenrir
Fenrir
Alcavebeast
Fenrir
Level 138
God Stats
0W - 2L
1,306 SR
Queue Stats
174W - 187L
1,433 Elo+
Solo
Thor
Thor
BuXToP
Thor
Level 27
God Stats
3W - 3L
1,715 SR
Queue Stats
75W - 92L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
DerK3vix
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Leon009
Vulcan
Level 115
God Stats
8W - 6L
1,620 SR
Queue Stats
431W - 434L
1,554 Elo+
Solo
Mulan
Mulan
pewdiefelixqwe
Mulan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 103L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
8,538
854
9,301
11,025
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 10
9,339
934
12,029
6,776
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 14
8,631
863
6,029
13,494
11,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
TheYanklng
Yu Huang
17
2 / 0 / 17
9,083
908
8,687
7,558
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
coxSami
Cabrakan
14
7 / 4 / 9
9,120
912
8,158
12,200
9,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 4 / 4
5,797
580
2,578
8,019
4,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
BuXToP
Thor
11
1 / 3 / 5
7,032
703
4,803
5,945
2,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
DerK3vix
Kuzenbo
14
1 / 6 / 4
7,399
740
4,618
12,859
13,726
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Leon009
Vulcan
18
4 / 1 / 5
9,938
994
18,539
6,644
3,238
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 5
8,268
827
8,349
13,266
13,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
20
Kills
11
12
Deaths
20
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
4
0.5
L
Thor
BuXToP
Thor
1
3
5
1.17
L
Kuzenbo
DerK3vix
Kuzenbo
1
6
4
0.5
W
4
4
10
2.25
W
5
1
10
10
L
Vulcan
Leon009
Vulcan
4
1
5
6.5
W
2
3
14
3
W
Yu Huang
TheYanklng
Yu Huang
2
0
17
10.5
W
Cabrakan
coxSami
Cabrakan
7
4
9
2.88
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
38,887
51,053
Taken
46,733
32,933
Mitigated
38,029
21,516
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,578
516
515
1,846
8,019
4,894
0
6,664
1,119
0
2,578
L
Thor
BuXToP
Thor
4,803
852
85
740
5,945
2,883
0
4,159
1,742
0
15,472
L
Kuzenbo
DerK3vix
Kuzenbo
4,618
1,410
348
710
12,859
13,726
0
8,947
3,770
8,702
0
W
9,301
3,339
1,335
1,645
11,025
4,941
1,602
3,926
7,099
0
18,352
W
12,029
1,639
1,605
1,701
6,776
3,130
1,329
2,497
4,279
33,784
0
L
Vulcan
Leon009
Vulcan
18,539
6,113
315
1,058
6,644
3,238
0
5,410
1,133
44,083
0
W
6,029
1,261
4,787
4,162
13,494
11,586
252
6,142
7,352
12,836
0
W
Yu Huang
TheYanklng
Yu Huang
8,687
1,122
1,672
2,834
7,558
3,731
952
2,654
4,904
28,177
0
W
Cabrakan
coxSami
Cabrakan
8,158
1,403
257
1,518
12,200
9,545
86
7,938
4,262
10,289
0
L
8,349
1,034
108
489
13,266
13,288
0
9,097
4,066
0
11,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
38,434
152
Minions Killed
97
0
Camps Cleared
0
893,478
Distance Traveled
714,922
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,797
580
0
0
0
115,072
1
L
Thor
7,032
703
22
2
0
93,868
3
L
Kuzenbo
7,399
740
7
1
0
164,305
1
W
Pele
8,538
854
31
3
0
178,386
0
W
Zeus
9,339
934
49
5
0
163,087
0
L
Vulcan
9,938
994
56
6
0
177,880
0
W
Athena
8,631
863
19
2
0
194,564
0
W
Yu Huang
9,083
908
44
4
0
190,434
0
W
Cabrakan
9,120
912
9
1
0
167,007
0
L
Mulan
8,268
827
12
1
0
163,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role