Player Matchup

Mercury
Mercury
Baryer
Mercury
Level 86
God Stats
1W - 1L
1,372 SR
Queue Stats
50W - 36L
1,561 Elo+
Solo
Kukulkan
Kukulkan
DEADperDEAD
Kukulkan
Level 65
God Stats
1W - 0L
1,689 SR
Queue Stats
15W - 18L
1,459 Elo+
Solo
Loki
Loki
PhilTheDolphin
Loki
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 58L
1,406 Elo+
Party 1
Terra
Terra
Sandoriiinho
Terra
Level 59
God Stats
2W - 3L
1,503 SR
Queue Stats
404W - 401L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VitriolBoss
Cu Chulainn
Level 128
God Stats
3W - 1L
1,716 SR
Queue Stats
575W - 588L
1,518 Elo+
Party 1
Team Averages
Level 89
1,556 SR
1,482 Elo+

VS

Team Averages
Level 131
1,554 SR
1,522 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlueRangerLee
Nu Wa
Level 156
God Stats
4W - 1L
1,770 SR
Queue Stats
378W - 385L
1,452 Elo+
Party 2
Camazotz
Camazotz
InSPiRaTiOnZz x
Camazotz
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
372W - 390L
1,440 Elo+
Party 2
Agni
Agni
littleg-xtreme
Agni
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,632 Elo+
Solo
Cliodhna
Cliodhna
ragnarok120
Cliodhna
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 159L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Baryer
Mercury
11
1 / 0 / 2
5,633
1,127
3,041
2,657
1,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DEADperDEAD
Kukulkan
11
3 / 1 / 4
6,408
1,282
4,837
4,986
2,061
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 3
5,858
1,172
4,467
4,024
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 1 / 5
5,244
1,049
816
4,965
3,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
VitriolBoss
Cu Chulainn
10
2 / 1 / 5
5,710
1,142
4,497
5,121
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
1,220
244
0
0
0
9
1 / 2 / 3
5,389
1,078
3,919
3,682
977
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
9
0 / 3 / 0
4,852
970
4,148
6,381
2,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,202
1,040
3,846
4,956
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ragnarok120
Cliodhna
12
2 / 1 / 1
5,781
1,156
4,245
4,957
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
8
Kills
4
4
Deaths
9
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Mercury
Baryer
Mercury
1
0
2
2
L
1
2
3
1.25
W
Kukulkan
DEADperDEAD
Kukulkan
3
1
4
5
L
Camazotz
0
3
0
0
W
2
1
3
3.5
W
0
1
5
2.5
W
Cu Chulainn
VitriolBoss
Cu Chulainn
2
1
5
4.5
L
1
3
2
0.67
L
Cliodhna
ragnarok120
Cliodhna
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
16,158
21,753
Taken
19,976
12,446
Mitigated
8,907
10,103
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Baryer
Mercury
3,041
163
1,146
750
2,657
1,003
472
815
1,800
0
5,999
L
3,919
1,379
791
443
3,682
977
0
856
2,744
7,750
0
W
Kukulkan
DEADperDEAD
Kukulkan
4,837
155
188
394
4,986
2,061
38
1,910
2,992
14,025
0
L
Camazotz
4,148
294
0
1,766
6,381
2,257
0
1,773
4,380
0
6,842
W
4,467
101
358
269
4,024
1,369
483
1,667
2,357
0
16,049
W
816
40
3,854
2,130
4,965
3,434
207
1,555
3,369
2,204
0
W
Cu Chulainn
VitriolBoss
Cu Chulainn
4,497
323
0
1,014
5,121
4,579
191
1,818
3,264
459
7,436
L
3,846
264
457
781
4,956
1,619
0
1,253
3,563
7,952
0
L
Cliodhna
ragnarok120
Cliodhna
4,245
180
238
693
4,957
4,054
0
2,022
2,723
0
12,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
22,444
65
Minions Killed
43
0
Camps Cleared
0
544,612
Distance Traveled
413,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
1,220
244
0
0
0
0
0
W
Mercury
5,633
1,127
8
2
0
112,361
0
L
Nu Wa
5,389
1,078
10
2
0
84,762
0
W
Kukulkan
6,408
1,282
29
6
0
107,953
0
L
Camazotz
4,852
970
5
1
0
111,806
0
W
Loki
5,858
1,172
16
3
0
126,057
0
W
Terra
5,244
1,049
1
0
0
102,985
0
W
Cu Chulainn
5,710
1,142
11
2
0
95,256
0
L
Agni
5,202
1,040
8
2
0
105,393
0
L
Cliodhna
5,781
1,156
20
4
0
111,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role