Player Matchup

Sylvanus
Sylvanus
AndroidMead
Sylvanus
Level 50
God Stats
9W - 6L
1,679 SR
Queue Stats
29W - 33L
1,427 Elo+
Solo
Set
Set
Drraken
Set
Level 57
God Stats
2W - 3L
1,505 SR
Queue Stats
77W - 94L
1,477 Elo+
Party 1
Janus
Janus
ElkyC
Janus
Level 42
God Stats
17W - 15L
1,595 SR
Queue Stats
77W - 94L
1,477 Elo+
Party 1
Team Averages
Level 50
1,593 SR
1,460 Elo+

VS

Team Averages
Level 58
1,441 SR
1,488 Elo+
Kali
Kali
 
Kali
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alzuone
Zhong Kui
Level 55
God Stats
2W - 2L
1,323 SR
Queue Stats
23W - 27L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AndroidMead
Sylvanus
11
0 / 2 / 3
7,644
695
3,544
12,703
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Set
13
2 / 4 / 1
7,668
697
7,445
10,353
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
ElkyC
Janus
12
1 / 4 / 1
7,078
643
10,045
8,297
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 0 / 8
8,041
731
6,116
9,620
3,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
 
Gilgamesh
13
2 / 3 / 8
7,959
724
8,321
10,293
9,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Alzuone
Zhong Kui
15
7 / 0 / 3
9,249
841
12,743
8,386
5,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
8
5
W
Gilgamesh
 
Gilgamesh
2
3
8
2
W
Zhong Kui
Alzuone
Zhong Kui
7
0
3
8.5
L
Sylvanus
AndroidMead
Sylvanus
0
2
3
0.75
L
Set
2
4
1
0.63
L
Janus
ElkyC
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,034
Damage
27,180
31,353
Taken
28,299
21,254
Mitigated
18,688
6,804
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,116
4,132
0
5,548
9,620
3,699
123
4,351
5,269
0
30,141
W
Gilgamesh
 
Gilgamesh
8,321
1,634
0
1,165
10,293
9,286
312
4,778
5,515
0
24,648
W
Zhong Kui
Alzuone
Zhong Kui
12,743
1,474
268
6,136
8,386
5,703
773
4,661
3,725
43,188
0
L
Sylvanus
AndroidMead
Sylvanus
3,544
819
2,059
2,905
12,703
11,678
0
5,281
7,151
9,354
0
L
Set
7,445
3,191
0
1,340
10,353
6,024
0
4,556
5,689
0
38,816
L
Janus
ElkyC
Janus
10,045
747
0
500
8,297
3,552
0
2,913
5,100
19,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,390
Gold Earned
25,249
108
Minions Killed
155
0
Camps Cleared
0
570,700
Distance Traveled
670,727
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,041
731
53
5
0
228,191
0
W
Gilgamesh
7,959
724
27
2
0
209,313
0
W
Zhong Kui
9,249
841
75
7
0
233,223
0
L
Sylvanus
7,644
695
17
2
0
180,364
6
L
Set
7,668
697
69
6
0
198,966
0
L
Janus
7,078
643
22
2
0
191,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role