Player Matchup

Kuzenbo
Kuzenbo
Glurbyy
Kuzenbo
Level 139
God Stats
2W - 3L
1,367 SR
Queue Stats
39W - 59L
1,476 Elo+
Party 1
Freya
Freya
Hydrozity
Freya
Level 152
God Stats
7W - 5L
1,357 SR
Queue Stats
497W - 549L
1,571 Elo+
Party 1
Fenrir
Fenrir
KRUSKAY
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Pele
Pele
Tempest x 02
Pele
Level 128
God Stats
10W - 24L
1,794 SR
Queue Stats
133W - 301L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Uzaikai
Nu Wa
Level 89
God Stats
0W - 1L
1,704 SR
Queue Stats
95W - 168L
1,477 Elo+
Party 1
Team Averages
Level 104
1,544 SR
1,539 Elo+

VS

Team Averages
Level 145
1,421 SR
1,518 Elo+
Chiron
Chiron
AIphaZero2
Chiron
Level 200
God Stats
24W - 19L
1,149 SR
Queue Stats
480W - 463L
1,461 Elo+
Solo
Bakasura
Bakasura
NotAudreyHepburn
Bakasura
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
1,366W - 1,259L
1,600 Elo+
Solo
Zeus
Zeus
OnLy-_PuPp3tz119
Zeus
Level 158
God Stats
1W - 2L
1,301 SR
Queue Stats
449W - 454L
1,569 Elo+
Solo
Chaac
Chaac
Velesbog
Chaac
Level 108
God Stats
11W - 14L
1,500 SR
Queue Stats
416W - 378L
1,436 Elo+
Solo
Hel
Hel
nickleless
Hel
Level 84
God Stats
3W - 2L
1,656 SR
Queue Stats
86W - 80L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Glurbyy
Kuzenbo
8
0 / 2 / 1
5,240
524
1,877
9,269
7,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Hydrozity
Freya
9
3 / 2 / 0
5,607
561
7,836
8,893
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
KRUSKAY
Fenrir
8
3 / 2 / 1
5,332
533
4,537
7,410
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 4 / 1
6,073
607
7,691
12,058
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Uzaikai
Nu Wa
9
0 / 5 / 1
5,196
520
4,213
7,142
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AIphaZero2
Chiron
10
0 / 2 / 4
5,663
566
6,483
11,976
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
8 / 0 / 2
7,426
743
6,203
9,502
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 2
6,170
617
6,361
6,271
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Velesbog
Chaac
11
2 / 2 / 2
6,568
657
7,465
11,923
6,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
3 / 2 / 2
5,312
531
3,860
7,705
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
AIphaZero2
Chiron
0
2
4
1
L
Kuzenbo
Glurbyy
Kuzenbo
0
2
1
0.25
L
Freya
Hydrozity
Freya
3
2
0
1.5
L
Fenrir
KRUSKAY
Fenrir
3
2
1
1.75
W
8
0
2
9
W
2
1
2
3
L
1
4
1
0.38
L
Nu Wa
Uzaikai
Nu Wa
0
5
1
0.1
W
Chaac
Velesbog
Chaac
2
2
2
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,154
Damage
30,372
44,772
Taken
47,377
21,590
Mitigated
18,720
12,370
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AIphaZero2
Chiron
6,483
1,801
169
3,886
11,976
4,196
0
6,574
5,402
0
38,278
L
Kuzenbo
Glurbyy
Kuzenbo
1,877
738
1,659
1,769
9,269
7,868
0
2,252
6,777
13,806
0
L
Freya
Hydrozity
Freya
7,836
3,071
0
3,755
8,893
3,655
0
1,059
7,692
43,933
0
L
Fenrir
KRUSKAY
Fenrir
4,537
732
0
626
7,410
2,695
0
2,333
4,837
0
21,280
W
6,203
4,211
0
2,958
9,502
3,867
0
829
8,673
0
51,859
W
6,361
933
0
2,964
6,271
2,022
0
3,224
3,047
44,698
0
L
7,691
2,453
0
4,111
12,058
5,016
0
0
11,488
0
48,734
L
Nu Wa
Uzaikai
Nu Wa
4,213
1,153
0
450
7,142
2,356
0
4,577
2,411
32,629
0
W
Chaac
Velesbog
Chaac
7,465
2,768
0
5,894
11,923
6,207
0
309
11,614
0
51,659
W
3,860
291
1,297
2,815
7,705
2,428
0
2,990
4,715
27,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
31,139
260
Minions Killed
346
0
Camps Cleared
0
1,050,689
Distance Traveled
1,018,360
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,663
566
55
6
0
195,316
1
L
Kuzenbo
5,240
524
14
1
0
219,436
4
L
Freya
5,607
561
79
8
0
193,901
1
L
Fenrir
5,332
533
33
3
0
251,135
0
W
Bakasura
7,426
743
105
11
0
246,742
0
W
Zeus
6,170
617
75
8
0
178,344
0
L
Pele
6,073
607
87
9
0
206,273
0
L
Nu Wa
5,196
520
47
5
0
179,944
0
W
Chaac
6,568
657
74
7
0
190,546
0
W
Hel
5,312
531
37
4
0
207,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role