Player Matchup

Ares
Ares
Hookerbot5000
Ares
Level 89
God Stats
27W - 26L
1,347 SR
Queue Stats
696W - 735L
1,489 Elo+
Party 2
Anubis
Anubis
JordanDanieltw
Anubis
Level 57
God Stats
0W - 3L
1,176 SR
Queue Stats
78W - 94L
1,415 Elo+
Solo
Medusa
Medusa
ShadowVision315
Medusa
Level 64
God Stats
8W - 8L
1,695 SR
Queue Stats
8W - 8L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
Unknown-Zpider
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 130L
1,508 Elo+
Party 2
Artio
Artio
devilspider619
Artio
Level 166
God Stats
30W - 22L
1,691 SR
Queue Stats
542W - 527L
1,525 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,503 Elo+

VS

Team Averages
Level 122
1,562 SR
1,608 Elo+
Gilgamesh
Gilgamesh
Chronoore
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
MOkly_17
Kukulkan
Level 90
God Stats
12W - 11L
1,388 SR
Queue Stats
303W - 302L
1,411 Elo+
Solo
Cerberus
Cerberus
Monsha
Cerberus
Level 104
God Stats
17W - 6L
1,730 SR
Queue Stats
32W - 17L
1,656 Elo+
Party 1
Surtr
Surtr
the6thdizaster
Surtr
Level 169
God Stats
46W - 33L
1,693 SR
Queue Stats
152W - 143L
1,591 Elo+
Party 1
Izanami
Izanami
xOGKegster22x
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,579
458
486
9,391
5,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
5,308
531
3,040
6,854
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
4,142
414
2,403
6,290
1,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Unknown-Zpider
Tsukuyomi
8
0 / 3 / 0
4,824
482
2,112
6,857
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
5,665
567
5,995
11,630
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chronoore
Gilgamesh
11
2 / 0 / 1
6,340
634
5,549
9,877
5,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MOkly_17
Kukulkan
11
1 / 0 / 3
6,141
614
5,056
4,337
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Monsha
Cerberus
9
2 / 0 / 6
6,087
609
4,078
6,315
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 4
6,358
636
6,809
7,256
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
12
5 / 0 / 2
6,910
691
6,199
4,233
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chronoore
Gilgamesh
2
0
1
2.5
L
0
3
0
0
L
0
3
0
0
W
Kukulkan
MOkly_17
Kukulkan
1
0
3
2.5
W
Cerberus
Monsha
Cerberus
2
0
6
5
L
0
2
0
0
L
Tsukuyomi
Unknown-Zpider
Tsukuyomi
0
3
0
0
L
0
2
0
0
W
3
0
4
5
W
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
27,691
41,022
Taken
32,018
21,197
Mitigated
15,262
11,909
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chronoore
Gilgamesh
5,549
1,576
0
2,397
9,877
5,051
0
4,257
4,723
0
43,777
L
486
27
988
2,068
9,391
5,523
0
3,260
6,131
12,510
0
L
3,040
415
175
1,278
6,854
3,648
0
3,252
3,602
39,324
0
W
Kukulkan
MOkly_17
Kukulkan
5,056
400
84
526
4,337
1,362
0
1,516
2,821
41,752
0
W
Cerberus
Monsha
Cerberus
4,078
335
0
2,822
6,315
4,197
0
1,433
4,834
12,049
0
L
2,403
1,235
0
394
6,290
1,806
0
1,430
4,860
0
17,745
L
Tsukuyomi
Unknown-Zpider
Tsukuyomi
2,112
614
240
1,290
6,857
2,386
0
1,126
5,731
0
25,320
L
5,995
767
0
5,476
11,630
7,834
0
292
11,338
39,142
0
W
6,809
3,077
0
1,467
7,256
3,267
102
1,003
6,171
825
46,072
W
Izanami
6,199
4,668
0
2,404
4,233
1,385
2,139
219
3,948
0
55,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
31,836
220
Minions Killed
323
0
Camps Cleared
0
976,471
Distance Traveled
1,067,651
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,340
634
80
8
0
197,686
0
L
Ares
4,579
458
22
2
0
199,178
5
L
Anubis
5,308
531
54
5
0
157,761
0
W
Kukulkan
6,141
614
71
7
0
210,699
5
W
Cerberus
6,087
609
9
1
0
225,950
1
L
Medusa
4,142
414
26
3
0
197,900
1
L
Tsukuyomi
4,824
482
52
5
0
223,291
0
L
Artio
5,665
567
66
7
0
198,341
0
W
Surtr
6,358
636
67
7
0
247,174
0
W
Izanami
6,910
691
96
10
0
186,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role