Player Matchup

He Bo
He Bo
BlckJeezus810
He Bo
Level 113
God Stats
0W - 2L
1,270 SR
Queue Stats
270W - 313L
1,276 Elo+
Solo
Danzaburou
Danzaburou
ViperaMuerta
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Fafnir
Fafnir
oShRiMpYo
Fafnir
Level 160
God Stats
1W - 2L
1,338 SR
Queue Stats
35W - 33L
1,564 Elo+
Solo
Team Averages
Level 113
1,369 SR
1,433 Elo+

VS

Team Averages
Level 72
1,426 SR
1,525 Elo+
Chiron
Chiron
BestChiron
Chiron
Level 56
God Stats
8W - 5L
1,057 SR
Queue Stats
13W - 12L
1,533 Elo+
Solo
Nike
Nike
Extravagantttt
Nike
Level 80
God Stats
5W - 0L
1,663 SR
Queue Stats
21W - 9L
1,608 Elo+
Solo
Sol
Sol
IndigoSol47
Sol
Level 80
God Stats
15W - 17L
1,557 SR
Queue Stats
465W - 463L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,950
632
3,005
14,269
4,710
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ViperaMuerta
Danzaburou
12
1 / 4 / 3
7,583
689
8,136
14,234
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
oShRiMpYo
Fafnir
13
2 / 1 / 1
8,241
749
6,806
14,356
18,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BestChiron
Chiron
14
3 / 2 / 9
8,609
783
10,617
7,843
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 8
8,787
799
11,368
12,521
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 6
9,882
898
13,346
6,898
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
BestChiron
Chiron
3
2
9
3.75
L
1
8
2
0.25
W
4
0
8
8
W
6
2
6
4.5
L
Danzaburou
ViperaMuerta
Danzaburou
1
4
3
0.63
L
Fafnir
oShRiMpYo
Fafnir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
35,331
42,859
Taken
27,262
28,928
Mitigated
16,614
10,132
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BestChiron
Chiron
10,617
3,813
1,317
2,600
7,843
3,499
741
4,279
3,564
0
20,960
L
3,005
661
111
413
14,269
4,710
0
4,141
10,128
17,821
0
W
11,368
854
0
2,746
12,521
9,936
225
2,884
9,637
0
26,558
W
13,346
5,829
0
2,498
6,898
3,179
2,453
2,177
4,721
43,450
4,918
L
Danzaburou
ViperaMuerta
Danzaburou
8,136
3,159
0
4,222
14,234
6,133
0
4,267
9,967
0
27,161
L
Fafnir
oShRiMpYo
Fafnir
6,806
903
2,016
3,370
14,356
18,085
0
4,303
10,053
18,824
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,774
Gold Earned
27,278
87
Minions Killed
124
0
Camps Cleared
0
561,836
Distance Traveled
637,874
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,609
783
16
1
0
216,504
0
L
He Bo
6,950
632
28
3
0
179,922
0
W
Nike
8,787
799
30
3
0
240,081
0
W
Sol
9,882
898
78
7
0
181,289
0
L
Danzaburou
7,583
689
37
3
0
187,823
0
L
Fafnir
8,241
749
22
2
0
194,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role