Player Matchup

Neith
Neith
BiggyC223
Neith
Level 159
God Stats
73W - 80L
1,479 SR
Queue Stats
161W - 154L
1,442 Elo+
Solo
Thor
Thor
Glokk40Therm
Thor
Level 127
God Stats
1W - 1L
1,687 SR
Queue Stats
144W - 90L
1,681 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jacaser
Kumbhakarna
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 282L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
Patricia_Nikka
Nu Wa
Level 108
God Stats
19W - 9L
1,647 SR
Queue Stats
127W - 109L
1,475 Elo+
Solo
Mulan
Mulan
SpaceGerbil6776
Mulan
Level 68
God Stats
6W - 5L
1,533 SR
Queue Stats
77W - 70L
1,598 Elo+
Party 1
Team Averages
Level 127
1,569 SR
1,561 Elo+

VS

Team Averages
Level 90
1,500 SR
1,482 Elo+
Artemis
Artemis
BigBamBrewskie
Artemis
Level 153
God Stats
0W - 1L
1,571 SR
Queue Stats
9W - 11L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Hunger ll
Kuzenbo
Level 61
God Stats
3W - 11L
1,213 SR
Queue Stats
85W - 138L
1,468 Elo+
Solo
Raijin
Raijin
IDazzledI
Raijin
Level 154
God Stats
0W - 2L
1,702 SR
Queue Stats
69W - 76L
1,505 Elo+
Solo
Izanami
Izanami
Krodx3
Izanami
Level 37
God Stats
2W - 1L
1,702 SR
Queue Stats
38W - 35L
1,452 Elo+
Solo
Arachne
Arachne
Ssilenntt
Arachne
Level 43
God Stats
0W - 2L
1,314 SR
Queue Stats
14W - 22L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BiggyC223
Neith
12
1 / 2 / 1
7,028
502
5,300
6,704
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
14 / 2 / 2
10,090
721
20,843
11,935
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Jacaser
Kumbhakarna
12
0 / 3 / 13
7,894
564
3,982
11,813
7,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 7
8,473
605
8,532
8,378
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,177
513
2,549
8,930
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,652
618
3,992
11,508
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Hunger ll
Kuzenbo
10
1 / 3 / 4
6,969
498
3,427
12,592
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
IDazzledI
Raijin
13
2 / 4 / 1
8,222
587
3,563
9,149
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Krodx3
Izanami
14
5 / 3 / 1
9,661
690
9,572
13,212
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Ssilenntt
Arachne
13
0 / 6 / 5
8,155
583
4,663
14,724
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
12
12
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Neith
BiggyC223
Neith
1
2
1
0.75
W
14
2
2
7.5
L
Kuzenbo
Hunger ll
Kuzenbo
1
3
4
1
L
Raijin
IDazzledI
Raijin
2
4
1
0.63
W
Kumbhakarna
Jacaser
Kumbhakarna
0
3
13
2.17
L
Izanami
Krodx3
Izanami
5
3
1
1.83
W
4
3
7
2.5
W
1
2
3
1.25
L
Arachne
Ssilenntt
Arachne
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
25,217
47,760
Taken
61,185
24,770
Mitigated
29,517
11,722
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,992
1,548
0
3,786
11,508
4,006
812
2,554
8,954
0
40,237
W
Neith
BiggyC223
Neith
5,300
1,538
0
1,155
6,704
2,206
0
313
6,391
0
51,694
W
20,843
5,980
0
1,028
11,935
5,186
0
855
11,070
0
83,445
L
Kuzenbo
Hunger ll
Kuzenbo
3,427
1,457
0
2,396
12,592
12,337
160
2,495
10,059
22,626
0
L
Raijin
IDazzledI
Raijin
3,563
300
0
938
9,149
3,031
0
1,622
7,527
59,558
0
W
Kumbhakarna
Jacaser
Kumbhakarna
3,982
249
1,733
2,547
11,813
7,132
0
2,766
9,011
26,750
0
L
Izanami
Krodx3
Izanami
9,572
6,519
0
6,021
13,212
4,955
887
2,704
10,204
0
83,619
W
8,532
2,786
0
2,240
8,378
3,165
933
3,151
4,983
50,146
0
W
2,549
637
0
3,019
8,930
7,081
0
0
8,930
0
40,873
L
Arachne
Ssilenntt
Arachne
4,663
3,490
0
3,243
14,724
5,188
255
3,139
11,585
0
60,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
41,659
381
Minions Killed
451
0
Camps Cleared
0
1,430,330
Distance Traveled
1,325,097
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,652
618
80
6
0
245,492
0
W
Neith
7,028
502
77
6
0
279,207
7
W
Thor
10,090
721
115
8
0
310,529
0
L
Kuzenbo
6,969
498
31
2
0
275,050
2
L
Raijin
8,222
587
108
8
0
284,413
2
W
Kumbhakarna
7,894
564
30
2
0
298,911
1
L
Izanami
9,661
690
144
10
0
224,775
0
W
Nu Wa
8,473
605
90
6
0
247,639
4
W
Mulan
7,177
513
69
5
0
294,044
2
L
Arachne
8,155
583
88
6
0
295,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role