Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Artifex_WILSMATI
Apollo
Level 16
God Stats
2W - 3L
1,298 SR
Queue Stats
147W - 176L
1,395 Elo+
Solo
Cliodhna
Cliodhna
LucidRanga
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
PWNAGExPOTATO
Fafnir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 26L
1,339 Elo+
Party 1
Janus
Janus
doubleOHdevon
Janus
Level 149
God Stats
2W - 0L
1,693 SR
Queue Stats
9W - 8L
1,779 Elo+
Solo
Team Averages
Level 72
1,498 SR
1,503 Elo+

VS

Team Averages
Level 81
1,437 SR
1,492 Elo+
Da Ji
Da Ji
Agrrix
Da Ji
Level 117
God Stats
2W - 5L
1,186 SR
Queue Stats
590W - 596L
1,494 Elo+
Solo
Susano
Susano
Its4N7W0N
Susano
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 363L
1,511 Elo+
Solo
The Morrigan
The Morrigan
RoasTChiCkeNGG
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,511 Elo+
Solo
Yu Huang
Yu Huang
Vampz777
Yu Huang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Freya
Freya
bldo
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 2 / 12
11,507
959
22,206
14,734
7,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 11
10,057
838
9,014
9,889
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
LucidRanga
Cliodhna
13
2 / 5 / 7
8,447
704
8,562
11,416
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 10
9,650
804
3,216
13,565
16,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 1 / 9
10,100
842
12,997
8,410
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Agrrix
Da Ji
16
4 / 5 / 4
8,837
736
10,035
12,336
6,418
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Its4N7W0N
Susano
15
2 / 4 / 4
8,536
711
7,914
15,942
18,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
RoasTChiCkeNGG
The Morrigan
14
0 / 4 / 5
7,595
633
4,222
7,560
4,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Vampz777
Yu Huang
14
3 / 6 / 3
8,252
688
9,089
12,671
6,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
bldo
Freya
16
3 / 4 / 4
8,413
701
13,911
16,619
8,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
23
Kills
12
12
Deaths
23
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
2
12
7.5
L
Da Ji
Agrrix
Da Ji
4
5
4
1.2
W
4
2
11
4.75
L
Susano
Its4N7W0N
Susano
2
4
4
1
W
Cliodhna
LucidRanga
Cliodhna
2
5
7
1.1
W
1
2
10
3
L
The Morrigan
RoasTChiCkeNGG
The Morrigan
0
4
5
0.63
L
Yu Huang
Vampz777
Yu Huang
3
6
3
0.75
L
Freya
bldo
Freya
3
4
4
1.25
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,995
Damage
45,171
58,014
Taken
65,128
38,283
Mitigated
43,953
26,539
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,206
1,153
2,897
6,322
14,734
7,413
971
7,696
7,038
40,749
0
L
Da Ji
Agrrix
Da Ji
10,035
459
1,558
3,382
12,336
6,418
0
6,421
5,915
0
16,176
W
9,014
3,952
365
3,316
9,889
4,863
1,546
4,602
5,287
0
35,551
L
Susano
Its4N7W0N
Susano
7,914
510
1,200
3,615
15,942
18,427
234
8,857
7,085
0
16,936
W
Cliodhna
LucidRanga
Cliodhna
8,562
447
0
911
11,416
5,168
101
3,711
7,705
0
14,667
W
3,216
871
3,821
5,057
13,565
16,710
8
7,901
5,664
7,612
0
L
The Morrigan
RoasTChiCkeNGG
The Morrigan
4,222
674
897
317
7,560
4,079
0
5,009
2,551
14,274
0
L
Yu Huang
Vampz777
Yu Huang
9,089
297
969
917
12,671
6,439
0
7,097
5,574
16,083
0
L
Freya
bldo
Freya
13,911
4,085
802
7,979
16,619
8,590
0
11,035
5,584
27,186
0
W
12,997
1,409
1,138
2,712
8,410
4,129
1,286
3,312
5,098
26,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
41,633
140
Minions Killed
97
0
Camps Cleared
0
1,028,427
Distance Traveled
940,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,507
959
39
3
0
224,339
0
L
Da Ji
8,837
736
15
1
0
172,942
0
W
Apollo
10,057
838
49
4
0
171,823
0
L
Susano
8,536
711
8
1
0
205,301
0
W
Cliodhna
8,447
704
13
1
0
194,347
0
W
Fafnir
9,650
804
10
1
0
239,155
0
L
The Morrigan
7,595
633
28
2
0
187,724
0
L
Yu Huang
8,252
688
17
1
0
185,596
0
L
Freya
8,413
701
29
2
0
188,736
0
W
Janus
10,100
842
29
2
0
198,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role