Player Matchup

Discordia
Discordia
TAZKILLER5
Discordia
Level 148
God Stats
2W - 1L
1,451 SR
Queue Stats
40W - 55L
1,448 Elo+
Solo
Amaterasu
Amaterasu
TwistedRegicide
Amaterasu
Level 107
God Stats
0W - 4L
1,671 SR
Queue Stats
8W - 18L
1,420 Elo+
Solo
Thor
Thor
cherrybottomz
Thor
Level 108
God Stats
128W - 91L
1,718 SR
Queue Stats
401W - 408L
1,475 Elo+
Solo
Team Averages
Level 121
1,613 SR
1,448 Elo+

VS

Team Averages
Level 102
1,436 SR
1,466 Elo+
Guan Yu
Guan Yu
Churchie Boi
Guan Yu
Level 144
God Stats
4W - 0L
1,534 SR
Queue Stats
100W - 64L
1,706 Elo+
Solo
Chang'e
Chang'e
JoeyWindsor
Chang'e
Level 129
God Stats
14W - 17L
1,455 SR
Queue Stats
26W - 33L
1,403 Elo+
Solo
Surtr
Surtr
UwUYayo
Surtr
Level 32
God Stats
5W - 4L
1,319 SR
Queue Stats
58W - 83L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TAZKILLER5
Discordia
14
3 / 0 / 3
8,250
750
10,498
4,495
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
TwistedRegicide
Amaterasu
12
2 / 2 / 4
7,809
710
5,636
9,661
10,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 5
7,690
699
9,540
8,237
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Churchie Boi
Guan Yu
13
0 / 1 / 4
8,282
753
4,592
12,983
8,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
JoeyWindsor
Chang'e
14
1 / 2 / 3
8,055
732
6,339
9,970
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
UwUYayo
Surtr
13
3 / 3 / 1
8,209
746
7,407
11,663
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Churchie Boi
Guan Yu
0
1
4
2
W
Chang'e
JoeyWindsor
Chang'e
1
2
3
1.25
L
Discordia
TAZKILLER5
Discordia
3
0
3
4.5
L
Amaterasu
TwistedRegicide
Amaterasu
2
2
4
2
W
Surtr
UwUYayo
Surtr
3
3
1
1.17
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
18,338
22,393
Taken
34,616
15,591
Mitigated
22,767
3,087
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Churchie Boi
Guan Yu
4,592
403
4,082
4,257
12,983
8,936
160
3,650
9,333
0
22,915
W
Chang'e
JoeyWindsor
Chang'e
6,339
111
3,593
3,833
9,970
3,729
1,424
3,709
6,261
40,190
0
L
Discordia
TAZKILLER5
Discordia
10,498
781
0
0
4,495
1,633
280
1,518
2,977
49,455
0
L
Amaterasu
TwistedRegicide
Amaterasu
5,636
2,559
0
1,902
9,661
10,466
416
3,072
6,589
1,343
16,985
W
Surtr
UwUYayo
Surtr
7,407
2,676
0
1,755
11,663
10,102
296
3,681
7,982
512
24,113
L
9,540
789
258
927
8,237
3,492
731
2,092
6,145
0
23,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,749
Gold Earned
24,546
138
Minions Killed
148
0
Camps Cleared
0
566,899
Distance Traveled
638,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,282
753
29
3
0
221,165
0
W
Chang'e
8,055
732
78
7
0
204,486
0
L
Discordia
8,250
750
91
8
0
176,012
0
L
Amaterasu
7,809
710
17
2
0
190,612
0
W
Surtr
8,209
746
41
4
0
213,041
0
L
Thor
7,690
699
30
3
0
200,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role