Player Matchup

Surtr
Surtr
BombaStrong
Surtr
Level 105
God Stats
5W - 8L
1,622 SR
Queue Stats
662W - 672L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
Deilcrox
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Rama
Rama
EagerBorja
Rama
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hera
Hera
OoSKYoO7423
Hera
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 248L
1,430 Elo+
Solo
Persephone
Persephone
Pablodex445
Persephone
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 70
1,524 SR
1,479 Elo+

VS

Team Averages
Level 57
1,500 SR
1,331 Elo+
Nox
Nox
AngoZare
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,190 Elo+
Party 3
Thor
Thor
BooDaSan
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
FortyMonk831945
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,273 Elo+
Party 1
Hou Yi
Hou Yi
I3iGBoyy
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,230 Elo+
Party 1
Athena
Athena
xTamara-Jane
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 313L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 14
9,925
993
13,266
15,957
22,298
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Deilcrox
Ratatoskr
13
4 / 4 / 10
8,568
857
4,993
7,474
3,916
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 19
9,781
978
15,346
6,823
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 2 / 11
9,585
959
9,302
4,253
2,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Pablodex445
Persephone
13
1 / 2 / 11
7,997
800
6,318
6,211
2,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,317
632
2,895
10,241
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
5 / 5 / 5
7,896
790
6,244
9,637
5,117
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
13
2 / 6 / 4
7,352
735
4,608
10,590
4,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
I3iGBoyy
Hou Yi
13
2 / 6 / 4
7,426
743
6,029
11,326
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
15
2 / 5 / 6
8,188
819
4,923
13,401
10,726
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
29
Kills
11
12
Deaths
29
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
10
3
14
5.67
L
Thor
5
5
5
1.5
W
Ratatoskr
Deilcrox
Ratatoskr
4
4
10
2.25
W
5
1
19
14.5
L
Jing Wei
2
6
4
0.67
L
Hou Yi
I3iGBoyy
Hou Yi
2
6
4
0.67
W
9
2
11
7.25
W
Persephone
Pablodex445
Persephone
1
2
11
3.25
L
Athena
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,225
Damage
24,699
40,718
Taken
55,195
33,721
Mitigated
29,684
14,269
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,895
478
0
511
10,241
4,568
0
4,668
5,573
6,384
0
W
13,266
2,955
1,484
5,723
15,957
22,298
204
2,401
13,556
3,914
22,991
L
Thor
6,244
842
870
384
9,637
5,117
0
3,027
6,610
0
16,640
W
Ratatoskr
Deilcrox
Ratatoskr
4,993
1,572
56
776
7,474
3,916
47
1,508
5,966
0
8,831
W
15,346
10,069
0
1,834
6,823
3,046
4,165
1,940
4,883
0
29,830
L
Jing Wei
4,608
3,571
0
240
10,590
4,490
111
3,475
7,115
0
11,913
L
Hou Yi
I3iGBoyy
Hou Yi
6,029
2,757
1,323
1,636
11,326
4,783
0
4,058
7,268
0
14,096
W
9,302
1,997
941
853
4,253
2,100
2,751
545
3,708
22,104
0
W
Persephone
Pablodex445
Persephone
6,318
579
717
1,885
6,211
2,361
472
1,424
4,785
14,855
0
L
Athena
4,923
1,278
745
1,425
13,401
10,726
60
3,213
10,188
14,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
37,179
108
Minions Killed
97
0
Camps Cleared
0
886,025
Distance Traveled
745,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,317
632
18
2
0
152,092
0
W
Surtr
9,925
993
23
2
0
187,868
0
L
Thor
7,896
790
24
2
0
149,630
0
W
Ratatoskr
8,568
857
8
1
0
185,601
0
W
Rama
9,781
978
33
3
0
168,638
0
L
Jing Wei
7,352
735
16
2
0
160,544
0
L
Hou Yi
7,426
743
16
2
0
148,521
0
W
Hera
9,585
959
26
3
0
182,897
0
W
Persephone
7,997
800
18
2
0
161,021
0
L
Athena
8,188
819
23
2
0
134,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role