Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CaptainSnoop
Skadi
Level 120
God Stats
2W - 2L
1,307 SR
Queue Stats
144W - 110L
1,599 Elo+
Solo
Charybdis
Charybdis
CeleKnight8194
Charybdis
Level 126
God Stats
1W - 8L
1,292 SR
Queue Stats
371W - 377L
1,499 Elo+
Solo
Hercules
Hercules
Gingeriness
Hercules
Level 159
God Stats
2W - 1L
1,853 SR
Queue Stats
67W - 51L
1,620 Elo+
Solo
Scylla
Scylla
SanroK13
Scylla
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 212L
1,562 Elo+
Solo
Team Averages
Level 134
1,490 SR
1,556 Elo+

VS

Team Averages
Level 111
1,520 SR
1,518 Elo+
Nike
Nike
HaecUltimaMultis
Nike
Level 152
God Stats
2W - 4L
1,186 SR
Queue Stats
255W - 251L
1,542 Elo+
Solo
Chiron
Chiron
Remmort
Chiron
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 80L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
TAZKILLER5
Hun Batz
Level 148
God Stats
6W - 3L
1,677 SR
Queue Stats
213W - 243L
1,464 Elo+
Solo
Ares
Ares
mpa99vob
Ares
Level 101
God Stats
2W - 0L
1,742 SR
Queue Stats
47W - 51L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
popofoshoa
Heimdallr
Level 64
God Stats
3W - 1L
1,494 SR
Queue Stats
175W - 120L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 1 / 7
6,981
698
6,403
7,781
3,056
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 4
6,956
696
7,681
8,843
3,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
CeleKnight8194
Charybdis
14
4 / 4 / 2
7,740
774
4,977
10,742
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Gingeriness
Hercules
15
2 / 2 / 5
7,367
737
8,575
16,800
23,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
SanroK13
Scylla
13
1 / 3 / 4
7,236
724
5,781
8,803
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
7,674
767
12,998
14,098
16,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Remmort
Chiron
16
4 / 1 / 7
8,737
874
12,513
6,494
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hun Batz
TAZKILLER5
Hun Batz
15
3 / 0 / 4
8,425
843
12,624
6,201
3,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
3 / 1 / 6
8,419
842
3,850
8,751
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
popofoshoa
Heimdallr
16
4 / 2 / 7
8,818
882
8,283
9,474
6,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
8
Kills
14
14
Deaths
8
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
7
3.5
L
1
4
4
0.75
L
Charybdis
CeleKnight8194
Charybdis
4
4
2
1.25
L
Hercules
Gingeriness
Hercules
2
2
5
2.25
W
0
4
8
1
W
Chiron
Remmort
Chiron
4
1
7
7.5
L
Scylla
SanroK13
Scylla
1
3
4
1
W
Hun Batz
TAZKILLER5
Hun Batz
3
0
4
5
W
Ares
3
1
6
6
W
Heimdallr
popofoshoa
Heimdallr
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
50,268
52,969
Taken
45,018
37,532
Mitigated
40,486
26,367
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,403
1,294
2,776
3,356
7,781
3,056
0
997
6,738
0
15,272
L
7,681
2,000
610
881
8,843
3,439
0
854
7,989
0
13,906
L
Charybdis
CeleKnight8194
Charybdis
4,977
1,796
647
2,450
10,742
4,540
0
646
10,096
0
16,975
L
Hercules
Gingeriness
Hercules
8,575
2,267
1,624
10,186
16,800
23,375
0
2,643
14,157
0
13,600
W
12,998
792
406
2,985
14,098
16,809
0
2,922
11,176
2,923
20,551
W
Chiron
Remmort
Chiron
12,513
2,721
2,399
1,209
6,494
4,030
818
0
6,494
0
20,688
L
Scylla
SanroK13
Scylla
5,781
686
1,609
2,228
8,803
3,122
0
1,146
7,657
16,407
0
W
Hun Batz
TAZKILLER5
Hun Batz
12,624
1,131
2,233
1,452
6,201
3,646
608
646
5,555
0
26,607
W
Ares
3,850
46
0
986
8,751
9,781
0
1,563
7,188
4,227
0
W
Heimdallr
popofoshoa
Heimdallr
8,283
1,804
929
1,783
9,474
6,220
430
650
8,824
0
25,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
42,073
99
Minions Killed
119
0
Camps Cleared
0
987,138
Distance Traveled
1,006,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,981
698
21
2
0
236,566
0
L
Skadi
6,956
696
12
1
0
193,075
0
L
Charybdis
7,740
774
19
2
0
152,727
0
L
Hercules
7,367
737
20
2
0
220,767
0
W
Nike
7,674
767
23
2
0
192,926
0
W
Chiron
8,737
874
23
2
0
193,663
0
L
Scylla
7,236
724
27
3
0
184,003
0
W
Hun Batz
8,425
843
38
4
0
228,292
0
W
Ares
8,419
842
2
0
0
216,599
0
W
Heimdallr
8,818
882
33
3
0
175,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role