Player Matchup

Agni
Agni
AlanBr1to
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,393 Elo+
Solo
Izanami
Izanami
BootyCrisp
Izanami
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 177L
1,593 Elo+
Solo
Ne Zha
Ne Zha
Dogfish99
Ne Zha
Level 158
God Stats
15W - 8L
1,563 SR
Queue Stats
538W - 510L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
machinekilla1
Kuzenbo
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
621W - 606L
1,506 Elo+
Solo
Hachiman
Hachiman
sparta1a
Hachiman
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 58L
1,495 Elo+
Solo
Team Averages
Level 126
1,513 SR
1,503 Elo+

VS

Team Averages
Level 114
1,500 SR
1,531 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ImJustVibing579
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
bldo
Hou Yi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 36L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ooJeNoo
Morgan Le Fay
Level 175
God Stats
3W - 6L
1,500 SR
Queue Stats
261W - 267L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 6 / 7
7,901
718
3,872
10,112
3,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
BootyCrisp
Izanami
18
6 / 1 / 10
10,429
948
12,160
8,890
4,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Dogfish99
Ne Zha
17
7 / 2 / 8
10,255
932
15,963
8,918
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
16
2 / 2 / 17
10,234
930
8,016
13,530
19,107
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
sparta1a
Hachiman
17
5 / 1 / 14
10,196
927
13,120
11,693
6,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 5 / 2
8,443
768
9,738
11,756
5,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
 
Ravana
12
1 / 4 / 5
7,421
675
2,462
10,913
12,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 6
8,484
771
10,451
10,423
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
bldo
Hou Yi
15
3 / 3 / 4
8,458
769
5,274
10,388
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ooJeNoo
Morgan Le Fay
16
3 / 5 / 5
8,916
811
13,515
13,531
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
21
Kills
12
12
Deaths
21
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
5
2
0.8
L
Ravana
 
Ravana
1
4
5
0.88
W
Agni
1
6
7
0.75
W
Izanami
BootyCrisp
Izanami
6
1
10
11
W
Ne Zha
Dogfish99
Ne Zha
7
2
8
5.5
L
2
4
6
1.25
L
Hou Yi
bldo
Hou Yi
3
3
4
1.67
W
Kuzenbo
2
2
17
5.25
L
Morgan Le Fay
ooJeNoo
Morgan Le Fay
3
5
5
1.1
W
Hachiman
sparta1a
Hachiman
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,131
Damage
41,440
53,143
Taken
57,011
39,700
Mitigated
33,088
21,266
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,738
293
1,878
1,825
11,756
5,174
0
1,650
10,106
16,813
0
L
Ravana
 
Ravana
2,462
410
1,395
3,434
10,913
12,611
139
2,553
8,360
0
9,070
W
Agni
3,872
0
1,578
1,191
10,112
3,961
0
6,358
3,754
13,522
0
W
Izanami
BootyCrisp
Izanami
12,160
5,528
130
3,429
8,890
4,882
3,811
6,122
2,768
0
45,921
W
Ne Zha
Dogfish99
Ne Zha
15,963
1,582
252
1,865
8,918
5,699
376
6,337
2,581
0
34,737
L
10,451
3,633
1,105
2,234
10,423
3,959
1,080
2,434
7,989
24,522
0
L
Hou Yi
bldo
Hou Yi
5,274
1,963
0
2,260
10,388
4,669
870
2,288
8,100
0
19,255
W
Kuzenbo
8,016
2,742
1,424
3,479
13,530
19,107
378
6,907
6,623
18,321
0
L
Morgan Le Fay
ooJeNoo
Morgan Le Fay
13,515
337
1,599
2,601
13,531
6,675
329
2,963
10,568
27,138
0
W
Hachiman
sparta1a
Hachiman
13,120
5,027
2,044
5,874
11,693
6,051
3,054
7,980
3,713
0
31,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
41,722
179
Minions Killed
121
0
Camps Cleared
0
1,081,766
Distance Traveled
925,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,443
768
23
2
0
176,110
0
L
Ravana
7,421
675
6
1
0
165,316
0
W
Agni
7,901
718
16
1
0
171,559
0
W
Izanami
10,429
948
86
8
0
184,946
0
W
Ne Zha
10,255
932
34
3
0
244,014
0
L
Nu Wa
8,484
771
25
2
0
206,555
0
L
Hou Yi
8,458
769
30
3
0
185,387
0
W
Kuzenbo
10,234
930
11
1
0
251,002
0
L
Morgan Le Fay
8,916
811
37
3
0
192,394
0
W
Hachiman
10,196
927
32
3
0
230,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role