Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
FastArow007
Thanatos
Bronze III
Level 50
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 4L
1,600 MMR
Solo
Horus
Horus
Gold III
Huggie oRo
Horus
Gold III
Level 125
God Stats
76W - 75L
1,605 SR
Queue Stats
79W - 79L
1,635 MMR
Solo
Artio
Artio
Gold V
Spam-Grievous
Artio
Gold V
Level 192
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 12L
1,594 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
iWilko
Morgan Le Fay
Gold III
Level 177
God Stats
0W - 4L
1,500 SR
Queue Stats
399W - 390L
1,599 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,538 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,600 SR
1,610 MMR
Thoth
Thoth
Gold II
Cådmus
Thoth
Gold II
Level 78
God Stats
63W - 49L
1,787 SR
Queue Stats
453W - 444L
1,559 MMR
Solo
Fenrir
Fenrir
Platinum V
GuusVDB
Fenrir
Platinum V
Level 144
God Stats
5W - 4L
1,565 SR
Queue Stats
78W - 57L
1,721 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Monkeymenn
Xing Tian
Gold II
Level 126
God Stats
14W - 9L
1,548 SR
Queue Stats
72W - 69L
1,584 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
SkiuZz__
Tsukuyomi
Silver II
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 85L
1,576 MMR
Party 1
Thor
Thor
Gold I
itoshi-sae-
Thor
Gold I
Level 187
God Stats
4W - 3L
1,599 SR
Queue Stats
98W - 103L
1,613 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 0 / 0
7,423
675
4,318
6,244
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
FastArow007
Thanatos
9
0 / 3 / 1
5,350
486
3,271
9,626
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
8
0 / 1 / 1
5,332
485
2,410
9,656
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 1 / 0
5,811
528
2,911
7,470
6,875
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
iWilko
Morgan Le Fay
9
0 / 3 / 0
5,409
492
6,124
8,965
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
He BoMercuryAthenaSusano

VS

Bans
SolLokiAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cådmus
Thoth
11
3 / 0 / 1
6,292
572
7,250
4,555
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
GuusVDB
Fenrir
12
4 / 0 / 3
6,702
609
4,053
9,832
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Monkeymenn
Xing Tian
9
0 / 0 / 5
5,792
527
2,910
6,881
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
SkiuZz__
Tsukuyomi
13
0 / 1 / 2
6,797
618
5,351
7,482
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 1
6,847
622
5,847
6,107
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Thoth
Cådmus
Thoth
3
0
1
3.5
L
Thanatos
FastArow007
Thanatos
0
3
1
0.17
W
Fenrir
GuusVDB
Fenrir
4
0
3
5.5
L
Horus
0
1
1
0.5
W
Xing Tian
Monkeymenn
Xing Tian
0
0
5
2.5
W
Tsukuyomi
SkiuZz__
Tsukuyomi
0
1
2
1
L
0
1
0
0
L
Morgan Le Fay
iWilko
Morgan Le Fay
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,034
Damage
25,411
41,961
Taken
34,857
21,088
Mitigated
16,363
20,311
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,318
3,531
0
4,361
6,244
2,008
0
82
6,162
0
66,477
W
Thoth
Cådmus
Thoth
7,250
323
0
1,098
4,555
1,517
0
2,505
2,050
46,012
0
L
Thanatos
FastArow007
Thanatos
3,271
570
0
4,791
9,626
3,328
0
2,111
7,405
0
34,592
W
Fenrir
GuusVDB
Fenrir
4,053
813
0
2,689
9,832
3,963
0
1,871
7,961
0
48,664
L
Horus
2,410
1,404
1,661
4,565
9,656
5,885
0
3,217
6,301
0
9,082
W
Xing Tian
Monkeymenn
Xing Tian
2,910
446
388
1,961
6,881
4,547
0
1,591
5,290
14,100
0
W
Tsukuyomi
SkiuZz__
Tsukuyomi
5,351
1,475
0
2,524
7,482
2,711
0
0
7,482
0
64,190
L
2,911
186
0
3,290
7,470
6,875
0
331
7,139
41,556
0
L
Morgan Le Fay
iWilko
Morgan Le Fay
6,124
268
0
1,643
8,965
2,992
0
4,072
4,463
41,578
0
W
5,847
992
0
2,089
6,107
3,625
0
3,068
3,039
470
53,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
32,430
349
Minions Killed
377
0
Camps Cleared
0
1,185,539
Distance Traveled
1,321,381
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,423
675
126
11
0
221,313
5
W
Thoth
6,292
572
91
8
0
248,041
2
L
Thanatos
5,350
486
60
5
0
253,092
0
W
Fenrir
6,702
609
67
6
0
275,920
1
L
Horus
5,332
485
7
1
0
266,565
0
W
Xing Tian
5,792
527
11
1
0
265,558
6
W
Tsukuyomi
6,797
618
113
10
0
285,760
0
L
Artio
5,811
528
78
7
0
221,855
2
L
Morgan Le Fay
5,409
492
78
7
0
222,714
4
W
Thor
6,847
622
95
9
0
246,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role