Player Matchup

Heimdallr
Heimdallr
Leydevidas83
Heimdallr
Level 89
God Stats
14W - 22L
1,141 SR
Queue Stats
327W - 344L
1,416 Elo+
Solo
Ares
Ares
NoJokeMan
Ares
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
55W - 59L
1,339 Elo+
Solo
Ra
Ra
vmfbhfmjf
Ra
Level 120
God Stats
11W - 1L
1,866 SR
Queue Stats
51W - 9L
1,753 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,503 Elo+

VS

Team Averages
Level 70
1,561 SR
1,442 Elo+
Poseidon
Poseidon
Mayuri2
Poseidon
Level 38
God Stats
2W - 5L
1,359 SR
Queue Stats
27W - 40L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
SayianHun
Ah Puch
Level 154
God Stats
0W - 1L
1,824 SR
Queue Stats
37W - 47L
1,361 Elo+
Party 1
Ymir
Ymir
SilverRxnnin
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Leydevidas83
Heimdallr
14
1 / 1 / 10
8,656
787
6,447
7,941
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
3 / 1 / 8
9,031
821
7,888
10,958
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
10 / 2 / 1
10,189
926
14,511
9,321
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mayuri2
Poseidon
13
2 / 5 / 1
8,058
733
4,052
8,284
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
SayianHun
Ah Puch
11
0 / 6 / 4
7,037
640
9,869
11,477
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 1
7,640
695
6,152
12,218
10,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Leydevidas83
Heimdallr
1
1
10
6
L
Poseidon
Mayuri2
Poseidon
2
5
1
0.5
W
Ares
3
1
8
7
L
Ah Puch
SayianHun
Ah Puch
0
6
4
0.33
L
2
3
1
0.83
W
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
20,073
28,220
Taken
31,979
23,662
Mitigated
19,206
6,199
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Leydevidas83
Heimdallr
6,447
1,529
0
1,064
7,941
3,658
434
5,959
1,761
0
33,346
L
Poseidon
Mayuri2
Poseidon
4,052
318
396
1,181
8,284
3,288
0
7,415
869
23,883
0
W
Ares
7,888
1,045
0
1,234
10,958
15,565
0
7,298
3,230
12,793
0
L
Ah Puch
SayianHun
Ah Puch
9,869
706
0
2,429
11,477
5,814
0
6,395
5,082
18,133
0
L
6,152
2,051
0
0
12,218
10,104
0
8,607
3,611
20,962
0
W
14,511
1,309
1,200
2,701
9,321
4,439
144
6,060
3,139
61,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
22,735
167
Minions Killed
86
0
Camps Cleared
0
650,019
Distance Traveled
586,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,656
787
56
5
0
217,751
0
L
Poseidon
8,058
733
44
4
0
175,062
0
W
Ares
9,031
821
11
1
0
222,520
0
L
Ah Puch
7,037
640
21
2
0
214,994
0
L
Ymir
7,640
695
21
2
0
196,651
0
W
Ra
10,189
926
100
9
0
209,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role