Player Matchup

Hel
Hel
 
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
JAG7368
Camazotz
Level 157
God Stats
7W - 9L
1,700 SR
Queue Stats
1,218W - 1,219L
1,513 Elo+
Solo
Chiron
Chiron
blingbawlz
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,508 Elo+
Solo
Anubis
Anubis
p0wnstar420
Anubis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 122L
1,420 Elo+
Solo
Cerberus
Cerberus
我廖日天不服
Cerberus
Level 89
God Stats
1W - 0L
1,494 SR
Queue Stats
43W - 42L
1,490 Elo+
Solo
Team Averages
Level 96
1,539 SR
1,486 Elo+

VS

Team Averages
Level 108
1,467 SR
1,550 Elo+
Hercules
Hercules
Bally698
Hercules
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,568 Elo+
Solo
Nike
Nike
Darkservanto
Nike
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
8W - 9L
1,590 Elo+
Party 1
Thor
Thor
Genkiishi
Thor
Level 104
God Stats
5W - 4L
1,565 SR
Queue Stats
122W - 130L
1,479 Elo+
Solo
Poseidon
Poseidon
R0b0tGir
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
machinekilla1
Aphrodite
Level 165
God Stats
11W - 8L
1,500 SR
Queue Stats
621W - 606L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 1 / 14
8,570
857
7,009
8,209
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
JAG7368
Camazotz
13
0 / 2 / 11
6,973
697
5,775
12,892
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
blingbawlz
Chiron
5
0 / 0 / 0
5,560
556
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
11 / 3 / 6
9,403
940
19,530
10,310
7,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 12
9,519
952
10,583
15,002
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bally698
Hercules
12
0 / 2 / 3
6,668
667
4,675
8,105
6,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 5
6,556
656
2,382
10,828
3,774
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
13
3 / 4 / 3
7,750
775
8,649
8,627
2,756
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
R0b0tGir
Poseidon
14
0 / 6 / 5
7,541
754
8,603
10,509
2,973
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
machinekilla1
Aphrodite
17
4 / 1 / 2
8,512
851
9,745
10,065
8,924
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
19
Kills
7
7
Deaths
19
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
14
9
L
Hercules
Bally698
Hercules
0
2
3
0.75
L
0
6
5
0.42
L
Thor
3
4
3
1.13
W
Camazotz
JAG7368
Camazotz
0
2
11
2.75
L
Poseidon
R0b0tGir
Poseidon
0
6
5
0.42
W
Chiron
blingbawlz
Chiron
0
0
0
0
L
Aphrodite
machinekilla1
Aphrodite
4
1
2
5
W
Anubis
11
3
6
4.67
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,897
Damage
34,054
46,413
Taken
48,134
37,852
Mitigated
24,990
26,725
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,009
504
3,915
3,327
8,209
6,460
365
2,369
5,718
15,526
0
L
Hercules
Bally698
Hercules
4,675
289
219
2,051
8,105
6,563
192
6,019
2,086
0
5,983
L
2,382
202
88
308
10,828
3,774
124
8,736
2,092
0
5,183
L
Thor
8,649
808
894
619
8,627
2,756
125
7,134
1,493
0
10,283
W
Camazotz
JAG7368
Camazotz
5,775
1,075
763
3,908
12,892
9,117
56
7,876
4,778
0
9,667
L
Poseidon
R0b0tGir
Poseidon
8,603
1,072
875
737
10,509
2,973
186
8,230
2,279
29,769
0
W
Chiron
blingbawlz
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
machinekilla1
Aphrodite
9,745
1,022
4,925
6,615
10,065
8,924
108
7,003
3,062
21,707
0
W
Anubis
19,530
840
1,956
2,828
10,310
7,227
62
3,050
7,118
37,383
0
W
10,583
198
1,568
8,460
15,002
15,048
162
4,302
10,451
24,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
37,027
119
Minions Killed
99
0
Camps Cleared
0
881,195
Distance Traveled
922,185
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,570
857
18
2
0
218,083
0
L
Hercules
6,668
667
1
0
0
159,356
0
L
Nike
6,556
656
5
1
0
187,214
0
L
Thor
7,750
775
7
1
0
195,982
0
W
Camazotz
6,973
697
3
0
0
217,771
0
L
Poseidon
7,541
754
41
4
0
185,955
4
W
Chiron
5,560
556
0
0
0
10,232
0
L
Aphrodite
8,512
851
45
5
0
193,678
0
W
Anubis
9,403
940
48
5
0
188,603
0
W
Cerberus
9,519
952
50
5
0
246,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role