Player Matchup

Tiamat
Tiamat
Gold III
CricCrac
Tiamat
Gold III
Level 156
God Stats
23W - 25L
1,711 SR
Queue Stats
253W - 241L
1,346 MMR
Party 2
Freya
Freya
Gold I
Ilúvαtαr
Freya
Gold I
Level 165
God Stats
1W - 0L
1,737 SR
Queue Stats
185W - 177L
1,619 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Insolidate
Ne Zha
Gold IV
Level 155
God Stats
2W - 2L
1,791 SR
Queue Stats
78W - 79L
1,423 MMR
Party 1
Bellona
Bellona
Platinum IV
Ollaham
Bellona
Platinum IV
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 372L
1,563 MMR
Party 2
Hun Batz
Hun Batz
Gold V
larry potter 69
Hun Batz
Gold V
Level 109
God Stats
2W - 1L
1,773 SR
Queue Stats
179W - 206L
1,465 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,702 SR
1,483 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,598 SR
1,483 MMR
Arachne
Arachne
Bronze III
DerMofl
Arachne
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
JasiekPSD
Xbalanque
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
MisterSamu
Ganesha
Silver IV
Level 124
God Stats
1W - 2L
1,607 SR
Queue Stats
12W - 10L
1,452 MMR
Solo
Apollo
Apollo
Silver II
Rodrick123
Apollo
Silver II
Level 66
God Stats
2W - 1L
1,881 SR
Queue Stats
19W - 28L
1,499 MMR
Solo
Poseidon
Poseidon
Bronze III
WWuskin
Poseidon
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CricCrac
Tiamat
10
2 / 0 / 1
5,799
644
5,360
5,021
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 1 / 3
5,840
649
4,763
6,481
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Insolidate
Ne Zha
8
1 / 0 / 3
5,168
574
3,101
6,700
3,344
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Ollaham
Bellona
10
2 / 0 / 0
5,621
625
6,743
7,890
8,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
9
2 / 0 / 3
5,198
578
3,613
4,566
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixSolScyllaHe Bo

VS

Bans
HorusMauiSerqetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerMofl
Arachne
6
0 / 1 / 0
4,065
452
1,715
4,545
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
JasiekPSD
Xbalanque
7
0 / 4 / 1
4,299
478
3,830
7,034
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
MisterSamu
Ganesha
7
0 / 1 / 1
4,916
546
2,387
7,801
4,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Rodrick123
Apollo
9
0 / 2 / 0
5,056
562
3,372
9,272
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
WWuskin
Poseidon
9
1 / 3 / 0
5,345
594
4,200
6,396
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CricCrac
Tiamat
2
0
1
2.5
L
Arachne
DerMofl
Arachne
0
1
0
0
W
4
1
3
5.5
W
Ne Zha
Insolidate
Ne Zha
1
0
3
2.5
L
Xbalanque
JasiekPSD
Xbalanque
0
4
1
0.13
L
Ganesha
MisterSamu
Ganesha
0
1
1
0.5
W
Bellona
Ollaham
Bellona
2
0
0
2
L
Apollo
Rodrick123
Apollo
0
2
0
0
L
Poseidon
WWuskin
Poseidon
1
3
0
0.33
W
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
15,504
30,658
Taken
35,048
18,920
Mitigated
13,474
12,707
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CricCrac
Tiamat
5,360
494
0
1,428
5,021
2,726
0
2,873
2,148
34,657
0
L
Arachne
DerMofl
Arachne
1,715
1,190
0
1,136
4,545
1,241
0
530
3,982
0
15,462
W
4,763
2,223
0
3,714
6,481
2,620
0
1,197
5,284
41,179
0
W
Ne Zha
Insolidate
Ne Zha
3,101
1,161
0
2,495
6,700
3,344
0
2,411
4,289
0
14,924
L
Xbalanque
JasiekPSD
Xbalanque
3,830
1,187
0
1,369
7,034
2,157
0
2,405
4,629
0
23,427
L
Ganesha
MisterSamu
Ganesha
2,387
815
1,340
2,229
7,801
4,645
0
3,466
4,335
12,464
0
W
Bellona
Ollaham
Bellona
6,743
1,667
0
2,808
7,890
8,755
0
0
7,890
0
36,252
L
Apollo
Rodrick123
Apollo
3,372
2,787
0
4,057
9,272
3,111
0
0
8,533
0
33,289
L
Poseidon
WWuskin
Poseidon
4,200
608
0
1,140
6,396
2,320
0
3,722
2,674
39,408
0
W
Hun Batz
3,613
942
0
2,262
4,566
1,475
0
106
4,460
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,626
Gold Earned
23,681
296
Minions Killed
207
0
Camps Cleared
0
980,382
Distance Traveled
850,630
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,799
644
81
9
0
182,219
2
L
Arachne
4,065
452
29
3
0
144,001
0
W
Freya
5,840
649
80
9
0
173,908
2
W
Ne Zha
5,168
574
16
2
0
209,736
4
L
Xbalanque
4,299
478
43
5
0
175,713
0
L
Ganesha
4,916
546
2
0
0
189,079
4
W
Bellona
5,621
625
66
7
0
191,328
0
L
Apollo
5,056
562
60
7
0
152,958
0
L
Poseidon
5,345
594
73
8
0
188,879
0
W
Hun Batz
5,198
578
53
6
0
223,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role