Player Matchup

Baron Samedi
Baron Samedi
Aidan8771
Baron Samedi
Level 145
God Stats
4W - 7L
1,547 SR
Queue Stats
194W - 220L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OriginOfEsty
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 153L
1,534 Elo+
Party 1
Horus
Horus
Ovechkin0819
Horus
Level 105
God Stats
0W - 4L
1,206 SR
Queue Stats
252W - 279L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
Plxtinum
Ne Zha
Level 136
God Stats
7W - 13L
1,584 SR
Queue Stats
357W - 350L
1,551 Elo+
Party 1
Olorun
Olorun
donbapalot
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,537 Elo+

VS

Team Averages
Level 74
1,623 SR
1,599 Elo+
Chernobog
Chernobog
Niizz
Chernobog
Level 112
God Stats
5W - 3L
1,625 SR
Queue Stats
115W - 113L
1,504 Elo+
Party 3
Freya
Freya
StrwberryKitty
Freya
Level 18
God Stats
2W - 3L
1,534 SR
Queue Stats
46W - 40L
1,696 Elo+
Party 2
Awilix
Awilix
StrwberryPuppy
Awilix
Level 34
God Stats
4W - 4L
1,878 SR
Queue Stats
85W - 48L
1,825 Elo+
Party 2
Cthulhu
Cthulhu
XRuthlessXReign
Cthulhu
Level 127
God Stats
4W - 9L
1,341 SR
Queue Stats
119W - 112L
1,499 Elo+
Party 3
Sol
Sol
twinlife10
Sol
Level 80
God Stats
20W - 10L
1,737 SR
Queue Stats
34W - 33L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aidan8771
Baron Samedi
9
0 / 4 / 0
5,135
514
2,044
7,112
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Morgan Le Fay
OriginOfEsty
Morgan Le Fay
9
0 / 3 / 1
5,080
508
8,637
8,423
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 3 / 2
5,667
567
4,269
11,692
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Plxtinum
Ne Zha
11
3 / 3 / 0
6,207
621
6,931
11,428
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
donbapalot
Olorun
6
0 / 4 / 1
4,610
461
3,596
5,623
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Niizz
Chernobog
12
6 / 1 / 3
7,271
727
9,150
9,547
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 3
7,195
720
4,020
5,943
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 1 / 0
6,727
673
6,567
8,650
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 2 / 4
6,065
607
4,949
9,459
6,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
5,898
590
6,370
8,006
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aidan8771
Baron Samedi
0
4
0
0
W
Chernobog
Niizz
Chernobog
6
1
3
7.5
L
Morgan Le Fay
OriginOfEsty
Morgan Le Fay
0
3
1
0.17
L
2
3
2
1
L
Ne Zha
Plxtinum
Ne Zha
3
3
0
1
W
1
0
3
2.5
W
6
1
0
6
W
3
2
4
2.5
L
Olorun
donbapalot
Olorun
0
4
1
0.13
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
31,056
44,278
Taken
41,605
24,253
Mitigated
16,825
12,784
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aidan8771
Baron Samedi
2,044
378
0
1,580
7,112
4,150
0
3,528
3,375
30,176
0
W
Chernobog
Niizz
Chernobog
9,150
5,905
0
5,148
9,547
3,334
0
4,533
4,760
0
52,525
L
Morgan Le Fay
OriginOfEsty
Morgan Le Fay
8,637
768
0
1,812
8,423
3,321
0
2,737
5,686
35,308
0
L
4,269
2,109
744
4,739
11,692
10,532
0
5,509
6,183
0
14,697
L
Ne Zha
Plxtinum
Ne Zha
6,931
3,125
0
2,661
11,428
4,307
0
2,604
8,794
0
44,855
W
4,020
936
0
4,169
5,943
2,020
171
735
4,975
56,027
0
W
6,567
2,959
0
1,354
8,650
2,935
0
2,140
6,379
0
41,191
W
4,949
411
374
1,937
9,459
6,182
13
2,345
6,996
22,429
73
L
Olorun
donbapalot
Olorun
3,596
2,372
146
1,102
5,623
1,943
0
649
4,974
24,638
0
W
6,370
2,037
0
3,778
8,006
2,354
0
3,670
4,218
37,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
33,156
239
Minions Killed
360
0
Camps Cleared
0
944,514
Distance Traveled
1,097,621
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,135
514
56
6
0
164,772
0
W
Chernobog
7,271
727
84
8
0
201,651
1
L
Morgan Le Fay
5,080
508
63
6
0
200,557
0
L
Horus
5,667
567
16
2
0
213,469
1
L
Ne Zha
6,207
621
65
7
0
234,890
0
W
Freya
7,195
720
105
11
0
206,492
0
W
Awilix
6,727
673
69
7
0
259,346
0
W
Cthulhu
6,065
607
35
4
0
220,136
0
L
Olorun
4,610
461
39
4
0
130,826
0
W
Sol
5,898
590
67
7
0
209,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role