Player Matchup

Janus
Janus
BullTheSmitePro
Janus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
1,511 Elo+
Solo
Achilles
Achilles
Daize1234567898
Achilles
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Martichoras
Martichoras
DillonPartham
Martichoras
Level 100
God Stats
6W - 2L
1,786 SR
Queue Stats
156W - 139L
1,442 Elo+
Party 2
Awilix
Awilix
SigfriedZx
Awilix
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
42W - 49L
1,484 Elo+
Solo
Athena
Athena
VeryGreatApe
Athena
Level 36
God Stats
14W - 4L
1,918 SR
Queue Stats
24W - 31L
1,437 Elo+
Party 2
Team Averages
Level 94
1,683 SR
1,475 Elo+

VS

Team Averages
Level 70
1,618 SR
1,463 Elo+
Loki
Loki
Dreddzone
Loki
Level 67
God Stats
9W - 10L
1,440 SR
Queue Stats
87W - 70L
1,620 Elo+
Solo
Aphrodite
Aphrodite
Nekracyst
Aphrodite
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 61L
1,069 Elo+
Solo
Cthulhu
Cthulhu
Sliicck
Cthulhu
Level 82
God Stats
5W - 5L
1,665 SR
Queue Stats
396W - 276L
1,606 Elo+
Party 1
Neith
Neith
mar3d
Neith
Level 108
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 41L
1,439 Elo+
Solo
Bellona
Bellona
romawa
Bellona
Level 29
God Stats
8W - 2L
1,766 SR
Queue Stats
134W - 86L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,952
663
6,857
9,977
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
15
2 / 5 / 1
8,734
728
9,881
16,192
12,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
DillonPartham
Martichoras
15
2 / 4 / 1
8,520
710
8,990
11,427
7,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
SigfriedZx
Awilix
15
0 / 3 / 2
8,337
695
7,525
12,971
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
0 / 2 / 2
8,033
669
6,732
13,164
13,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 2 / 8
9,311
776
12,019
13,564
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
Nekracyst
Aphrodite
16
2 / 0 / 9
9,088
757
12,542
7,236
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Sliicck
Cthulhu
16
4 / 1 / 8
9,552
796
9,044
9,486
11,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
mar3d
Neith
19
6 / 0 / 5
11,203
934
13,884
11,227
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
romawa
Bellona
15
2 / 1 / 7
8,808
734
7,892
10,686
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
18
18
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Achilles
2
5
1
0.5
L
Martichoras
DillonPartham
Martichoras
2
4
1
0.63
W
Loki
4
2
8
4
W
Aphrodite
Nekracyst
Aphrodite
2
0
9
6.5
L
Awilix
SigfriedZx
Awilix
0
3
2
0.33
W
Cthulhu
Sliicck
Cthulhu
4
1
8
8
L
Athena
0
2
2
0.5
W
Neith
mar3d
Neith
6
0
5
8.5
W
Bellona
romawa
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
55,381
63,731
Taken
52,199
42,909
Mitigated
39,824
5,847
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,857
866
0
87
9,977
3,832
0
3,668
6,180
21,251
0
L
Achilles
9,881
1,531
0
3,064
16,192
12,821
0
5,536
10,347
0
31,043
L
Martichoras
DillonPartham
Martichoras
8,990
2,215
0
1,382
11,427
7,300
0
3,820
7,419
0
26,354
W
Loki
12,019
3,421
0
580
13,564
6,756
555
3,850
9,714
0
25,027
W
Aphrodite
Nekracyst
Aphrodite
12,542
1,548
7,857
5,104
7,236
4,195
797
2,145
5,091
28,815
0
L
Awilix
SigfriedZx
Awilix
7,525
1,895
0
611
12,971
5,289
0
4,152
8,594
0
37,023
W
Cthulhu
Sliicck
Cthulhu
9,044
724
670
2,016
9,486
11,112
148
1,649
7,832
32,987
0
L
Athena
6,732
1,092
0
703
13,164
13,667
0
4,410
8,360
15,256
0
W
Neith
mar3d
Neith
13,884
4,301
0
4,755
11,227
5,806
3,252
3,400
7,823
0
70,420
W
Bellona
romawa
Bellona
7,892
1,710
0
1,586
10,686
11,955
495
2,536
8,150
0
19,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
47,962
205
Minions Killed
288
0
Camps Cleared
0
1,227,481
Distance Traveled
1,389,192
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,952
663
41
3
0
222,571
0
L
Achilles
8,734
728
48
4
0
236,355
0
L
Martichoras
8,520
710
44
4
0
233,676
0
W
Loki
9,311
776
29
2
0
291,744
5
W
Aphrodite
9,088
757
40
3
0
284,547
0
L
Awilix
8,337
695
57
5
0
273,460
0
W
Cthulhu
9,552
796
60
5
0
248,332
0
L
Athena
8,033
669
15
1
0
261,419
1
W
Neith
11,203
934
134
11
0
272,629
3
W
Bellona
8,808
734
25
2
0
291,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role